Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(225)

Unified Diff: src/code-stub-assembler.h

Issue 2532063002: Reland of [cleanup] CodeStubAssembler: s/compiler::Node/Node/ (Closed)
Patch Set: rebased Created 4 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | src/code-stub-assembler.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/code-stub-assembler.h
diff --git a/src/code-stub-assembler.h b/src/code-stub-assembler.h
index e8e22a4ed2dedd47629e492dd6c40ab4dad2d0b9..29afdfe4a0dd3a04ab6614d62238520950cfc4af 100644
--- a/src/code-stub-assembler.h
+++ b/src/code-stub-assembler.h
@@ -47,6 +47,8 @@ enum class PrimitiveType { kBoolean, kNumber, kString, kSymbol };
// from a compiler directory OWNER).
class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
public:
+ typedef compiler::Node Node;
+
CodeStubAssembler(compiler::CodeAssemblerState* state)
: compiler::CodeAssembler(state) {}
@@ -72,242 +74,225 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
return Is64() ? INTPTR_PARAMETERS : SMI_PARAMETERS;
}
- compiler::Node* UntagParameter(compiler::Node* value, ParameterMode mode) {
+ Node* UntagParameter(Node* value, ParameterMode mode) {
if (mode != SMI_PARAMETERS) value = SmiUntag(value);
return value;
}
- compiler::Node* TagParameter(compiler::Node* value, ParameterMode mode) {
+ Node* TagParameter(Node* value, ParameterMode mode) {
if (mode != SMI_PARAMETERS) value = SmiTag(value);
return value;
}
- compiler::Node* NoContextConstant();
-#define HEAP_CONSTANT_ACCESSOR(rootName, name) compiler::Node* name##Constant();
+ Node* NoContextConstant();
+#define HEAP_CONSTANT_ACCESSOR(rootName, name) Node* name##Constant();
HEAP_CONSTANT_LIST(HEAP_CONSTANT_ACCESSOR)
#undef HEAP_CONSTANT_ACCESSOR
-#define HEAP_CONSTANT_TEST(rootName, name) \
- compiler::Node* Is##name(compiler::Node* value);
+#define HEAP_CONSTANT_TEST(rootName, name) Node* Is##name(Node* value);
HEAP_CONSTANT_LIST(HEAP_CONSTANT_TEST)
#undef HEAP_CONSTANT_TEST
- compiler::Node* HashSeed();
- compiler::Node* StaleRegisterConstant();
+ Node* HashSeed();
+ Node* StaleRegisterConstant();
- compiler::Node* IntPtrOrSmiConstant(int value, ParameterMode mode);
+ Node* IntPtrOrSmiConstant(int value, ParameterMode mode);
- compiler::Node* IntPtrAddFoldConstants(compiler::Node* left,
- compiler::Node* right);
- compiler::Node* IntPtrSubFoldConstants(compiler::Node* left,
- compiler::Node* right);
+ Node* IntPtrAddFoldConstants(Node* left, Node* right);
+ Node* IntPtrSubFoldConstants(Node* left, Node* right);
// Round the 32bits payload of the provided word up to the next power of two.
- compiler::Node* IntPtrRoundUpToPowerOfTwo32(compiler::Node* value);
- compiler::Node* IntPtrMax(compiler::Node* left, compiler::Node* right);
+ Node* IntPtrRoundUpToPowerOfTwo32(Node* value);
+ Node* IntPtrMax(Node* left, Node* right);
// Float64 operations.
- compiler::Node* Float64Ceil(compiler::Node* x);
- compiler::Node* Float64Floor(compiler::Node* x);
- compiler::Node* Float64Round(compiler::Node* x);
- compiler::Node* Float64Trunc(compiler::Node* x);
+ Node* Float64Ceil(Node* x);
+ Node* Float64Floor(Node* x);
+ Node* Float64Round(Node* x);
+ Node* Float64Trunc(Node* x);
// Tag a Word as a Smi value.
- compiler::Node* SmiTag(compiler::Node* value);
+ Node* SmiTag(Node* value);
// Untag a Smi value as a Word.
- compiler::Node* SmiUntag(compiler::Node* value);
+ Node* SmiUntag(Node* value);
// Smi conversions.
- compiler::Node* SmiToFloat64(compiler::Node* value);
- compiler::Node* SmiFromWord(compiler::Node* value) { return SmiTag(value); }
- compiler::Node* SmiFromWord32(compiler::Node* value);
- compiler::Node* SmiToWord(compiler::Node* value) { return SmiUntag(value); }
- compiler::Node* SmiToWord32(compiler::Node* value);
+ Node* SmiToFloat64(Node* value);
+ Node* SmiFromWord(Node* value) { return SmiTag(value); }
+ Node* SmiFromWord32(Node* value);
+ Node* SmiToWord(Node* value) { return SmiUntag(value); }
+ Node* SmiToWord32(Node* value);
// Smi operations.
- compiler::Node* SmiAdd(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiSub(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiEqual(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiAbove(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiAboveOrEqual(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiBelow(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiLessThan(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiLessThanOrEqual(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiMax(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiMin(compiler::Node* a, compiler::Node* b);
+ Node* SmiAdd(Node* a, Node* b);
+ Node* SmiSub(Node* a, Node* b);
+ Node* SmiEqual(Node* a, Node* b);
+ Node* SmiAbove(Node* a, Node* b);
+ Node* SmiAboveOrEqual(Node* a, Node* b);
+ Node* SmiBelow(Node* a, Node* b);
+ Node* SmiLessThan(Node* a, Node* b);
+ Node* SmiLessThanOrEqual(Node* a, Node* b);
+ Node* SmiMax(Node* a, Node* b);
+ Node* SmiMin(Node* a, Node* b);
// Computes a % b for Smi inputs a and b; result is not necessarily a Smi.
- compiler::Node* SmiMod(compiler::Node* a, compiler::Node* b);
+ Node* SmiMod(Node* a, Node* b);
// Computes a * b for Smi inputs a and b; result is not necessarily a Smi.
- compiler::Node* SmiMul(compiler::Node* a, compiler::Node* b);
- compiler::Node* SmiOr(compiler::Node* a, compiler::Node* b) {
+ Node* SmiMul(Node* a, Node* b);
+ Node* SmiOr(Node* a, Node* b) {
return BitcastWordToTaggedSigned(
WordOr(BitcastTaggedToWord(a), BitcastTaggedToWord(b)));
}
// Smi | HeapNumber operations.
- compiler::Node* NumberInc(compiler::Node* value);
+ Node* NumberInc(Node* value);
// Allocate an object of the given size.
- compiler::Node* Allocate(compiler::Node* size, AllocationFlags flags = kNone);
- compiler::Node* Allocate(int size, AllocationFlags flags = kNone);
- compiler::Node* InnerAllocate(compiler::Node* previous, int offset);
- compiler::Node* InnerAllocate(compiler::Node* previous,
- compiler::Node* offset);
- compiler::Node* IsRegularHeapObjectSize(compiler::Node* size);
-
- typedef std::function<compiler::Node*()> ConditionBody;
+ Node* Allocate(Node* size, AllocationFlags flags = kNone);
+ Node* Allocate(int size, AllocationFlags flags = kNone);
+ Node* InnerAllocate(Node* previous, int offset);
+ Node* InnerAllocate(Node* previous, Node* offset);
+ Node* IsRegularHeapObjectSize(Node* size);
+
+ typedef std::function<Node*()> ConditionBody;
void Assert(ConditionBody condition_body, const char* string = nullptr,
const char* file = nullptr, int line = 0);
// Check a value for smi-ness
- compiler::Node* TaggedIsSmi(compiler::Node* a);
+ Node* TaggedIsSmi(Node* a);
// Check that the value is a non-negative smi.
- compiler::Node* WordIsPositiveSmi(compiler::Node* a);
+ Node* WordIsPositiveSmi(Node* a);
// Check that a word has a word-aligned address.
- compiler::Node* WordIsWordAligned(compiler::Node* word);
- compiler::Node* WordIsPowerOfTwo(compiler::Node* value);
+ Node* WordIsWordAligned(Node* word);
+ Node* WordIsPowerOfTwo(Node* value);
- void BranchIfSmiEqual(compiler::Node* a, compiler::Node* b, Label* if_true,
- Label* if_false) {
+ void BranchIfSmiEqual(Node* a, Node* b, Label* if_true, Label* if_false) {
Branch(SmiEqual(a, b), if_true, if_false);
}
- void BranchIfSmiLessThan(compiler::Node* a, compiler::Node* b, Label* if_true,
- Label* if_false) {
+ void BranchIfSmiLessThan(Node* a, Node* b, Label* if_true, Label* if_false) {
Branch(SmiLessThan(a, b), if_true, if_false);
}
- void BranchIfSmiLessThanOrEqual(compiler::Node* a, compiler::Node* b,
- Label* if_true, Label* if_false) {
+ void BranchIfSmiLessThanOrEqual(Node* a, Node* b, Label* if_true,
+ Label* if_false) {
Branch(SmiLessThanOrEqual(a, b), if_true, if_false);
}
- void BranchIfFloat64IsNaN(compiler::Node* value, Label* if_true,
- Label* if_false) {
+ void BranchIfFloat64IsNaN(Node* value, Label* if_true, Label* if_false) {
Branch(Float64Equal(value, value), if_false, if_true);
}
// Branches to {if_true} if ToBoolean applied to {value} yields true,
// otherwise goes to {if_false}.
