| Index: media/audio/audio_output_device.cc
|
| diff --git a/media/audio/audio_output_device.cc b/media/audio/audio_output_device.cc
|
| index 2779174bfe06817f09970f4ccd82b2915b7ace93..ae88ddef593699471a3f16b92dd18455234abe6e 100644
|
| --- a/media/audio/audio_output_device.cc
|
| +++ b/media/audio/audio_output_device.cc
|
| @@ -325,8 +325,11 @@ void AudioOutputDevice::OnDeviceAuthorized(
|
| // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice
|
| // will enter the IPC_CLOSED state anyway, which is the safe thing to do.
|
| // This is preferable to holding a lock.
|
| - if (!did_receive_auth_.IsSignaled())
|
| + if (!did_receive_auth_.IsSignaled()) {
|
| device_status_ = device_status;
|
| + UMA_HISTOGRAM_ENUMERATION("Media.Audio.Render.OutputDeviceStatus",
|
| + device_status, OUTPUT_DEVICE_STATUS_MAX + 1);
|
| + }
|
|
|
| if (device_status == OUTPUT_DEVICE_STATUS_OK) {
|
| state_ = AUTHORIZED;
|
|
|