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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_AVDA_SHARED_STATE_H_ | 5 #ifndef MEDIA_GPU_AVDA_SHARED_STATE_H_ |
| 6 #define MEDIA_GPU_AVDA_SHARED_STATE_H_ | 6 #define MEDIA_GPU_AVDA_SHARED_STATE_H_ |
| 7 | 7 |
| 8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
| 9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 10 #include "media/base/android/media_codec_bridge.h" | 10 #include "media/base/android/media_codec_bridge.h" |
| 11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
| 12 #include "ui/gl/gl_context.h" | 12 #include "ui/gl/gl_context.h" |
| 13 #include "ui/gl/gl_image.h" | 13 #include "ui/gl/gl_image.h" |
| 14 #include "ui/gl/gl_surface.h" | 14 #include "ui/gl/gl_surface.h" |
| 15 | 15 |
| 16 namespace gl { | 16 namespace gl { |
| 17 class SurfaceTexture; | 17 class SurfaceTexture; |
| 18 } | 18 } |
| 19 | 19 |
| 20 namespace media { | 20 namespace media { |
| 21 | 21 |
| 22 class AVDACodecImage; | |
| 23 | |
| 24 // Shared state to allow communication between the AVDA and the | 22 // Shared state to allow communication between the AVDA and the |
| 25 // GLImages that configure GL for drawing the frames. | 23 // GLImages that configure GL for drawing the frames. |
| 26 class AVDASharedState : public base::RefCounted<AVDASharedState> { | 24 class AVDASharedState : public base::RefCounted<AVDASharedState> { |
| 27 public: | 25 public: |
| 28 AVDASharedState(); | 26 AVDASharedState(); |
| 29 | 27 |
| 30 GLuint surface_texture_service_id() const { | 28 GLuint surface_texture_service_id() const { |
| 31 return surface_texture_service_id_; | 29 return surface_texture_service_id_; |
| 32 } | 30 } |
| 33 | 31 |
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| 105 | 103 |
| 106 class OnFrameAvailableHandler; | 104 class OnFrameAvailableHandler; |
| 107 scoped_refptr<OnFrameAvailableHandler> on_frame_available_handler_; | 105 scoped_refptr<OnFrameAvailableHandler> on_frame_available_handler_; |
| 108 | 106 |
| 109 DISALLOW_COPY_AND_ASSIGN(AVDASharedState); | 107 DISALLOW_COPY_AND_ASSIGN(AVDASharedState); |
| 110 }; | 108 }; |
| 111 | 109 |
| 112 } // namespace media | 110 } // namespace media |
| 113 | 111 |
| 114 #endif // MEDIA_GPU_AVDA_SHARED_STATE_H_ | 112 #endif // MEDIA_GPU_AVDA_SHARED_STATE_H_ |
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