- void BranchIfToBooleanIsTrue(compiler::Node* value, Label* if_true,
- Label* if_false);
+ void BranchIfToBooleanIsTrue(Node* value, Label* if_true, Label* if_false);
- void BranchIfSimd128Equal(compiler::Node* lhs, compiler::Node* lhs_map,
- compiler::Node* rhs, compiler::Node* rhs_map,
+ void BranchIfSimd128Equal(Node* lhs, Node* lhs_map, Node* rhs, Node* rhs_map,
Label* if_equal, Label* if_notequal);
- void BranchIfSimd128Equal(compiler::Node* lhs, compiler::Node* rhs,
- Label* if_equal, Label* if_notequal) {
+ void BranchIfSimd128Equal(Node* lhs, Node* rhs, Label* if_equal,
+ Label* if_notequal) {
BranchIfSimd128Equal(lhs, LoadMap(lhs), rhs, LoadMap(rhs), if_equal,
if_notequal);
}
- void BranchIfJSReceiver(compiler::Node* object, Label* if_true,
- Label* if_false);
- void BranchIfJSObject(compiler::Node* object, Label* if_true,
- Label* if_false);
- void BranchIfFastJSArray(compiler::Node* object, compiler::Node* context,
- Label* if_true, Label* if_false);
+ void BranchIfJSReceiver(Node* object, Label* if_true, Label* if_false);
+ void BranchIfJSObject(Node* object, Label* if_true, Label* if_false);
+ void BranchIfFastJSArray(Node* object, Node* context, Label* if_true,
+ Label* if_false);
// Load value from current frame by given offset in bytes.
- compiler::Node* LoadFromFrame(int offset,
- MachineType rep = MachineType::AnyTagged());
+ Node* LoadFromFrame(int offset, MachineType rep = MachineType::AnyTagged());
// Load value from current parent frame by given offset in bytes.
- compiler::Node* LoadFromParentFrame(
- int offset, MachineType rep = MachineType::AnyTagged());
+ Node* LoadFromParentFrame(int offset,
+ MachineType rep = MachineType::AnyTagged());
// Load an object pointer from a buffer that isn't in the heap.
- compiler::Node* LoadBufferObject(compiler::Node* buffer, int offset,
- MachineType rep = MachineType::AnyTagged());
+ Node* LoadBufferObject(Node* buffer, int offset,
+ MachineType rep = MachineType::AnyTagged());
// Load a field from an object on the heap.
- compiler::Node* LoadObjectField(compiler::Node* object, int offset,
- MachineType rep = MachineType::AnyTagged());
- compiler::Node* LoadObjectField(compiler::Node* object,
- compiler::Node* offset,
- MachineType rep = MachineType::AnyTagged());
+ Node* LoadObjectField(Node* object, int offset,
+ MachineType rep = MachineType::AnyTagged());
+ Node* LoadObjectField(Node* object, Node* offset,
+ MachineType rep = MachineType::AnyTagged());
// Load a SMI field and untag it.
- compiler::Node* LoadAndUntagObjectField(compiler::Node* object, int offset);
+ Node* LoadAndUntagObjectField(Node* object, int offset);
// Load a SMI field, untag it, and convert to Word32.
- compiler::Node* LoadAndUntagToWord32ObjectField(compiler::Node* object,
- int offset);
+ Node* LoadAndUntagToWord32ObjectField(Node* object, int offset);
// Load a SMI and untag it.
- compiler::Node* LoadAndUntagSmi(compiler::Node* base, int index);
+ Node* LoadAndUntagSmi(Node* base, int index);
// Load a SMI root, untag it, and convert to Word32.
- compiler::Node* LoadAndUntagToWord32Root(Heap::RootListIndex root_index);
+ Node* LoadAndUntagToWord32Root(Heap::RootListIndex root_index);
// Load the floating point value of a HeapNumber.
- compiler::Node* LoadHeapNumberValue(compiler::Node* object);
+ Node* LoadHeapNumberValue(Node* object);
// Load the Map of an HeapObject.
- compiler::Node* LoadMap(compiler::Node* object);
+ Node* LoadMap(Node* object);
// Load the instance type of an HeapObject.
- compiler::Node* LoadInstanceType(compiler::Node* object);
+ Node* LoadInstanceType(Node* object);
// Compare the instance the type of the object against the provided one.
- compiler::Node* HasInstanceType(compiler::Node* object, InstanceType type);
+ Node* HasInstanceType(Node* object, InstanceType type);
// Load the properties backing store of a JSObject.
- compiler::Node* LoadProperties(compiler::Node* object);
+ Node* LoadProperties(Node* object);
// Load the elements backing store of a JSObject.
- compiler::Node* LoadElements(compiler::Node* object);
+ Node* LoadElements(Node* object);
// Load the length of a JSArray instance.
- compiler::Node* LoadJSArrayLength(compiler::Node* array);
+ Node* LoadJSArrayLength(Node* array);
// Load the length of a fixed array base instance.
- compiler::Node* LoadFixedArrayBaseLength(compiler::Node* array);
+ Node* LoadFixedArrayBaseLength(Node* array);
// Load the length of a fixed array base instance.
- compiler::Node* LoadAndUntagFixedArrayBaseLength(compiler::Node* array);
+ Node* LoadAndUntagFixedArrayBaseLength(Node* array);
// Load the bit field of a Map.
- compiler::Node* LoadMapBitField(compiler::Node* map);
+ Node* LoadMapBitField(Node* map);
// Load bit field 2 of a map.
- compiler::Node* LoadMapBitField2(compiler::Node* map);
+ Node* LoadMapBitField2(Node* map);
// Load bit field 3 of a map.
- compiler::Node* LoadMapBitField3(compiler::Node* map);
+ Node* LoadMapBitField3(Node* map);
// Load the instance type of a map.
- compiler::Node* LoadMapInstanceType(compiler::Node* map);
+ Node* LoadMapInstanceType(Node* map);
// Load the ElementsKind of a map.
- compiler::Node* LoadMapElementsKind(compiler::Node* map);
+ Node* LoadMapElementsKind(Node* map);
// Load the instance descriptors of a map.
- compiler::Node* LoadMapDescriptors(compiler::Node* map);
+ Node* LoadMapDescriptors(Node* map);
// Load the prototype of a map.
- compiler::Node* LoadMapPrototype(compiler::Node* map);
+ Node* LoadMapPrototype(Node* map);
// Load the prototype info of a map. The result has to be checked if it is a
// prototype info object or not.
- compiler::Node* LoadMapPrototypeInfo(compiler::Node* map,
- Label* if_has_no_proto_info);
+ Node* LoadMapPrototypeInfo(Node* map, Label* if_has_no_proto_info);
// Load the instance size of a Map.
- compiler::Node* LoadMapInstanceSize(compiler::Node* map);
+ Node* LoadMapInstanceSize(Node* map);
// Load the inobject properties count of a Map (valid only for JSObjects).
- compiler::Node* LoadMapInobjectProperties(compiler::Node* map);
+ Node* LoadMapInobjectProperties(Node* map);
// Load the constructor function index of a Map (only for primitive maps).
- compiler::Node* LoadMapConstructorFunctionIndex(compiler::Node* map);
+ Node* LoadMapConstructorFunctionIndex(Node* map);
// Load the constructor of a Map (equivalent to Map::GetConstructor()).
- compiler::Node* LoadMapConstructor(compiler::Node* map);
+ Node* LoadMapConstructor(Node* map);
// Check if the map is set for slow properties.
- compiler::Node* IsDictionaryMap(compiler::Node* map);
+ Node* IsDictionaryMap(Node* map);
// Load the hash field of a name as an uint32 value.
- compiler::Node* LoadNameHashField(compiler::Node* name);
+ Node* LoadNameHashField(Node* name);
// Load the hash value of a name as an uint32 value.
// If {if_hash_not_computed} label is specified then it also checks if
// hash is actually computed.
- compiler::Node* LoadNameHash(compiler::Node* name,
- Label* if_hash_not_computed = nullptr);
+ Node* LoadNameHash(Node* name, Label* if_hash_not_computed = nullptr);
// Load length field of a String object.
- compiler::Node* LoadStringLength(compiler::Node* object);
+ Node* LoadStringLength(Node* object);
// Load value field of a JSValue object.
- compiler::Node* LoadJSValueValue(compiler::Node* object);
+ Node* LoadJSValueValue(Node* object);
// Load value field of a WeakCell object.
- compiler::Node* LoadWeakCellValueUnchecked(compiler::Node* weak_cell);
- compiler::Node* LoadWeakCellValue(compiler::Node* weak_cell,
- Label* if_cleared = nullptr);
+ Node* LoadWeakCellValueUnchecked(Node* weak_cell);
+ Node* LoadWeakCellValue(Node* weak_cell, Label* if_cleared = nullptr);
// Load an array element from a FixedArray.
- compiler::Node* LoadFixedArrayElement(
- compiler::Node* object, compiler::Node* index, int additional_offset = 0,
+ Node* LoadFixedArrayElement(
+ Node* object, Node* index, int additional_offset = 0,
ParameterMode parameter_mode = INTEGER_PARAMETERS);
// Load an array element from a FixedArray, untag it and return it as Word32.
