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Unified Diff: third_party/WebKit/Source/platform/heap/ThreadState.cpp

Issue 2531973002: Simple BlinkGC heap compaction. (Closed)
Patch Set: Clear unused pages before decommitting Created 4 years ago
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Index: third_party/WebKit/Source/platform/heap/ThreadState.cpp
diff --git a/third_party/WebKit/Source/platform/heap/ThreadState.cpp b/third_party/WebKit/Source/platform/heap/ThreadState.cpp
index f5b8a6545385aa544b24d3ad064841ae8215952e..9d4756afcd7872b7c32fd9090c8a7de75c8bb326 100644
--- a/third_party/WebKit/Source/platform/heap/ThreadState.cpp
+++ b/third_party/WebKit/Source/platform/heap/ThreadState.cpp
@@ -38,6 +38,7 @@
#include "platform/heap/CallbackStack.h"
#include "platform/heap/Handle.h"
#include "platform/heap/Heap.h"
+#include "platform/heap/HeapCompact.h"
#include "platform/heap/PagePool.h"
#include "platform/heap/SafePoint.h"
#include "platform/heap/Visitor.h"
@@ -79,7 +80,7 @@ uint8_t ThreadState::s_mainThreadStateStorage[sizeof(ThreadState)];
const size_t defaultAllocatedObjectSizeThreshold = 100 * 1024;
-const char* gcReasonString(BlinkGC::GCReason reason) {
+const char* ThreadState::gcReasonString(BlinkGC::GCReason reason) {
switch (reason) {
case BlinkGC::IdleGC:
return "IdleGC";
@@ -504,6 +505,7 @@ void ThreadState::threadLocalWeakProcessing() {
// Due to the complexity, we just forbid allocations.
NoAllocationScope noAllocationScope(this);
+ GCForbiddenScope gcForbiddenScope(this);
std::unique_ptr<Visitor> visitor =
Visitor::create(this, BlinkGC::ThreadLocalWeakProcessing);
@@ -999,7 +1001,7 @@ void ThreadState::runScheduledGC(BlinkGC::StackState stackState) {
return;
// If a safe point is entered while initiating a GC, we clearly do
- // not want to do another as part that -- the safe point is only
+ // not want to do another as part of that -- the safe point is only
// entered after checking if a scheduled GC ought to run first.
// Prevent that from happening by marking GCs as forbidden while
// one is initiated and later running.
@@ -1040,6 +1042,34 @@ void ThreadState::makeConsistentForGC() {
m_arenas[i]->makeConsistentForGC();
}
+void ThreadState::compact() {
+ if (!heap().compaction()->isCompacting())
+ return;
+
+ SweepForbiddenScope scope(this);
+ ScriptForbiddenIfMainThreadScope scriptForbiddenScope;
+ NoAllocationScope noAllocationScope(this);
+
+ // Compaction is done eagerly and before the mutator threads get
+ // to run again. Doing it lazily is problematic, as the mutator's
+ // references to live objects could suddenly be invalidated by
+ // compaction of a page/heap. We do know all the references to
+ // the relocating objects just after marking, but won't later.
+ // (e.g., stack references could have been created, new objects
+ // created which refer to old collection objects, and so on.)
+
+ // Compact the hash table backing store arena first, it usually has
+ // higher fragmentation and is larger.
+ //
+ // TODO: implement bail out wrt any overall deadline, not compacting
+ // the remaining arenas if the time budget has been exceeded.
+ heap().compaction()->startThreadCompaction();
+ for (int i = BlinkGC::HashTableArenaIndex; i >= BlinkGC::Vector1ArenaIndex;
+ --i)
+ static_cast<NormalPageArena*>(m_arenas[i])->sweepAndCompact();
+ heap().compaction()->finishThreadCompaction();
+}
+
void ThreadState::makeConsistentForMutator() {
ASSERT(isInGC());
for (int i = 0; i < BlinkGC::NumberOfArenas; ++i)
@@ -1123,9 +1153,19 @@ void ThreadState::preSweep() {
eagerSweep();
+ // Any sweep compaction must happen after pre-finalizers and eager
+ // sweeping, as it will finalize dead objects in compactable arenas
+ // (e.g., backing stores for container objects.)
+ //
+ // As per-contract for prefinalizers, those finalizable objects must
+ // still be accessible when the prefinalizer runs, hence we cannot
+ // schedule compaction until those have run. Similarly for eager sweeping.
+ compact();
+
#if defined(ADDRESS_SANITIZER)
poisonAllHeaps();
#endif
+
if (previousGCState == EagerSweepScheduled) {
// Eager sweeping should happen only in testing.
completeSweep();
@@ -1674,7 +1714,7 @@ void ThreadState::collectGarbage(BlinkGC::StackState stackState,
RELEASE_ASSERT(!isGCForbidden());
completeSweep();
- std::unique_ptr<Visitor> visitor = Visitor::create(this, gcType);
+ GCForbiddenScope gcForbiddenScope(this);
SafePointScope safePointScope(stackState, this);
@@ -1685,6 +1725,12 @@ void ThreadState::collectGarbage(BlinkGC::StackState stackState,
if (!parkThreadsScope.parkThreads())
return;
+ BlinkGC::GCType visitorType = gcType;
+ if (heap().compaction()->shouldCompact(this, gcType, reason))
+ visitorType = heap().compaction()->initialize(this);
+
+ std::unique_ptr<Visitor> visitor = Visitor::create(this, visitorType);
+
ScriptForbiddenIfMainThreadScope scriptForbidden;
TRACE_EVENT2("blink_gc,devtools.timeline", "BlinkGCMarking", "lazySweeping",
@@ -1697,7 +1743,7 @@ void ThreadState::collectGarbage(BlinkGC::StackState stackState,
// Disallow allocation during garbage collection (but not during the
// finalization that happens when the visitorScope is torn down).
- ThreadState::NoAllocationScope noAllocationScope(this);
+ NoAllocationScope noAllocationScope(this);
heap().commitCallbackStacks();
heap().preGC();
@@ -1785,10 +1831,11 @@ void ThreadState::collectGarbageForTerminatingThread() {
// ahead while it is running, hence the termination GC does not enter a
// safepoint. VisitorScope will not enter also a safepoint scope for
// ThreadTerminationGC.
+ GCForbiddenScope gcForbiddenScope(this);
std::unique_ptr<Visitor> visitor =
Visitor::create(this, BlinkGC::ThreadTerminationGC);
- ThreadState::NoAllocationScope noAllocationScope(this);
+ NoAllocationScope noAllocationScope(this);
heap().commitCallbackStacks();
preGC();

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