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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Contains code that should be used for initializing, or querying the state | 5 // Contains code that should be used for initializing, or querying the state |
6 // of the media library as a whole. | 6 // of the media library as a whole. |
7 | 7 |
8 #ifndef MEDIA_BASE_MEDIA_H_ | 8 #ifndef MEDIA_BASE_MEDIA_H_ |
9 #define MEDIA_BASE_MEDIA_H_ | 9 #define MEDIA_BASE_MEDIA_H_ |
10 | 10 |
11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
12 #include "media/base/media_export.h" | 12 #include "media/base/media_export.h" |
13 | 13 |
14 namespace base { | |
15 class FilePath; | |
16 } | |
17 | |
18 namespace media { | 14 namespace media { |
19 | 15 |
20 // Initializes media libraries (e.g. ffmpeg) as well as CPU specific media | 16 // Initializes media libraries (e.g. ffmpeg) as well as CPU specific media |
21 // features. | 17 // features. |
22 MEDIA_EXPORT void InitializeMediaLibrary(); | 18 MEDIA_EXPORT void InitializeMediaLibrary(); |
23 | 19 |
24 #if defined(OS_ANDROID) | 20 #if defined(OS_ANDROID) |
25 // Tells the media library it has support for OS level decoders. Should only be | 21 // Tells the media library it has support for OS level decoders. Should only be |
26 // used for actual decoders (e.g. MediaCodec) and not full-featured players | 22 // used for actual decoders (e.g. MediaCodec) and not full-featured players |
27 // (e.g. MediaPlayer). | 23 // (e.g. MediaPlayer). |
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43 // Returns whether the platform decoders are available for use. | 39 // Returns whether the platform decoders are available for use. |
44 // This includes decoders being available on the platform and accessible, such | 40 // This includes decoders being available on the platform and accessible, such |
45 // as via the GPU process. Should only be used for actual decoders | 41 // as via the GPU process. Should only be used for actual decoders |
46 // (e.g. MediaCodec) and not full-featured players (e.g. MediaPlayer). | 42 // (e.g. MediaCodec) and not full-featured players (e.g. MediaPlayer). |
47 MEDIA_EXPORT bool ArePlatformDecodersAvailable(); | 43 MEDIA_EXPORT bool ArePlatformDecodersAvailable(); |
48 #endif | 44 #endif |
49 | 45 |
50 } // namespace media | 46 } // namespace media |
51 | 47 |
52 #endif // MEDIA_BASE_MEDIA_H_ | 48 #endif // MEDIA_BASE_MEDIA_H_ |
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