- compiler::Node* LoadAndUntagToWord32FixedArrayElement(
- compiler::Node* object, compiler::Node* index, int additional_offset = 0,
+ Node* LoadAndUntagToWord32FixedArrayElement(
+ Node* object, Node* index, int additional_offset = 0,
ParameterMode parameter_mode = INTEGER_PARAMETERS);
// Load an array element from a FixedDoubleArray.
- compiler::Node* LoadFixedDoubleArrayElement(
- compiler::Node* object, compiler::Node* index, MachineType machine_type,
+ Node* LoadFixedDoubleArrayElement(
+ Node* object, Node* index, MachineType machine_type,
int additional_offset = 0,
ParameterMode parameter_mode = INTEGER_PARAMETERS,
Label* if_hole = nullptr);
@@ -315,191 +300,152 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
// Load Float64 value by |base| + |offset| address. If the value is a double
// hole then jump to |if_hole|. If |machine_type| is None then only the hole
// check is generated.
- compiler::Node* LoadDoubleWithHoleCheck(
- compiler::Node* base, compiler::Node* offset, Label* if_hole,
+ Node* LoadDoubleWithHoleCheck(
+ Node* base, Node* offset, Label* if_hole,
MachineType machine_type = MachineType::Float64());
- compiler::Node* LoadFixedTypedArrayElement(
- compiler::Node* data_pointer, compiler::Node* index_node,
- ElementsKind elements_kind,
+ Node* LoadFixedTypedArrayElement(
+ Node* data_pointer, Node* index_node, ElementsKind elements_kind,
ParameterMode parameter_mode = INTEGER_PARAMETERS);
// Context manipulation
- compiler::Node* LoadContextElement(compiler::Node* context, int slot_index);
- compiler::Node* LoadContextElement(compiler::Node* context,
- compiler::Node* slot_index);
- compiler::Node* StoreContextElement(compiler::Node* context, int slot_index,
- compiler::Node* value);
- compiler::Node* StoreContextElement(compiler::Node* context,
- compiler::Node* slot_index,
- compiler::Node* value);
- compiler::Node* LoadNativeContext(compiler::Node* context);
-
- compiler::Node* LoadJSArrayElementsMap(ElementsKind kind,
- compiler::Node* native_context);
+ Node* LoadContextElement(Node* context, int slot_index);
+ Node* LoadContextElement(Node* context, Node* slot_index);
+ Node* StoreContextElement(Node* context, int slot_index, Node* value);
+ Node* StoreContextElement(Node* context, Node* slot_index, Node* value);
+ Node* LoadNativeContext(Node* context);
+
+ Node* LoadJSArrayElementsMap(ElementsKind kind, Node* native_context);
// Store the floating point value of a HeapNumber.
- compiler::Node* StoreHeapNumberValue(compiler::Node* object,
- compiler::Node* value);
+ Node* StoreHeapNumberValue(Node* object, Node* value);
// Store a field to an object on the heap.
- compiler::Node* StoreObjectField(
- compiler::Node* object, int offset, compiler::Node* value);
- compiler::Node* StoreObjectField(compiler::Node* object,
- compiler::Node* offset,
- compiler::Node* value);
- compiler::Node* StoreObjectFieldNoWriteBarrier(
- compiler::Node* object, int offset, compiler::Node* value,
+ Node* StoreObjectField(Node* object, int offset, Node* value);
+ Node* StoreObjectField(Node* object, Node* offset, Node* value);
+ Node* StoreObjectFieldNoWriteBarrier(
+ Node* object, int offset, Node* value,
MachineRepresentation rep = MachineRepresentation::kTagged);
- compiler::Node* StoreObjectFieldNoWriteBarrier(
- compiler::Node* object, compiler::Node* offset, compiler::Node* value,
+ Node* StoreObjectFieldNoWriteBarrier(
+ Node* object, Node* offset, Node* value,
MachineRepresentation rep = MachineRepresentation::kTagged);
// Store the Map of an HeapObject.
- compiler::Node* StoreMapNoWriteBarrier(compiler::Node* object,
- compiler::Node* map);
- compiler::Node* StoreObjectFieldRoot(compiler::Node* object, int offset,
- Heap::RootListIndex root);
+ Node* StoreMapNoWriteBarrier(Node* object, Node* map);
+ Node* StoreObjectFieldRoot(Node* object, int offset,
+ Heap::RootListIndex root);
// Store an array element to a FixedArray.
- compiler::Node* StoreFixedArrayElement(
- compiler::Node* object, int index, compiler::Node* value,
+ Node* StoreFixedArrayElement(
+ Node* object, int index, Node* value,
WriteBarrierMode barrier_mode = UPDATE_WRITE_BARRIER) {
return StoreFixedArrayElement(object, IntPtrConstant(index), value,
barrier_mode, 0, INTPTR_PARAMETERS);
}
- compiler::Node* StoreFixedArrayElement(
- compiler::Node* object, compiler::Node* index, compiler::Node* value,
+ Node* StoreFixedArrayElement(
+ Node* object, Node* index, Node* value,
WriteBarrierMode barrier_mode = UPDATE_WRITE_BARRIER,
int additional_offset = 0,
ParameterMode parameter_mode = INTEGER_PARAMETERS);
- compiler::Node* StoreFixedDoubleArrayElement(
- compiler::Node* object, compiler::Node* index, compiler::Node* value,
+ Node* StoreFixedDoubleArrayElement(
+ Node* object, Node* index, Node* value,
ParameterMode parameter_mode = INTEGER_PARAMETERS);
- void StoreFieldsNoWriteBarrier(compiler::Node* start_address,
- compiler::Node* end_address,
- compiler::Node* value);
+ void StoreFieldsNoWriteBarrier(Node* start_address, Node* end_address,
+ Node* value);
// Allocate a HeapNumber without initializing its value.
- compiler::Node* AllocateHeapNumber(MutableMode mode = IMMUTABLE);
+ Node* AllocateHeapNumber(MutableMode mode = IMMUTABLE);
// Allocate a HeapNumber with a specific value.
- compiler::Node* AllocateHeapNumberWithValue(compiler::Node* value,
- MutableMode mode = IMMUTABLE);
+ Node* AllocateHeapNumberWithValue(Node* value, MutableMode mode = IMMUTABLE);
// Allocate a SeqOneByteString with the given length.
- compiler::Node* AllocateSeqOneByteString(int length,
- AllocationFlags flags = kNone);
- compiler::Node* AllocateSeqOneByteString(
- compiler::Node* context, compiler::Node* length,
- ParameterMode mode = INTPTR_PARAMETERS, AllocationFlags flags = kNone);
+ Node* AllocateSeqOneByteString(int length, AllocationFlags flags = kNone);
+ Node* AllocateSeqOneByteString(Node* context, Node* length,
+ ParameterMode mode = INTPTR_PARAMETERS,
+ AllocationFlags flags = kNone);
// Allocate a SeqTwoByteString with the given length.
- compiler::Node* AllocateSeqTwoByteString(int length,
- AllocationFlags flags = kNone);
- compiler::Node* AllocateSeqTwoByteString(
- compiler::Node* context, compiler::Node* length,
- ParameterMode mode = INTPTR_PARAMETERS, AllocationFlags flags = kNone);
+ Node* AllocateSeqTwoByteString(int length, AllocationFlags flags = kNone);
+ Node* AllocateSeqTwoByteString(Node* context, Node* length,
+ ParameterMode mode = INTPTR_PARAMETERS,
+ AllocationFlags flags = kNone);
// Allocate a SlicedOneByteString with the given length, parent and offset.
// |length| and |offset| are expected to be tagged.
- compiler::Node* AllocateSlicedOneByteString(compiler::Node* length,
- compiler::Node* parent,
- compiler::Node* offset);
+ Node* AllocateSlicedOneByteString(Node* length, Node* parent, Node* offset);
// Allocate a SlicedTwoByteString with the given length, parent and offset.
// |length| and |offset| are expected to be tagged.
- compiler::Node* AllocateSlicedTwoByteString(compiler::Node* length,
- compiler::Node* parent,
- compiler::Node* offset);
+ Node* AllocateSlicedTwoByteString(Node* length, Node* parent, Node* offset);
// Allocate a one-byte ConsString with the given length, first and second
// parts. |length| is expected to be tagged, and |first| and |second| are
// expected to be one-byte strings.
- compiler::Node* AllocateOneByteConsString(compiler::Node* length,
- compiler::Node* first,
- compiler::Node* second,
- AllocationFlags flags = kNone);
+ Node* AllocateOneByteConsString(Node* length, Node* first, Node* second,
+ AllocationFlags flags = kNone);
// Allocate a two-byte ConsString with the given length, first and second
// parts. |length| is expected to be tagged, and |first| and |second| are
// expected to be two-byte strings.
- compiler::Node* AllocateTwoByteConsString(compiler::Node* length,
- compiler::Node* first,
- compiler::Node* second,
- AllocationFlags flags = kNone);
+ Node* AllocateTwoByteConsString(Node* length, Node* first, Node* second,
+ AllocationFlags flags = kNone);
// Allocate an appropriate one- or two-byte ConsString with the first and
// second parts specified by |first| and |second|.
