Index: ash/common/wm_shell.h |
diff --git a/ash/common/wm_shell.h b/ash/common/wm_shell.h |
index b7adf68b69edb12a1230eb3f5a131ec648ae1cdd..8dbedf31fa47dcd368c5655b1d53b922b0e40cb1 100644 |
--- a/ash/common/wm_shell.h |
+++ b/ash/common/wm_shell.h |
@@ -19,6 +19,7 @@ |
#include "components/ui_devtools/devtools_server.h" |
#include "ui/base/ui_base_types.h" |
#include "ui/compositor/layer_type.h" |
+#include "ui/display/types/display_constants.h" |
#include "ui/wm/public/window_types.h" |
namespace base { |
@@ -275,10 +276,13 @@ class ASH_EXPORT WmShell { |
// Returns app list actual visibility. This might differ from |
// GetAppListTargetVisibility() when hiding animation is still in flight. |
- bool IsApplistVisible() const; |
+ // Pass a valid display id to check target visibility for a specific display. |
James Cook
2016/11/30 23:27:19
If you don't pass a valid id what does it check? J
|
+ bool IsApplistVisible(int64_t display_id = display::kInvalidDisplayId) const; |
// Returns app list target visibility. |
- bool GetAppListTargetVisibility() const; |
+ // Pass a valid display id to check visibility for a specific display. |
+ bool GetAppListTargetVisibility( |
+ int64_t display_id = display::kInvalidDisplayId) const; |
James Cook
2016/11/30 23:27:19
optional: I wonder if these methods would be clear
|
// Returns true if a window is currently pinned. |
virtual bool IsPinned() = 0; |