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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <memory> | 11 #include <memory> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/containers/hash_tables.h" | 14 #include "base/containers/hash_tables.h" |
15 #include "base/macros.h" | 15 #include "base/macros.h" |
16 #include "base/memory/ref_counted.h" | 16 #include "base/memory/ref_counted.h" |
17 #include "gpu/command_buffer/service/context_group.h" | 17 #include "gpu/command_buffer/service/context_group.h" |
18 #include "gpu/command_buffer/service/gl_utils.h" | 18 #include "gpu/command_buffer/service/gl_utils.h" |
19 #include "gpu/command_buffer/service/shader_manager.h" | 19 #include "gpu/command_buffer/service/shader_manager.h" |
20 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
21 | 21 |
22 namespace gpu { | 22 namespace gpu { |
23 namespace gles2 { | 23 namespace gles2 { |
24 | 24 |
25 class FeatureInfo; | 25 class FeatureInfo; |
26 class FramebufferCompletenessCache; | 26 class FramebufferCompletenessCache; |
27 class FramebufferManager; | 27 class FramebufferManager; |
28 class Renderbuffer; | 28 class Renderbuffer; |
29 class RenderbufferManager; | 29 class RenderbufferManager; |
30 class Texture; | |
31 class TextureRef; | 30 class TextureRef; |
32 class TextureManager; | 31 class TextureManager; |
33 | 32 |
34 // Info about a particular Framebuffer. | 33 // Info about a particular Framebuffer. |
35 class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { | 34 class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { |
36 public: | 35 public: |
37 class Attachment : public base::RefCounted<Attachment> { | 36 class Attachment : public base::RefCounted<Attachment> { |
38 public: | 37 public: |
39 virtual GLsizei width() const = 0; | 38 virtual GLsizei width() const = 0; |
40 virtual GLsizei height() const = 0; | 39 virtual GLsizei height() const = 0; |
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373 | 372 |
374 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; | 373 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; |
375 | 374 |
376 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 375 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
377 }; | 376 }; |
378 | 377 |
379 } // namespace gles2 | 378 } // namespace gles2 |
380 } // namespace gpu | 379 } // namespace gpu |
381 | 380 |
382 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 381 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
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