- compiler::Node* NewConsString(compiler::Node* context, compiler::Node* length,
- compiler::Node* left, compiler::Node* right,
- AllocationFlags flags = kNone);
+ Node* NewConsString(Node* context, Node* length, Node* left, Node* right,
+ AllocationFlags flags = kNone);
// Allocate a RegExpResult with the given length (the number of captures,
// including the match itself), index (the index where the match starts),
// and input string. |length| and |index| are expected to be tagged, and
// |input| must be a string.
- compiler::Node* AllocateRegExpResult(compiler::Node* context,
- compiler::Node* length,
- compiler::Node* index,
- compiler::Node* input);
+ Node* AllocateRegExpResult(Node* context, Node* length, Node* index,
+ Node* input);
- compiler::Node* AllocateNameDictionary(int capacity);
- compiler::Node* AllocateNameDictionary(compiler::Node* capacity);
+ Node* AllocateNameDictionary(int capacity);
+ Node* AllocateNameDictionary(Node* capacity);
- compiler::Node* AllocateJSObjectFromMap(compiler::Node* map,
- compiler::Node* properties = nullptr,
- compiler::Node* elements = nullptr);
+ Node* AllocateJSObjectFromMap(Node* map, Node* properties = nullptr,
+ Node* elements = nullptr);
- void InitializeJSObjectFromMap(compiler::Node* object, compiler::Node* map,
- compiler::Node* size,
- compiler::Node* properties = nullptr,
- compiler::Node* elements = nullptr);
+ void InitializeJSObjectFromMap(Node* object, Node* map, Node* size,
+ Node* properties = nullptr,
+ Node* elements = nullptr);
- void InitializeJSObjectBody(compiler::Node* object, compiler::Node* map,
- compiler::Node* size,
+ void InitializeJSObjectBody(Node* object, Node* map, Node* size,
int start_offset = JSObject::kHeaderSize);
// Allocate a JSArray without elements and initialize the header fields.
- compiler::Node* AllocateUninitializedJSArrayWithoutElements(
- ElementsKind kind, compiler::Node* array_map, compiler::Node* length,
- compiler::Node* allocation_site);
+ Node* AllocateUninitializedJSArrayWithoutElements(ElementsKind kind,
+ Node* array_map,
+ Node* length,
+ Node* allocation_site);
// Allocate and return a JSArray with initialized header fields and its
// uninitialized elements.
// The ParameterMode argument is only used for the capacity parameter.
- std::pair<compiler::Node*, compiler::Node*>
- AllocateUninitializedJSArrayWithElements(
- ElementsKind kind, compiler::Node* array_map, compiler::Node* length,
- compiler::Node* allocation_site, compiler::Node* capacity,
- ParameterMode capacity_mode = INTEGER_PARAMETERS);
+ std::pair<Node*, Node*> AllocateUninitializedJSArrayWithElements(
+ ElementsKind kind, Node* array_map, Node* length, Node* allocation_site,
+ Node* capacity, ParameterMode capacity_mode = INTEGER_PARAMETERS);
// Allocate a JSArray and fill elements with the hole.
// The ParameterMode argument is only used for the capacity parameter.
- compiler::Node* AllocateJSArray(
- ElementsKind kind, compiler::Node* array_map, compiler::Node* capacity,
- compiler::Node* length, compiler::Node* allocation_site = nullptr,
- ParameterMode capacity_mode = INTEGER_PARAMETERS);
+ Node* AllocateJSArray(ElementsKind kind, Node* array_map, Node* capacity,
+ Node* length, Node* allocation_site = nullptr,
+ ParameterMode capacity_mode = INTEGER_PARAMETERS);
- compiler::Node* AllocateFixedArray(ElementsKind kind,
- compiler::Node* capacity,
- ParameterMode mode = INTEGER_PARAMETERS,
- AllocationFlags flags = kNone);
+ Node* AllocateFixedArray(ElementsKind kind, Node* capacity,
+ ParameterMode mode = INTEGER_PARAMETERS,
+ AllocationFlags flags = kNone);
// Perform CreateArrayIterator (ES6 #sec-createarrayiterator).
- compiler::Node* CreateArrayIterator(compiler::Node* array,
- compiler::Node* array_map,
- compiler::Node* array_type,
- compiler::Node* context,
- IterationKind mode);
-
- compiler::Node* AllocateJSArrayIterator(compiler::Node* array,
- compiler::Node* array_map,
- compiler::Node* map);
-
- void FillFixedArrayWithValue(ElementsKind kind, compiler::Node* array,
- compiler::Node* from_index,
- compiler::Node* to_index,
+ Node* CreateArrayIterator(Node* array, Node* array_map, Node* array_type,
+ Node* context, IterationKind mode);
+
+ Node* AllocateJSArrayIterator(Node* array, Node* array_map, Node* map);
+
+ void FillFixedArrayWithValue(ElementsKind kind, Node* array, Node* from_index,
+ Node* to_index,
Heap::RootListIndex value_root_index,
ParameterMode mode = INTEGER_PARAMETERS);
// Copies all elements from |from_array| of |length| size to
// |to_array| of the same size respecting the elements kind.
void CopyFixedArrayElements(
- ElementsKind kind, compiler::Node* from_array, compiler::Node* to_array,
- compiler::Node* length,
+ ElementsKind kind, Node* from_array, Node* to_array, Node* length,
WriteBarrierMode barrier_mode = UPDATE_WRITE_BARRIER,
ParameterMode mode = INTEGER_PARAMETERS) {
CopyFixedArrayElements(kind, from_array, kind, to_array, length, length,
@@ -509,9 +455,8 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
// Copies |element_count| elements from |from_array| to |to_array| of
// |capacity| size respecting both array's elements kinds.
void CopyFixedArrayElements(
- ElementsKind from_kind, compiler::Node* from_array, ElementsKind to_kind,
- compiler::Node* to_array, compiler::Node* element_count,
- compiler::Node* capacity,
+ ElementsKind from_kind, Node* from_array, ElementsKind to_kind,
+ Node* to_array, Node* element_count, Node* capacity,
WriteBarrierMode barrier_mode = UPDATE_WRITE_BARRIER,
ParameterMode mode = INTEGER_PARAMETERS);
@@ -523,11 +468,9 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
// intptr_ts depending on |mode| s.t. 0 <= |from_index| <= |from_index| +
// |character_count| <= from_string.length and 0 <= |to_index| <= |to_index| +
// |character_count| <= to_string.length.
- void CopyStringCharacters(compiler::Node* from_string,
- compiler::Node* to_string,
- compiler::Node* from_index,
- compiler::Node* to_index,
- compiler::Node* character_count,
+ void CopyStringCharacters(Node* from_string, Node* to_string,
+ Node* from_index, Node* to_index,
+ Node* character_count,
String::Encoding from_encoding,
String::Encoding to_encoding, ParameterMode mode);
@@ -535,154 +478,131 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
// (NOTE: not index!), does a hole check if |if_hole| is provided and
// converts the value so that it becomes ready for storing to array of
// |to_kind| elements.
- compiler::Node* LoadElementAndPrepareForStore(compiler::Node* array,
- compiler::Node* offset,
- ElementsKind from_kind,
- ElementsKind to_kind,
- Label* if_hole);
+ Node* LoadElementAndPrepareForStore(Node* array, Node* offset,
+ ElementsKind from_kind,
+ ElementsKind to_kind, Label* if_hole);
- compiler::Node* CalculateNewElementsCapacity(
- compiler::Node* old_capacity, ParameterMode mode = INTEGER_PARAMETERS);
+ Node* CalculateNewElementsCapacity(Node* old_capacity,
+ ParameterMode mode = INTEGER_PARAMETERS);
// Tries to grow the |elements| array of given |object| to store the |key|
// or bails out if the growing gap is too big. Returns new elements.
- compiler::Node* TryGrowElementsCapacity(compiler::Node* object,
- compiler::Node* elements,
- ElementsKind kind,
- compiler::Node* key, Label* bailout);
+ Node* TryGrowElementsCapacity(Node* object, Node* elements, ElementsKind kind,
+ Node* key, Label* bailout);
// Tries to grow the |capacity|-length |elements| array of given |object|
// to store the |key| or bails out if the growing gap is too big. Returns
// new elements.
- compiler::Node* TryGrowElementsCapacity(compiler::Node* object,
- compiler::Node* elements,
- ElementsKind kind,
- compiler::Node* key,
- compiler::Node* capacity,
- ParameterMode mode, Label* bailout);
+ Node* TryGrowElementsCapacity(Node* object, Node* elements, ElementsKind kind,
+ Node* key, Node* capacity, ParameterMode mode,
+ Label* bailout);
// Grows elements capacity of given object. Returns new elements.
