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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_RUNTIME_RUNTIME_UTILS_H_ | 5 #ifndef V8_RUNTIME_RUNTIME_UTILS_H_ |
6 #define V8_RUNTIME_RUNTIME_UTILS_H_ | 6 #define V8_RUNTIME_RUNTIME_UTILS_H_ |
7 | 7 |
8 #include "src/base/logging.h" | 8 #include "src/base/logging.h" |
| 9 #include "src/globals.h" |
9 #include "src/runtime/runtime.h" | 10 #include "src/runtime/runtime.h" |
10 | 11 |
11 namespace v8 { | 12 namespace v8 { |
12 namespace internal { | 13 namespace internal { |
13 | 14 |
14 // Cast the given object to a value of the specified type and store | 15 // Cast the given object to a value of the specified type and store |
15 // it in a variable with the given name. If the object is not of the | 16 // it in a variable with the given name. If the object is not of the |
16 // expected type we crash safely. | 17 // expected type we crash safely. |
17 #define CONVERT_ARG_CHECKED(Type, name, index) \ | 18 #define CONVERT_ARG_CHECKED(Type, name, index) \ |
18 CHECK(args[index]->Is##Type()); \ | 19 CHECK(args[index]->Is##Type()); \ |
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164 static inline ObjectTriple MakeTriple(Object* x, Object* y, Object* z) { | 165 static inline ObjectTriple MakeTriple(Object* x, Object* y, Object* z) { |
165 ObjectTriple result = {x, y, z}; | 166 ObjectTriple result = {x, y, z}; |
166 // ObjectTriple is assigned to a hidden first argument. | 167 // ObjectTriple is assigned to a hidden first argument. |
167 return result; | 168 return result; |
168 } | 169 } |
169 | 170 |
170 } // namespace internal | 171 } // namespace internal |
171 } // namespace v8 | 172 } // namespace v8 |
172 | 173 |
173 #endif // V8_RUNTIME_RUNTIME_UTILS_H_ | 174 #endif // V8_RUNTIME_RUNTIME_UTILS_H_ |
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