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Issue 2534613002: [ic] Use validity cells to protect keyed element stores against object's prototype chain modificati… (Closed)
Patch Set: The fix Created 4 years ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_FACTORY_H_ 5 #ifndef V8_FACTORY_H_
6 #define V8_FACTORY_H_ 6 #define V8_FACTORY_H_
7 7
8 #include "src/globals.h" 8 #include "src/globals.h"
9 #include "src/isolate.h" 9 #include "src/isolate.h"
10 #include "src/messages.h" 10 #include "src/messages.h"
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 // Create a new PromiseResolveThenableJobInfo struct. 78 // Create a new PromiseResolveThenableJobInfo struct.
79 Handle<PromiseResolveThenableJobInfo> NewPromiseResolveThenableJobInfo( 79 Handle<PromiseResolveThenableJobInfo> NewPromiseResolveThenableJobInfo(
80 Handle<JSReceiver> thenable, Handle<JSReceiver> then, 80 Handle<JSReceiver> thenable, Handle<JSReceiver> then,
81 Handle<JSFunction> resolve, Handle<JSFunction> reject, 81 Handle<JSFunction> resolve, Handle<JSFunction> reject,
82 Handle<Object> debug_id, Handle<Object> debug_name, 82 Handle<Object> debug_id, Handle<Object> debug_name,
83 Handle<Context> context); 83 Handle<Context> context);
84 84
85 // Create a new PrototypeInfo struct. 85 // Create a new PrototypeInfo struct.
86 Handle<PrototypeInfo> NewPrototypeInfo(); 86 Handle<PrototypeInfo> NewPrototypeInfo();
87 87
88 // Create a new Tuple2 struct.
89 Handle<Tuple2> NewTuple2(Handle<Object> value1, Handle<Object> value2);
90
88 // Create a new Tuple3 struct. 91 // Create a new Tuple3 struct.
89 Handle<Tuple3> NewTuple3(Handle<Object> value1, Handle<Object> value2, 92 Handle<Tuple3> NewTuple3(Handle<Object> value1, Handle<Object> value2,
90 Handle<Object> value3); 93 Handle<Object> value3);
91 94
92 // Create a new ContextExtension struct. 95 // Create a new ContextExtension struct.
93 Handle<ContextExtension> NewContextExtension(Handle<ScopeInfo> scope_info, 96 Handle<ContextExtension> NewContextExtension(Handle<ScopeInfo> scope_info,
94 Handle<Object> extension); 97 Handle<Object> extension);
95 98
96 // Create a pre-tenured empty AccessorPair. 99 // Create a pre-tenured empty AccessorPair.
97 Handle<AccessorPair> NewAccessorPair(); 100 Handle<AccessorPair> NewAccessorPair();
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799 FunctionMode function_mode); 802 FunctionMode function_mode);
800 803
801 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, 804 void SetStrictFunctionInstanceDescriptor(Handle<Map> map,
802 FunctionMode function_mode); 805 FunctionMode function_mode);
803 }; 806 };
804 807
805 } // namespace internal 808 } // namespace internal
806 } // namespace v8 809 } // namespace v8
807 810
808 #endif // V8_FACTORY_H_ 811 #endif // V8_FACTORY_H_
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