- compiler::Node* GrowElementsCapacity(
- compiler::Node* object, compiler::Node* elements, ElementsKind from_kind,
- ElementsKind to_kind, compiler::Node* capacity,
- compiler::Node* new_capacity, ParameterMode mode, Label* bailout);
+ Node* GrowElementsCapacity(Node* object, Node* elements,
+ ElementsKind from_kind, ElementsKind to_kind,
+ Node* capacity, Node* new_capacity,
+ ParameterMode mode, Label* bailout);
// Allocation site manipulation
- void InitializeAllocationMemento(compiler::Node* base_allocation,
+ void InitializeAllocationMemento(Node* base_allocation,
int base_allocation_size,
- compiler::Node* allocation_site);
-
- compiler::Node* TryTaggedToFloat64(compiler::Node* value,
- Label* if_valueisnotnumber);
- compiler::Node* TruncateTaggedToFloat64(compiler::Node* context,
- compiler::Node* value);
- compiler::Node* TruncateTaggedToWord32(compiler::Node* context,
- compiler::Node* value);
+ Node* allocation_site);
+
+ Node* TryTaggedToFloat64(Node* value, Label* if_valueisnotnumber);
+ Node* TruncateTaggedToFloat64(Node* context, Node* value);
+ Node* TruncateTaggedToWord32(Node* context, Node* value);
// Truncate the floating point value of a HeapNumber to an Int32.
- compiler::Node* TruncateHeapNumberValueToWord32(compiler::Node* object);
+ Node* TruncateHeapNumberValueToWord32(Node* object);
// Conversions.
- compiler::Node* ChangeFloat64ToTagged(compiler::Node* value);
- compiler::Node* ChangeInt32ToTagged(compiler::Node* value);
- compiler::Node* ChangeUint32ToTagged(compiler::Node* value);
+ Node* ChangeFloat64ToTagged(Node* value);
+ Node* ChangeInt32ToTagged(Node* value);
+ Node* ChangeUint32ToTagged(Node* value);
// Type conversions.
// Throws a TypeError for {method_name} if {value} is not coercible to Object,
// or returns the {value} converted to a String otherwise.
- compiler::Node* ToThisString(compiler::Node* context, compiler::Node* value,
- char const* method_name);
+ Node* ToThisString(Node* context, Node* value, char const* method_name);
// Throws a TypeError for {method_name} if {value} is neither of the given
// {primitive_type} nor a JSValue wrapping a value of {primitive_type}, or
// returns the {value} (or wrapped value) otherwise.
- compiler::Node* ToThisValue(compiler::Node* context, compiler::Node* value,
- PrimitiveType primitive_type,
- char const* method_name);
+ Node* ToThisValue(Node* context, Node* value, PrimitiveType primitive_type,
+ char const* method_name);
// Throws a TypeError for {method_name} if {value} is not of the given
// instance type. Returns {value}'s map.
- compiler::Node* ThrowIfNotInstanceType(compiler::Node* context,
- compiler::Node* value,
- InstanceType instance_type,
- char const* method_name);
+ Node* ThrowIfNotInstanceType(Node* context, Node* value,
+ InstanceType instance_type,
+ char const* method_name);
// Type checks.
// Check whether the map is for an object with special properties, such as a
// JSProxy or an object with interceptors.
- compiler::Node* IsSpecialReceiverMap(compiler::Node* map);
- compiler::Node* IsSpecialReceiverInstanceType(compiler::Node* instance_type);
- compiler::Node* IsStringInstanceType(compiler::Node* instance_type);
- compiler::Node* IsString(compiler::Node* object);
- compiler::Node* IsJSObject(compiler::Node* object);
- compiler::Node* IsJSGlobalProxy(compiler::Node* object);
- compiler::Node* IsJSReceiverInstanceType(compiler::Node* instance_type);
- compiler::Node* IsJSReceiver(compiler::Node* object);
- compiler::Node* IsMap(compiler::Node* object);
- compiler::Node* IsCallableMap(compiler::Node* map);
- compiler::Node* IsName(compiler::Node* object);
- compiler::Node* IsJSValue(compiler::Node* object);
- compiler::Node* IsJSArray(compiler::Node* object);
- compiler::Node* IsNativeContext(compiler::Node* object);
- compiler::Node* IsWeakCell(compiler::Node* object);
- compiler::Node* IsFixedDoubleArray(compiler::Node* object);
- compiler::Node* IsHashTable(compiler::Node* object);
- compiler::Node* IsDictionary(compiler::Node* object);
- compiler::Node* IsUnseededNumberDictionary(compiler::Node* object);
+ Node* IsSpecialReceiverMap(Node* map);
+ Node* IsSpecialReceiverInstanceType(Node* instance_type);
+ Node* IsStringInstanceType(Node* instance_type);
+ Node* IsString(Node* object);
+ Node* IsJSObject(Node* object);
+ Node* IsJSGlobalProxy(Node* object);
+ Node* IsJSReceiverInstanceType(Node* instance_type);
+ Node* IsJSReceiver(Node* object);
+ Node* IsMap(Node* object);
+ Node* IsCallableMap(Node* map);
+ Node* IsName(Node* object);
+ Node* IsJSValue(Node* object);
+ Node* IsJSArray(Node* object);
+ Node* IsNativeContext(Node* object);
+ Node* IsWeakCell(Node* object);
+ Node* IsFixedDoubleArray(Node* object);
+ Node* IsHashTable(Node* object);
+ Node* IsDictionary(Node* object);
+ Node* IsUnseededNumberDictionary(Node* object);
// ElementsKind helpers:
- compiler::Node* IsFastElementsKind(compiler::Node* elements_kind);
- compiler::Node* IsHoleyFastElementsKind(compiler::Node* elements_kind);
+ Node* IsFastElementsKind(Node* elements_kind);
+ Node* IsHoleyFastElementsKind(Node* elements_kind);
// String helpers.
// Load a character from a String (might flatten a ConsString).
- compiler::Node* StringCharCodeAt(compiler::Node* string,
- compiler::Node* smi_index);
+ Node* StringCharCodeAt(Node* string, Node* smi_index);
// Return the single character string with only {code}.
- compiler::Node* StringFromCharCode(compiler::Node* code);
+ Node* StringFromCharCode(Node* code);
// Return a new string object which holds a substring containing the range
// [from,to[ of string. |from| and |to| are expected to be tagged.
- compiler::Node* SubString(compiler::Node* context, compiler::Node* string,
- compiler::Node* from, compiler::Node* to);
+ Node* SubString(Node* context, Node* string, Node* from, Node* to);
// Return a new string object produced by concatenating |first| with |second|.
- compiler::Node* StringAdd(compiler::Node* context, compiler::Node* first,
- compiler::Node* second,
- AllocationFlags flags = kNone);
+ Node* StringAdd(Node* context, Node* first, Node* second,
+ AllocationFlags flags = kNone);
// Return the first index >= {from} at which {needle_char} was found in
// {string}, or -1 if such an index does not exist. The returned value is
// a Smi, {string} is expected to be a String, {needle_char} is an intptr,
// and {from} is expected to be tagged.
- compiler::Node* StringIndexOfChar(compiler::Node* context,
- compiler::Node* string,
- compiler::Node* needle_char,
- compiler::Node* from);
+ Node* StringIndexOfChar(Node* context, Node* string, Node* needle_char,
+ Node* from);
- compiler::Node* StringFromCodePoint(compiler::Node* codepoint,
- UnicodeEncoding encoding);
+ Node* StringFromCodePoint(Node* codepoint, UnicodeEncoding encoding);
// Type conversion helpers.
// Convert a String to a Number.
- compiler::Node* StringToNumber(compiler::Node* context,
- compiler::Node* input);
- compiler::Node* NumberToString(compiler::Node* context,
- compiler::Node* input);
+ Node* StringToNumber(Node* context, Node* input);
+ Node* NumberToString(Node* context, Node* input);
// Convert an object to a name.
- compiler::Node* ToName(compiler::Node* context, compiler::Node* input);
+ Node* ToName(Node* context, Node* input);
// Convert a Non-Number object to a Number.
- compiler::Node* NonNumberToNumber(compiler::Node* context,
- compiler::Node* input);
+ Node* NonNumberToNumber(Node* context, Node* input);
// Convert any object to a Number.
- compiler::Node* ToNumber(compiler::Node* context, compiler::Node* input);
+ Node* ToNumber(Node* context, Node* input);
// Convert any object to a String.
- compiler::Node* ToString(compiler::Node* context, compiler::Node* input);
+ Node* ToString(Node* context, Node* input);
// Convert any object to a Primitive.
- compiler::Node* JSReceiverToPrimitive(compiler::Node* context,
- compiler::Node* input);
+ Node* JSReceiverToPrimitive(Node* context, Node* input);
// Convert a String to a flat String.
- compiler::Node* FlattenString(compiler::Node* string);
+ Node* FlattenString(Node* string);
enum ToIntegerTruncationMode {
kNoTruncation,
@@ -690,53 +610,51 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
};
// Convert any object to an Integer.
- compiler::Node* ToInteger(compiler::Node* context, compiler::Node* input,
- ToIntegerTruncationMode mode = kNoTruncation);
+ Node* ToInteger(Node* context, Node* input,
+ ToIntegerTruncationMode mode = kNoTruncation);
// Returns a node that contains a decoded (unsigned!) value of a bit
// field |T| in |word32|. Returns result as an uint32 node.
template <typename T>
- compiler::Node* DecodeWord32(compiler::Node* word32) {
+ Node* DecodeWord32(Node* word32) {
return DecodeWord32(word32, T::kShift, T::kMask);
}
// Returns a node that contains a decoded (unsigned!) value of a bit
// field |T| in |word|. Returns result as a word-size node.
template <typename T>
- compiler::Node* DecodeWord(compiler::Node* word) {
+ Node* DecodeWord(Node* word) {
return DecodeWord(word, T::kShift, T::kMask);
}
// Returns a node that contains a decoded (unsigned!) value of a bit
// field |T| in |word32|. Returns result as a word-size node.
template <typename T>
- compiler::Node* DecodeWordFromWord32(compiler::Node* word32) {
+ Node* DecodeWordFromWord32(Node* word32) {
return DecodeWord<T>(ChangeUint32ToWord(word32));
}
// Decodes an unsigned (!) value from |word32| to an uint32 node.
