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Side by Side Diff: src/code-stub-assembler.h

Issue 2532403002: [regexp] Migrate @@split to TurboFan (Closed)
Patch Set: Address comments Created 4 years ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_
6 #define V8_CODE_STUB_ASSEMBLER_H_ 6 #define V8_CODE_STUB_ASSEMBLER_H_
7 7
8 #include <functional> 8 #include <functional>
9 9
10 #include "src/compiler/code-assembler.h" 10 #include "src/compiler/code-assembler.h"
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588 // Convert a String to a Number. 588 // Convert a String to a Number.
589 Node* StringToNumber(Node* context, Node* input); 589 Node* StringToNumber(Node* context, Node* input);
590 Node* NumberToString(Node* context, Node* input); 590 Node* NumberToString(Node* context, Node* input);
591 // Convert an object to a name. 591 // Convert an object to a name.
592 Node* ToName(Node* context, Node* input); 592 Node* ToName(Node* context, Node* input);
593 // Convert a Non-Number object to a Number. 593 // Convert a Non-Number object to a Number.
594 Node* NonNumberToNumber(Node* context, Node* input); 594 Node* NonNumberToNumber(Node* context, Node* input);
595 // Convert any object to a Number. 595 // Convert any object to a Number.
596 Node* ToNumber(Node* context, Node* input); 596 Node* ToNumber(Node* context, Node* input);
597 597
598 // Converts |input| to one of 2^32 integer values in the range 0 through
599 // 2^32−1, inclusive.
600 // ES#sec-touint32
601 compiler::Node* ToUint32(compiler::Node* context, compiler::Node* input);
602
598 // Convert any object to a String. 603 // Convert any object to a String.
599 Node* ToString(Node* context, Node* input); 604 Node* ToString(Node* context, Node* input);
600 605
601 // Convert any object to a Primitive. 606 // Convert any object to a Primitive.
602 Node* JSReceiverToPrimitive(Node* context, Node* input); 607 Node* JSReceiverToPrimitive(Node* context, Node* input);
603 608
604 // Convert a String to a flat String. 609 // Convert a String to a flat String.
605 Node* FlattenString(Node* string); 610 Node* FlattenString(Node* string);
606 611
607 enum ToIntegerTruncationMode { 612 enum ToIntegerTruncationMode {
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1068 } 1073 }
1069 #else 1074 #else
1070 #define CSA_SLOW_ASSERT(csa, x) ((void)0) 1075 #define CSA_SLOW_ASSERT(csa, x) ((void)0)
1071 #endif 1076 #endif
1072 1077
1073 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); 1078 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags);
1074 1079
1075 } // namespace internal 1080 } // namespace internal
1076 } // namespace v8 1081 } // namespace v8
1077 #endif // V8_CODE_STUB_ASSEMBLER_H_ 1082 #endif // V8_CODE_STUB_ASSEMBLER_H_
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