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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "gpu/command_buffer/service/gl_utils.h" | 14 #include "gpu/command_buffer/service/gl_utils.h" |
| 15 #include "gpu/command_buffer/service/sampler_manager.h" | 15 #include "gpu/command_buffer/service/sampler_manager.h" |
| 16 #include "gpu/command_buffer/service/shader_manager.h" | 16 #include "gpu/command_buffer/service/shader_manager.h" |
| 17 #include "gpu/command_buffer/service/texture_manager.h" | 17 #include "gpu/command_buffer/service/texture_manager.h" |
| 18 #include "gpu/command_buffer/service/vertex_array_manager.h" | 18 #include "gpu/command_buffer/service/vertex_array_manager.h" |
| 19 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 19 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| 20 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
| 21 | 21 |
| 22 namespace gpu { | 22 namespace gpu { |
| 23 namespace gles2 { | 23 namespace gles2 { |
| 24 | 24 |
| 25 class Buffer; | 25 class Buffer; |
| 26 class ErrorState; | 26 class ErrorState; |
| 27 class ErrorStateClient; | 27 class ErrorStateClient; |
| 28 class FeatureInfo; | 28 class FeatureInfo; |
| 29 class Framebuffer; | |
| 30 class IndexedBufferBindingHost; | 29 class IndexedBufferBindingHost; |
| 31 class Logger; | 30 class Logger; |
| 32 class Program; | 31 class Program; |
| 33 class Renderbuffer; | 32 class Renderbuffer; |
| 34 class TransformFeedback; | 33 class TransformFeedback; |
| 35 | 34 |
| 36 // State associated with each texture unit. | 35 // State associated with each texture unit. |
| 37 struct GPU_EXPORT TextureUnit { | 36 struct GPU_EXPORT TextureUnit { |
| 38 TextureUnit(); | 37 TextureUnit(); |
| 39 TextureUnit(const TextureUnit& other); | 38 TextureUnit(const TextureUnit& other); |
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| 366 GLfloat line_width_max_ = 1.0f; | 365 GLfloat line_width_max_ = 1.0f; |
| 367 | 366 |
| 368 FeatureInfo* feature_info_; | 367 FeatureInfo* feature_info_; |
| 369 std::unique_ptr<ErrorState> error_state_; | 368 std::unique_ptr<ErrorState> error_state_; |
| 370 }; | 369 }; |
| 371 | 370 |
| 372 } // namespace gles2 | 371 } // namespace gles2 |
| 373 } // namespace gpu | 372 } // namespace gpu |
| 374 | 373 |
| 375 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 374 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
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