- compiler::Node* DecodeWord32(compiler::Node* word32, uint32_t shift,
- uint32_t mask);
+ Node* DecodeWord32(Node* word32, uint32_t shift, uint32_t mask);
// Decodes an unsigned (!) value from |word| to a word-size node.
- compiler::Node* DecodeWord(compiler::Node* word, uint32_t shift,
- uint32_t mask);
+ Node* DecodeWord(Node* word, uint32_t shift, uint32_t mask);
// Returns true if any of the |T|'s bits in given |word32| are set.
template <typename T>
- compiler::Node* IsSetWord32(compiler::Node* word32) {
+ Node* IsSetWord32(Node* word32) {
return IsSetWord32(word32, T::kMask);
}
// Returns true if any of the mask's bits in given |word32| are set.
- compiler::Node* IsSetWord32(compiler::Node* word32, uint32_t mask) {
+ Node* IsSetWord32(Node* word32, uint32_t mask) {
return Word32NotEqual(Word32And(word32, Int32Constant(mask)),
Int32Constant(0));
}
// Returns true if any of the |T|'s bits in given |word| are set.
template <typename T>
- compiler::Node* IsSetWord(compiler::Node* word) {
+ Node* IsSetWord(Node* word) {
return WordNotEqual(WordAnd(word, IntPtrConstant(T::kMask)),
IntPtrConstant(0));
}
@@ -751,39 +669,37 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
void Use(Label* label);
// Various building blocks for stubs doing property lookups.
- void TryToName(compiler::Node* key, Label* if_keyisindex, Variable* var_index,
+ void TryToName(Node* key, Label* if_keyisindex, Variable* var_index,
Label* if_keyisunique, Label* if_bailout);
// Calculates array index for given dictionary entry and entry field.
// See Dictionary::EntryToIndex().
template <typename Dictionary>
- compiler::Node* EntryToIndex(compiler::Node* entry, int field_index);
+ Node* EntryToIndex(Node* entry, int field_index);
template <typename Dictionary>
- compiler::Node* EntryToIndex(compiler::Node* entry) {
+ Node* EntryToIndex(Node* entry) {
return EntryToIndex<Dictionary>(entry, Dictionary::kEntryKeyIndex);
}
// Calculate a valid size for the a hash table.
- compiler::Node* HashTableComputeCapacity(compiler::Node* at_least_space_for);
+ Node* HashTableComputeCapacity(Node* at_least_space_for);
template <class Dictionary>
- compiler::Node* GetNumberOfElements(compiler::Node* dictionary);
+ Node* GetNumberOfElements(Node* dictionary);
template <class Dictionary>
- void SetNumberOfElements(compiler::Node* dictionary,
- compiler::Node* num_elements_smi);
+ void SetNumberOfElements(Node* dictionary, Node* num_elements_smi);
template <class Dictionary>
- compiler::Node* GetNumberOfDeletedElements(compiler::Node* dictionary);
+ Node* GetNumberOfDeletedElements(Node* dictionary);
template <class Dictionary>
- compiler::Node* GetCapacity(compiler::Node* dictionary);
+ Node* GetCapacity(Node* dictionary);
template <class Dictionary>
- compiler::Node* GetNextEnumerationIndex(compiler::Node* dictionary);
+ Node* GetNextEnumerationIndex(Node* dictionary);
template <class Dictionary>
- void SetNextEnumerationIndex(compiler::Node* dictionary,
- compiler::Node* next_enum_index_smi);
+ void SetNextEnumerationIndex(Node* dictionary, Node* next_enum_index_smi);
// Looks up an entry in a NameDictionaryBase successor. If the entry is found
// control goes to {if_found} and {var_name_index} contains an index of the
@@ -792,60 +708,51 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
static const int kInlinedDictionaryProbes = 4;
enum LookupMode { kFindExisting, kFindInsertionIndex };
template <typename Dictionary>
- void NameDictionaryLookup(compiler::Node* dictionary,
- compiler::Node* unique_name, Label* if_found,
- Variable* var_name_index, Label* if_not_found,
+ void NameDictionaryLookup(Node* dictionary, Node* unique_name,
+ Label* if_found, Variable* var_name_index,
+ Label* if_not_found,
int inlined_probes = kInlinedDictionaryProbes,
LookupMode mode = kFindExisting);
- compiler::Node* ComputeIntegerHash(compiler::Node* key, compiler::Node* seed);
+ Node* ComputeIntegerHash(Node* key, Node* seed);
template <typename Dictionary>
- void NumberDictionaryLookup(compiler::Node* dictionary,
- compiler::Node* intptr_index, Label* if_found,
- Variable* var_entry, Label* if_not_found);
+ void NumberDictionaryLookup(Node* dictionary, Node* intptr_index,
+ Label* if_found, Variable* var_entry,
+ Label* if_not_found);
template <class Dictionary>
- void FindInsertionEntry(compiler::Node* dictionary, compiler::Node* key,
- Variable* var_key_index);
+ void FindInsertionEntry(Node* dictionary, Node* key, Variable* var_key_index);
template <class Dictionary>
- void InsertEntry(compiler::Node* dictionary, compiler::Node* key,
- compiler::Node* value, compiler::Node* index,
- compiler::Node* enum_index);
+ void InsertEntry(Node* dictionary, Node* key, Node* value, Node* index,
+ Node* enum_index);
template <class Dictionary>
- void Add(compiler::Node* dictionary, compiler::Node* key,
- compiler::Node* value, Label* bailout);
+ void Add(Node* dictionary, Node* key, Node* value, Label* bailout);
// Tries to check if {object} has own {unique_name} property.
- void TryHasOwnProperty(compiler::Node* object, compiler::Node* map,
- compiler::Node* instance_type,
- compiler::Node* unique_name, Label* if_found,
+ void TryHasOwnProperty(Node* object, Node* map, Node* instance_type,
+ Node* unique_name, Label* if_found,
Label* if_not_found, Label* if_bailout);
// Tries to get {object}'s own {unique_name} property value. If the property
// is an accessor then it also calls a getter. If the property is a double
// field it re-wraps value in an immutable heap number.
- void TryGetOwnProperty(compiler::Node* context, compiler::Node* receiver,
- compiler::Node* object, compiler::Node* map,
- compiler::Node* instance_type,
- compiler::Node* unique_name, Label* if_found,
- Variable* var_value, Label* if_not_found,
- Label* if_bailout);
-
- void LoadPropertyFromFastObject(compiler::Node* object, compiler::Node* map,
- compiler::Node* descriptors,
- compiler::Node* name_index,
- Variable* var_details, Variable* var_value);
-
- void LoadPropertyFromNameDictionary(compiler::Node* dictionary,
- compiler::Node* entry,
+ void TryGetOwnProperty(Node* context, Node* receiver, Node* object, Node* map,
+ Node* instance_type, Node* unique_name,
+ Label* if_found, Variable* var_value,
+ Label* if_not_found, Label* if_bailout);
+
+ void LoadPropertyFromFastObject(Node* object, Node* map, Node* descriptors,
+ Node* name_index, Variable* var_details,
+ Variable* var_value);
+
+ void LoadPropertyFromNameDictionary(Node* dictionary, Node* entry,
Variable* var_details,
Variable* var_value);
- void LoadPropertyFromGlobalDictionary(compiler::Node* dictionary,
- compiler::Node* entry,
+ void LoadPropertyFromGlobalDictionary(Node* dictionary, Node* entry,
Variable* var_details,
Variable* var_value, Label* if_deleted);
@@ -861,24 +768,21 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
//
// Note: this code does not check if the global dictionary points to deleted
// entry! This has to be done by the caller.
- void TryLookupProperty(compiler::Node* object, compiler::Node* map,
- compiler::Node* instance_type,
- compiler::Node* unique_name, Label* if_found_fast,
+ void TryLookupProperty(Node* object, Node* map, Node* instance_type,
+ Node* unique_name, Label* if_found_fast,
Label* if_found_dict, Label* if_found_global,
Variable* var_meta_storage, Variable* var_name_index,
Label* if_not_found, Label* if_bailout);
- void TryLookupElement(compiler::Node* object, compiler::Node* map,
- compiler::Node* instance_type,
- compiler::Node* intptr_index, Label* if_found,
+ void TryLookupElement(Node* object, Node* map, Node* instance_type,
+ Node* intptr_index, Label* if_found,
Label* if_not_found, Label* if_bailout);
// This is a type of a lookup in holder generator function. In case of a
// property lookup the {key} is guaranteed to be a unique name and in case of
// element lookup the key is an Int32 index.
- typedef std::function<void(compiler::Node* receiver, compiler::Node* holder,
- compiler::Node* map, compiler::Node* instance_type,
- compiler::Node* key, Label* next_holder,
+ typedef std::function<void(Node* receiver, Node* holder, Node* map,
+ Node* instance_type, Node* key, Label* next_holder,
Label* if_bailout)>
LookupInHolder;
@@ -888,124 +792,105 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
// Upon reaching the end of prototype chain the control goes to {if_end}.
