Chromium Code Reviews| Index: media/gpu/d3d11_video_decode_accelerator_win.h |
| diff --git a/media/gpu/d3d11_video_decode_accelerator_win.h b/media/gpu/d3d11_video_decode_accelerator_win.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f0fdaf2355617bb46e7937488c507beddf496fb9 |
| --- /dev/null |
| +++ b/media/gpu/d3d11_video_decode_accelerator_win.h |
| @@ -0,0 +1,81 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_GPU_D3D11_VIDEO_DECODE_ACCELERATOR_H_ |
|
sandersd (OOO until July 31)
2016/12/02 00:52:57
_WIN_H_?
|
| +#define MEDIA_GPU_D3D11_VIDEO_DECODE_ACCELERATOR_H_ |
| + |
| +#include <d3d11.h> |
| + |
| +#include <list> |
| +#include <memory> |
| + |
| +#include "base/win/scoped_comptr.h" |
| +#include "media/gpu/accelerated_video_decoder.h" |
| +#include "media/gpu/d3d11_video_decoder.h" |
| +#include "media/gpu/gpu_video_decode_accelerator_helpers.h" |
| +#include "media/gpu/media_gpu_export.h" |
| +#include "media/video/video_decode_accelerator.h" |
| + |
| +namespace media { |
| + |
| +class D3D11PictureBuffer; |
| +class D3D11H264Accelerator; |
| + |
| +class MEDIA_GPU_EXPORT D3D11VideoDecodeAccelerator |
| + : public VideoDecodeAccelerator, |
| + public D3D11VideoDecoderClient { |
| + public: |
| + D3D11VideoDecodeAccelerator( |
| + const GetGLContextCallback& get_gl_context_cb, |
| + const MakeGLContextCurrentCallback& make_context_current_cb); |
| + |
| + ~D3D11VideoDecodeAccelerator() override; |
| + |
| + // VideoDecodeAccelerator implementation. |
| + bool Initialize(const Config& config, Client* client) override; |
| + void Decode(const BitstreamBuffer& bitstream_buffer) override; |
| + void DoDecode(); |
| + void AssignPictureBuffers(const std::vector<PictureBuffer>& buffers) override; |
| + void ReusePictureBuffer(int32_t picture_buffer_id) override; |
| + void Flush() override; |
| + void Reset() override; |
| + void Destroy() override; |
| + bool TryToSetupDecodeOnSeparateThread( |
| + const base::WeakPtr<Client>& decode_client, |
| + const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) |
| + override; |
| + GLenum GetSurfaceInternalFormat() const override; |
| + |
| + // D3D11VideoDecoderClient implementation. |
| + D3D11PictureBuffer* GetPicture() override; |
| + void OutputResult(D3D11PictureBuffer* buffer, |
| + size_t input_buffer_id) override; |
| + size_t input_buffer_id() const override; |
| + |
| + private: |
| + Client* client_; |
| + GetGLContextCallback get_gl_context_cb_; |
| + MakeGLContextCurrentCallback make_context_current_cb_; |
| + base::win::ScopedComPtr<ID3D11Device> device_; |
| + base::win::ScopedComPtr<ID3D11DeviceContext> device_context_; |
| + base::win::ScopedComPtr<ID3D11VideoDevice> video_device_; |
| + base::win::ScopedComPtr<ID3D11VideoContext> video_context_; |
| + std::unique_ptr<AcceleratedVideoDecoder> decoder_; |
| + std::unique_ptr<D3D11H264Accelerator> h264_accelerator_; |
| + |
| + GUID decoder_guid_; |
| + |
| + std::list<BitstreamBuffer> input_buffer_queue_; |
| + uint32_t input_buffer_id_; |
| + std::unique_ptr<base::SharedMemory> bitstream_buffer_; |
| + size_t bitstream_buffer_size_; |
| + |
| + std::vector<std::unique_ptr<D3D11PictureBuffer>> picture_buffers_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(D3D11VideoDecodeAccelerator); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif |