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Side by Side Diff: services/ui/ws/gpu_service_proxy.cc

Issue 2534663002: mus: Move MusGpuMemoryBufferManager into common. (Closed)
Patch Set: . Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/gpu_service_proxy.h" 5 #include "services/ui/ws/gpu_service_proxy.h"
6 6
7 #include "base/memory/shared_memory.h" 7 #include "base/memory/shared_memory.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "base/run_loop.h" 9 #include "base/run_loop.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
11 #include "gpu/ipc/client/gpu_channel_host.h" 11 #include "gpu/ipc/client/gpu_channel_host.h"
12 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" 12 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
13 #include "mojo/public/cpp/system/buffer.h" 13 #include "mojo/public/cpp/system/buffer.h"
14 #include "mojo/public/cpp/system/platform_handle.h" 14 #include "mojo/public/cpp/system/platform_handle.h"
15 #include "services/service_manager/public/cpp/connection.h" 15 #include "services/service_manager/public/cpp/connection.h"
16 #include "services/ui/common/mus_gpu_memory_buffer_manager.h"
16 #include "services/ui/ws/gpu_service_proxy_delegate.h" 17 #include "services/ui/ws/gpu_service_proxy_delegate.h"
17 #include "ui/gfx/buffer_format_util.h" 18 #include "ui/gfx/buffer_format_util.h"
18 19
19 namespace ui { 20 namespace ui {
20 namespace ws { 21 namespace ws {
21 22
22 namespace { 23 namespace {
23 24
24 // The client Id 1 is reserved for the display compositor. 25 // The client Id 1 is reserved for the display compositor.
25 const int32_t kInternalGpuChannelClientId = 2; 26 const int32_t kInternalGpuChannelClientId = 2;
26 27
27 } // namespace 28 } // namespace
28 29
29 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate) 30 GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate)
30 : delegate_(delegate), 31 : delegate_(delegate),
31 next_client_id_(kInternalGpuChannelClientId + 1), 32 next_client_id_(kInternalGpuChannelClientId + 1),
32 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) { 33 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) {
33 gpu_main_.OnStart(); 34 gpu_main_.OnStart();
34 // TODO(sad): Once GPU process is split, this would look like: 35 // TODO(sad): Once GPU process is split, this would look like:
35 // connector->ConnectToInterface("gpu", &gpu_service_); 36 // connector->ConnectToInterface("gpu", &gpu_service_);
36 gpu_main_.Create(GetProxy(&gpu_service_)); 37 gpu_main_.Create(GetProxy(&gpu_service_));
37 gpu_service_->Initialize( 38 gpu_service_->Initialize(
38 base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this))); 39 base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this)));
40 gpu_memory_buffer_manager_ = base::MakeUnique<MusGpuMemoryBufferManager>(
41 gpu_service_.get(), next_client_id_++);
39 } 42 }
40 43
41 GpuServiceProxy::~GpuServiceProxy() { 44 GpuServiceProxy::~GpuServiceProxy() {
42 } 45 }
43 46
44 void GpuServiceProxy::Add(mojom::GpuServiceRequest request) { 47 void GpuServiceProxy::Add(mojom::GpuServiceRequest request) {
45 bindings_.AddBinding(this, std::move(request)); 48 bindings_.AddBinding(this, std::move(request));
46 } 49 }
47 50
48 void GpuServiceProxy::CreateDisplayCompositor( 51 void GpuServiceProxy::CreateDisplayCompositor(
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 id, size, format)); 97 id, size, format));
95 } 98 }
96 99
97 void GpuServiceProxy::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, 100 void GpuServiceProxy::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
98 const gpu::SyncToken& sync_token) { 101 const gpu::SyncToken& sync_token) {
99 // NOTIMPLEMENTED(); 102 // NOTIMPLEMENTED();
100 } 103 }
101 104
102 } // namespace ws 105 } // namespace ws
103 } // namespace ui 106 } // namespace ui
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