// If it can't handle the case {receiver}/{key} case then the control goes
// to {if_bailout}.
- void TryPrototypeChainLookup(compiler::Node* receiver, compiler::Node* key,
+ void TryPrototypeChainLookup(Node* receiver, Node* key,
LookupInHolder& lookup_property_in_holder,
LookupInHolder& lookup_element_in_holder,
Label* if_end, Label* if_bailout);
// Instanceof helpers.
// ES6 section 7.3.19 OrdinaryHasInstance (C, O)
- compiler::Node* OrdinaryHasInstance(compiler::Node* context,
- compiler::Node* callable,
- compiler::Node* object);
+ Node* OrdinaryHasInstance(Node* context, Node* callable, Node* object);
// Load type feedback vector from the stub caller's frame.
- compiler::Node* LoadTypeFeedbackVectorForStub();
+ Node* LoadTypeFeedbackVectorForStub();
// Update the type feedback vector.
- void UpdateFeedback(compiler::Node* feedback,
- compiler::Node* type_feedback_vector,
- compiler::Node* slot_id);
+ void UpdateFeedback(Node* feedback, Node* type_feedback_vector,
+ Node* slot_id);
- compiler::Node* LoadReceiverMap(compiler::Node* receiver);
+ Node* LoadReceiverMap(Node* receiver);
// Extends properties backing store by JSObject::kFieldsAdded elements.
- void ExtendPropertiesBackingStore(compiler::Node* object);
+ void ExtendPropertiesBackingStore(Node* object);
- compiler::Node* PrepareValueForWrite(compiler::Node* value,
- Representation representation,
- Label* bailout);
+ Node* PrepareValueForWrite(Node* value, Representation representation,
+ Label* bailout);
- void StoreNamedField(compiler::Node* object, FieldIndex index,
- Representation representation, compiler::Node* value,
+ void StoreNamedField(Node* object, FieldIndex index,
+ Representation representation, Node* value,
bool transition_to_field);
- void StoreNamedField(compiler::Node* object, compiler::Node* offset,
- bool is_inobject, Representation representation,
- compiler::Node* value, bool transition_to_field);
+ void StoreNamedField(Node* object, Node* offset, bool is_inobject,
+ Representation representation, Node* value,
+ bool transition_to_field);
// Emits keyed sloppy arguments load. Returns either the loaded value.
- compiler::Node* LoadKeyedSloppyArguments(compiler::Node* receiver,
- compiler::Node* key,
- Label* bailout) {
+ Node* LoadKeyedSloppyArguments(Node* receiver, Node* key, Label* bailout) {
return EmitKeyedSloppyArguments(receiver, key, nullptr, bailout);
}
// Emits keyed sloppy arguments store.
- void StoreKeyedSloppyArguments(compiler::Node* receiver, compiler::Node* key,
- compiler::Node* value, Label* bailout) {
+ void StoreKeyedSloppyArguments(Node* receiver, Node* key, Node* value,
+ Label* bailout) {
DCHECK_NOT_NULL(value);
EmitKeyedSloppyArguments(receiver, key, value, bailout);
}
// Loads script context from the script context table.
- compiler::Node* LoadScriptContext(compiler::Node* context, int context_index);
+ Node* LoadScriptContext(Node* context, int context_index);
- compiler::Node* ClampedToUint8(compiler::Node* int32_value);
+ Node* ClampedToUint8(Node* int32_value);
// Store value to an elements array with given elements kind.
- void StoreElement(compiler::Node* elements, ElementsKind kind,
- compiler::Node* index, compiler::Node* value,
+ void StoreElement(Node* elements, ElementsKind kind, Node* index, Node* value,
ParameterMode mode);
- void EmitElementStore(compiler::Node* object, compiler::Node* key,
- compiler::Node* value, bool is_jsarray,
+ void EmitElementStore(Node* object, Node* key, Node* value, bool is_jsarray,
ElementsKind elements_kind,
KeyedAccessStoreMode store_mode, Label* bailout);
- compiler::Node* CheckForCapacityGrow(compiler::Node* object,
- compiler::Node* elements,
- ElementsKind kind,
- compiler::Node* length,
- compiler::Node* key, ParameterMode mode,
- bool is_js_array, Label* bailout);
+ Node* CheckForCapacityGrow(Node* object, Node* elements, ElementsKind kind,
+ Node* length, Node* key, ParameterMode mode,
+ bool is_js_array, Label* bailout);
- compiler::Node* CopyElementsOnWrite(compiler::Node* object,
- compiler::Node* elements,
- ElementsKind kind, compiler::Node* length,
- ParameterMode mode, Label* bailout);
+ Node* CopyElementsOnWrite(Node* object, Node* elements, ElementsKind kind,
+ Node* length, ParameterMode mode, Label* bailout);
- void TransitionElementsKind(compiler::Node* object, compiler::Node* map,
- ElementsKind from_kind, ElementsKind to_kind,
- bool is_jsarray, Label* bailout);
+ void TransitionElementsKind(Node* object, Node* map, ElementsKind from_kind,
+ ElementsKind to_kind, bool is_jsarray,
+ Label* bailout);
- void TrapAllocationMemento(compiler::Node* object, Label* memento_found);
+ void TrapAllocationMemento(Node* object, Label* memento_found);
- compiler::Node* PageFromAddress(compiler::Node* address);
+ Node* PageFromAddress(Node* address);
// Get the enumerable length from |map| and return the result as a Smi.
- compiler::Node* EnumLength(compiler::Node* map);
+ Node* EnumLength(Node* map);
// Check the cache validity for |receiver|. Branch to |use_cache| if
// the cache is valid, otherwise branch to |use_runtime|.
- void CheckEnumCache(compiler::Node* receiver,
- CodeStubAssembler::Label* use_cache,
+ void CheckEnumCache(Node* receiver, CodeStubAssembler::Label* use_cache,
CodeStubAssembler::Label* use_runtime);
// Create a new weak cell with a specified value and install it into a
// feedback vector.
- compiler::Node* CreateWeakCellInFeedbackVector(
- compiler::Node* feedback_vector, compiler::Node* slot,
- compiler::Node* value);
+ Node* CreateWeakCellInFeedbackVector(Node* feedback_vector, Node* slot,
+ Node* value);
// Create a new AllocationSite and install it into a feedback vector.
- compiler::Node* CreateAllocationSiteInFeedbackVector(
- compiler::Node* feedback_vector, compiler::Node* slot);
+ Node* CreateAllocationSiteInFeedbackVector(Node* feedback_vector, Node* slot);
enum class IndexAdvanceMode { kPre, kPost };
void BuildFastLoop(
const VariableList& var_list, MachineRepresentation index_rep,
- compiler::Node* start_index, compiler::Node* end_index,
- std::function<void(CodeStubAssembler* assembler, compiler::Node* index)>
- body,
+ Node* start_index, Node* end_index,
+ std::function<void(CodeStubAssembler* assembler, Node* index)> body,
int increment, IndexAdvanceMode mode = IndexAdvanceMode::kPre);
void BuildFastLoop(
- MachineRepresentation index_rep, compiler::Node* start_index,
- compiler::Node* end_index,
- std::function<void(CodeStubAssembler* assembler, compiler::Node* index)>
- body,
+ MachineRepresentation index_rep, Node* start_index, Node* end_index,
+ std::function<void(CodeStubAssembler* assembler, Node* index)> body,
int increment, IndexAdvanceMode mode = IndexAdvanceMode::kPre) {
BuildFastLoop(VariableList(0, zone()), index_rep, start_index, end_index,
body, increment, mode);
@@ -1014,24 +899,21 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
enum class ForEachDirection { kForward, kReverse };
void BuildFastFixedArrayForEach(
- compiler::Node* fixed_array, ElementsKind kind,
- compiler::Node* first_element_inclusive,
- compiler::Node* last_element_exclusive,
- std::function<void(CodeStubAssembler* assembler,
- compiler::Node* fixed_array, compiler::Node* offset)>
+ Node* fixed_array, ElementsKind kind, Node* first_element_inclusive,
+ Node* last_element_exclusive,
+ std::function<void(CodeStubAssembler* assembler, Node* fixed_array,
+ Node* offset)>
body,
ParameterMode mode = INTPTR_PARAMETERS,
ForEachDirection direction = ForEachDirection::kReverse);
- compiler::Node* GetArrayAllocationSize(compiler::Node* element_count,
- ElementsKind kind, ParameterMode mode,
- int header_size) {
+ Node* GetArrayAllocationSize(Node* element_count, ElementsKind kind,
+ ParameterMode mode, int header_size) {
return ElementOffsetFromIndex(element_count, kind, mode, header_size);
}
- compiler::Node* GetFixedArrayAllocationSize(compiler::Node* element_count,
- ElementsKind kind,
- ParameterMode mode) {
+ Node* GetFixedArrayAllocationSize(Node* element_count, ElementsKind kind,
+ ParameterMode mode) {
return GetArrayAllocationSize(element_count, kind, mode,
FixedArray::kHeaderSize);
}
@@ -1043,160 +925,133 @@ class V8_EXPORT_PRIVATE CodeStubAssembler : public compiler::CodeAssembler {
kGreaterThanOrEqual
};
- compiler::Node* RelationalComparison(RelationalComparisonMode mode,
- compiler::Node* lhs, compiler::Node* rhs,
- compiler::Node* context);
+ Node* RelationalComparison(RelationalComparisonMode mode, Node* lhs,
+ Node* rhs, Node* context);
void BranchIfNumericRelationalComparison(RelationalComparisonMode mode,
- compiler::Node* lhs,
- compiler::Node* rhs, Label* if_true,
+ Node* lhs, Node* rhs, Label* if_true,
Label* if_false);
- void GotoUnlessNumberLessThan(compiler::Node* lhs, compiler::Node* rhs,
- Label* if_false);
+ void GotoUnlessNumberLessThan(Node* lhs, Node* rhs, Label* if_false);
enum ResultMode { kDontNegateResult, kNegateResult };
- compiler::Node* Equal(ResultMode mode, compiler::Node* lhs,
- compiler::Node* rhs, compiler::Node* context);
+ Node* Equal(ResultMode mode, Node* lhs, Node* rhs, Node* context);
- compiler::Node* StrictEqual(ResultMode mode, compiler::Node* lhs,
- compiler::Node* rhs, compiler::Node* context);
+ Node* StrictEqual(ResultMode mode, Node* lhs, Node* rhs, Node* context);
// ECMA#sec-samevalue
// Similar to StrictEqual except that NaNs are treated as equal and minus zero
// differs from positive zero.
