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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 #include "src/code-stub-assembler.h" | 4 #include "src/code-stub-assembler.h" |
| 5 #include "src/code-factory.h" | 5 #include "src/code-factory.h" |
| 6 #include "src/frames-inl.h" | 6 #include "src/frames-inl.h" |
| 7 #include "src/frames.h" | 7 #include "src/frames.h" |
| 8 | 8 |
| 9 namespace v8 { | 9 namespace v8 { |
| 10 namespace internal { | 10 namespace internal { |
| (...skipping 3745 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 3756 { | 3756 { |
| 3757 var_result.Bind(NonNumberToNumber(context, input)); | 3757 var_result.Bind(NonNumberToNumber(context, input)); |
| 3758 Goto(&end); | 3758 Goto(&end); |
| 3759 } | 3759 } |
| 3760 } | 3760 } |
| 3761 | 3761 |
| 3762 Bind(&end); | 3762 Bind(&end); |
| 3763 return var_result.value(); | 3763 return var_result.value(); |
| 3764 } | 3764 } |
| 3765 | 3765 |
| 3766 Node* CodeStubAssembler::ToUint32(Node* context, Node* input) { | |
| 3767 Node* const float_zero = Float64Constant(0.0); | |
| 3768 Node* const float_two_32 = Float64Constant(static_cast<double>(1ULL << 32)); | |
| 3769 | |
| 3770 Label out(this); | |
| 3771 | |
| 3772 Variable var_result(this, MachineRepresentation::kTagged); | |
| 3773 var_result.Bind(input); | |
| 3774 | |
| 3775 // Early exit for positive smis. | |
| 3776 { | |
| 3777 Label next(this, Label::kDeferred); | |
| 3778 Branch(WordIsPositiveSmi(input), &out, &next); | |
|
Igor Sheludko
2016/11/30 20:47:31
Maybe add a TODO that we can combine this with ToN
jgruber
2016/12/01 07:56:24
Done.
| |
| 3779 Bind(&next); | |
| 3780 } | |
| 3781 | |
| 3782 Node* const number = ToNumber(context, input); | |
| 3783 var_result.Bind(number); | |
| 3784 | |
| 3785 // Perhaps we have a positive smi now. | |
| 3786 { | |
| 3787 Label next(this, Label::kDeferred); | |
| 3788 Branch(WordIsPositiveSmi(number), &out, &next); | |
| 3789 Bind(&next); | |
| 3790 } | |
| 3791 | |
| 3792 Label if_isnegativesmi(this), if_isheapnumber(this); | |
| 3793 Branch(TaggedIsSmi(number), &if_isnegativesmi, &if_isheapnumber); | |
| 3794 | |
| 3795 Bind(&if_isnegativesmi); | |
| 3796 { | |
| 3797 // floor({input}) mod 2^32 === {input} + 2^32. | |
| 3798 Node* const float_number = SmiToFloat64(number); | |
| 3799 Node* const float_result = Float64Add(float_number, float_two_32); | |
| 3800 Node* const result = ChangeFloat64ToTagged(float_result); | |
| 3801 var_result.Bind(result); | |
| 3802 Goto(&out); | |
| 3803 } | |
| 3804 | |
| 3805 Bind(&if_isheapnumber); | |
| 3806 { | |
| 3807 Label return_zero(this); | |
| 3808 Node* const value = LoadHeapNumberValue(number); | |
| 3809 | |
| 3810 { | |
| 3811 // +-0. | |
| 3812 Label next(this); | |
| 3813 Branch(Float64Equal(value, float_zero), &return_zero, &next); | |
| 3814 Bind(&next); | |
| 3815 } | |
| 3816 | |
| 3817 { | |
| 3818 // NaN. | |
| 3819 Label next(this); | |
| 3820 Branch(Float64Equal(value, value), &next, &return_zero); | |
| 3821 Bind(&next); | |
| 3822 } | |
| 3823 | |
| 3824 { | |
| 3825 // +Infinity. | |
| 3826 Label next(this); | |
| 3827 Node* const positive_infinity = | |
| 3828 Float64Constant(std::numeric_limits<double>::infinity()); | |
| 3829 Branch(Float64Equal(value, positive_infinity), &return_zero, &next); | |
| 3830 Bind(&next); | |
| 3831 } | |
| 3832 | |
| 3833 { | |
| 3834 // -Infinity. | |
| 3835 Label next(this); | |
| 3836 Node* const negative_infinity = | |
| 3837 Float64Constant(-1.0 * std::numeric_limits<double>::infinity()); | |
| 3838 Branch(Float64Equal(value, negative_infinity), &return_zero, &next); | |
| 3839 Bind(&next); | |
| 3840 } | |
| 3841 | |
| 3842 // Return floor({input}) mod 2^32 (assuming mod semantics that always return | |
| 3843 // positive results). | |
| 3844 { | |
| 3845 Node* x = Float64Floor(value); | |
| 3846 x = Float64Mod(x, float_two_32); | |
| 3847 x = Float64Add(x, float_two_32); | |
| 3848 x = Float64Mod(x, float_two_32); | |
| 3849 | |
| 3850 Node* const result = ChangeFloat64ToTagged(x); | |
| 3851 var_result.Bind(result); | |
| 3852 Goto(&out); | |
| 3853 } | |
| 3854 | |
| 3855 Bind(&return_zero); | |
| 3856 { | |
| 3857 var_result.Bind(SmiConstant(Smi::kZero)); | |
| 3858 Goto(&out); | |
| 3859 } | |
| 3860 } | |
| 3861 | |
| 3862 Bind(&out); | |
| 3863 return var_result.value(); | |
| 3864 } | |
| 3865 | |
| 3766 Node* CodeStubAssembler::ToString(Node* context, Node* input) { | 3866 Node* CodeStubAssembler::ToString(Node* context, Node* input) { |
| 3767 Label is_number(this); | 3867 Label is_number(this); |
| 3768 Label runtime(this, Label::kDeferred); | 3868 Label runtime(this, Label::kDeferred); |
| 3769 Variable result(this, MachineRepresentation::kTagged); | 3869 Variable result(this, MachineRepresentation::kTagged); |
| 3770 Label done(this, &result); | 3870 Label done(this, &result); |
| 3771 | 3871 |
| 3772 GotoIf(TaggedIsSmi(input), &is_number); | 3872 GotoIf(TaggedIsSmi(input), &is_number); |
| 3773 | 3873 |
| 3774 Node* input_map = LoadMap(input); | 3874 Node* input_map = LoadMap(input); |
| 3775 Node* input_instance_type = LoadMapInstanceType(input_map); | 3875 Node* input_instance_type = LoadMapInstanceType(input_map); |
| (...skipping 4073 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 7849 | 7949 |
| 7850 Node* CodeStubAssembler::IsDebugActive() { | 7950 Node* CodeStubAssembler::IsDebugActive() { |
| 7851 Node* is_debug_active = Load( | 7951 Node* is_debug_active = Load( |
| 7852 MachineType::Uint8(), | 7952 MachineType::Uint8(), |
| 7853 ExternalConstant(ExternalReference::debug_is_active_address(isolate()))); | 7953 ExternalConstant(ExternalReference::debug_is_active_address(isolate()))); |
| 7854 return WordNotEqual(is_debug_active, Int32Constant(0)); | 7954 return WordNotEqual(is_debug_active, Int32Constant(0)); |
| 7855 } | 7955 } |
| 7856 | 7956 |
| 7857 } // namespace internal | 7957 } // namespace internal |
| 7858 } // namespace v8 | 7958 } // namespace v8 |
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