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Unified Diff: ash/common/wm_shell.h

Issue 2534953006: Fix shelf auto-hide calculation for app-list visibility. (Closed)
Patch Set: Cleanup. Created 4 years ago
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Index: ash/common/wm_shell.h
diff --git a/ash/common/wm_shell.h b/ash/common/wm_shell.h
index b7adf68b69edb12a1230eb3f5a131ec648ae1cdd..8dbedf31fa47dcd368c5655b1d53b922b0e40cb1 100644
--- a/ash/common/wm_shell.h
+++ b/ash/common/wm_shell.h
@@ -19,6 +19,7 @@
#include "components/ui_devtools/devtools_server.h"
#include "ui/base/ui_base_types.h"
#include "ui/compositor/layer_type.h"
+#include "ui/display/types/display_constants.h"
#include "ui/wm/public/window_types.h"
namespace base {
@@ -275,10 +276,13 @@ class ASH_EXPORT WmShell {
// Returns app list actual visibility. This might differ from
// GetAppListTargetVisibility() when hiding animation is still in flight.
- bool IsApplistVisible() const;
+ // Pass a valid display id to check target visibility for a specific display.
James Cook 2016/11/30 23:27:19 If you don't pass a valid id what does it check? J
+ bool IsApplistVisible(int64_t display_id = display::kInvalidDisplayId) const;
// Returns app list target visibility.
- bool GetAppListTargetVisibility() const;
+ // Pass a valid display id to check visibility for a specific display.
+ bool GetAppListTargetVisibility(
+ int64_t display_id = display::kInvalidDisplayId) const;
James Cook 2016/11/30 23:27:19 optional: I wonder if these methods would be clear
// Returns true if a window is currently pinned.
virtual bool IsPinned() = 0;

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