// Unlike Equal and StrictEqual, returns a value suitable for use in Branch
// instructions, e.g. Branch(SameValue(...), &label).
- compiler::Node* SameValue(compiler::Node* lhs, compiler::Node* rhs,
- compiler::Node* context);
+ Node* SameValue(Node* lhs, Node* rhs, Node* context);
- compiler::Node* HasProperty(
- compiler::Node* object, compiler::Node* key, compiler::Node* context,
+ Node* HasProperty(
+ Node* object, Node* key, Node* context,
Runtime::FunctionId fallback_runtime_function_id = Runtime::kHasProperty);
- compiler::Node* ForInFilter(compiler::Node* key, compiler::Node* object,
- compiler::Node* context);
+ Node* ForInFilter(Node* key, Node* object, Node* context);
- compiler::Node* Typeof(compiler::Node* value, compiler::Node* context);
+ Node* Typeof(Node* value, Node* context);
- compiler::Node* InstanceOf(compiler::Node* object, compiler::Node* callable,
- compiler::Node* context);
+ Node* InstanceOf(Node* object, Node* callable, Node* context);
// Debug helpers
- compiler::Node* IsDebugActive();
+ Node* IsDebugActive();
// TypedArray/ArrayBuffer helpers
- compiler::Node* IsDetachedBuffer(compiler::Node* buffer);
+ Node* IsDetachedBuffer(Node* buffer);
- compiler::Node* ElementOffsetFromIndex(compiler::Node* index,
- ElementsKind kind, ParameterMode mode,
- int base_size = 0);
+ Node* ElementOffsetFromIndex(Node* index, ElementsKind kind,
+ ParameterMode mode, int base_size = 0);
protected:
- void DescriptorLookupLinear(compiler::Node* unique_name,
- compiler::Node* descriptors, compiler::Node* nof,
+ void DescriptorLookupLinear(Node* unique_name, Node* descriptors, Node* nof,
Label* if_found, Variable* var_name_index,
Label* if_not_found);
- compiler::Node* CallGetterIfAccessor(compiler::Node* value,
- compiler::Node* details,
- compiler::Node* context,
- compiler::Node* receiver,
- Label* if_bailout);
+ Node* CallGetterIfAccessor(Node* value, Node* details, Node* context,
+ Node* receiver, Label* if_bailout);
- compiler::Node* TryToIntptr(compiler::Node* key, Label* miss);
+ Node* TryToIntptr(Node* key, Label* miss);
- void BranchIfPrototypesHaveNoElements(compiler::Node* receiver_map,
+ void BranchIfPrototypesHaveNoElements(Node* receiver_map,
Label* definitely_no_elements,
Label* possibly_elements);
private:
friend class CodeStubArguments;
- compiler::Node* AllocateRawAligned(compiler::Node* size_in_bytes,
- AllocationFlags flags,
- compiler::Node* top_address,
- compiler::Node* limit_address);
- compiler::Node* AllocateRawUnaligned(compiler::Node* size_in_bytes,
- AllocationFlags flags,
- compiler::Node* top_adddress,
- compiler::Node* limit_address);
+ Node* AllocateRawAligned(Node* size_in_bytes, AllocationFlags flags,
+ Node* top_address, Node* limit_address);
+ Node* AllocateRawUnaligned(Node* size_in_bytes, AllocationFlags flags,
+ Node* top_adddress, Node* limit_address);
// Allocate and return a JSArray of given total size in bytes with header
// fields initialized.
- compiler::Node* AllocateUninitializedJSArray(ElementsKind kind,
- compiler::Node* array_map,
- compiler::Node* length,
- compiler::Node* allocation_site,
- compiler::Node* size_in_bytes);
+ Node* AllocateUninitializedJSArray(ElementsKind kind, Node* array_map,
+ Node* length, Node* allocation_site,
+ Node* size_in_bytes);
- compiler::Node* SmiShiftBitsConstant();
+ Node* SmiShiftBitsConstant();
// Emits keyed sloppy arguments load if the |value| is nullptr or store
// otherwise. Returns either the loaded value or |value|.
- compiler::Node* EmitKeyedSloppyArguments(compiler::Node* receiver,
- compiler::Node* key,
- compiler::Node* value,
- Label* bailout);
-
- compiler::Node* AllocateSlicedString(Heap::RootListIndex map_root_index,
- compiler::Node* length,
- compiler::Node* parent,
- compiler::Node* offset);
-
- compiler::Node* AllocateConsString(Heap::RootListIndex map_root_index,
- compiler::Node* length,
- compiler::Node* first,
- compiler::Node* second,
- AllocationFlags flags);
+ Node* EmitKeyedSloppyArguments(Node* receiver, Node* key, Node* value,
+ Label* bailout);
+
+ Node* AllocateSlicedString(Heap::RootListIndex map_root_index, Node* length,
+ Node* parent, Node* offset);
+
+ Node* AllocateConsString(Heap::RootListIndex map_root_index, Node* length,
+ Node* first, Node* second, AllocationFlags flags);
static const int kElementLoopUnrollThreshold = 8;
};
class CodeStubArguments {
public:
+ typedef compiler::Node Node;
+
// |argc| specifies the number of arguments passed to the builtin excluding
// the receiver.
- CodeStubArguments(CodeStubAssembler* assembler, compiler::Node* argc,
+ CodeStubArguments(CodeStubAssembler* assembler, Node* argc,
CodeStubAssembler::ParameterMode mode =
CodeStubAssembler::INTPTR_PARAMETERS);
- compiler::Node* GetReceiver();
+ Node* GetReceiver();
// |index| is zero-based and does not include the receiver
- compiler::Node* AtIndex(compiler::Node* index,
- CodeStubAssembler::ParameterMode mode =
- CodeStubAssembler::INTPTR_PARAMETERS);
+ Node* AtIndex(Node* index, CodeStubAssembler::ParameterMode mode =
+ CodeStubAssembler::INTPTR_PARAMETERS);
- compiler::Node* AtIndex(int index);
+ Node* AtIndex(int index);
- typedef std::function<void(CodeStubAssembler* assembler, compiler::Node* arg)>
+ typedef std::function<void(CodeStubAssembler* assembler, Node* arg)>
ForEachBodyFunction;
// Iteration doesn't include the receiver. |first| and |last| are zero-based.
- void ForEach(ForEachBodyFunction body, compiler::Node* first = nullptr,
- compiler::Node* last = nullptr,
- CodeStubAssembler::ParameterMode mode =
- CodeStubAssembler::INTPTR_PARAMETERS) {
+ void ForEach(ForEachBodyFunction body, Node* first = nullptr,
+ Node* last = nullptr, CodeStubAssembler::ParameterMode mode =
+ CodeStubAssembler::INTPTR_PARAMETERS) {
CodeStubAssembler::VariableList list(0, assembler_->zone());
ForEach(list, body, first, last);
}
// Iteration doesn't include the receiver. |first| and |last| are zero-based.
void ForEach(const CodeStubAssembler::VariableList& vars,
- ForEachBodyFunction body, compiler::Node* first = nullptr,
- compiler::Node* last = nullptr,
- CodeStubAssembler::ParameterMode mode =
- CodeStubAssembler::INTPTR_PARAMETERS);
+ ForEachBodyFunction body, Node* first = nullptr,
+ Node* last = nullptr, CodeStubAssembler::ParameterMode mode =
+ CodeStubAssembler::INTPTR_PARAMETERS);
- void PopAndReturn(compiler::Node* value);
+ void PopAndReturn(Node* value);
private:
- compiler::Node* GetArguments();
+ Node* GetArguments();
CodeStubAssembler* assembler_;
- compiler::Node* argc_;
- compiler::Node* arguments_;
- compiler::Node* fp_;
+ Node* argc_;
+ Node* arguments_;
+ Node* fp_;
};
#ifdef DEBUG
« no previous file with comments | « no previous file | src/code-stub-assembler.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698