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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 "use strict"; | 5 "use strict"; |
| 6 | 6 |
| 7 // If true, prints all messages sent and received by inspector. | 7 // If true, prints all messages sent and received by inspector. |
| 8 const printProtocolMessages = false; | 8 const printProtocolMessages = false; |
| 9 | 9 |
| 10 // The active wrapper instance. | 10 // The active wrapper instance. |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 24 // using nextMessageId. | 24 // using nextMessageId. |
| 25 this.nextMessageId = 0; | 25 this.nextMessageId = 0; |
| 26 | 26 |
| 27 // The listener method called on certain events. | 27 // The listener method called on certain events. |
| 28 this.listener = undefined; | 28 this.listener = undefined; |
| 29 | 29 |
| 30 // TODO(jgruber): Determine which of these are still required and possible. | 30 // TODO(jgruber): Determine which of these are still required and possible. |
| 31 // Debug events which can occur in the V8 JavaScript engine. | 31 // Debug events which can occur in the V8 JavaScript engine. |
| 32 this.DebugEvent = { Break: 1, | 32 this.DebugEvent = { Break: 1, |
| 33 Exception: 2, | 33 Exception: 2, |
| 34 NewFunction: 3, | 34 BeforeCompile: 3, |
| 35 BeforeCompile: 4, | 35 AfterCompile: 4, |
|
jgruber
2016/11/24 15:27:03
We can probably also remove BeforeCompile. And loo
Yang
2016/11/25 08:31:34
Done.
| |
| 36 AfterCompile: 5, | 36 CompileError: 5, |
| 37 CompileError: 6, | 37 AsyncTaskEvent: 6 |
| 38 AsyncTaskEvent: 7 | |
| 39 }; | 38 }; |
| 40 | 39 |
| 41 // The different types of steps. | 40 // The different types of steps. |
| 42 this.StepAction = { StepOut: 0, | 41 this.StepAction = { StepOut: 0, |
| 43 StepNext: 1, | 42 StepNext: 1, |
| 44 StepIn: 2, | 43 StepIn: 2, |
| 45 StepFrame: 3, | 44 StepFrame: 3, |
| 46 }; | 45 }; |
| 47 | 46 |
| 48 // The different types of scripts matching enum ScriptType in objects.h. | 47 // The different types of scripts matching enum ScriptType in objects.h. |
| (...skipping 785 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 834 debug.instance = new DebugWrapper(); | 833 debug.instance = new DebugWrapper(); |
| 835 debug.instance.enable(); | 834 debug.instance.enable(); |
| 836 } | 835 } |
| 837 return debug.instance; | 836 return debug.instance; |
| 838 }}); | 837 }}); |
| 839 | 838 |
| 840 Object.defineProperty(debug, 'ScopeType', { get: function() { | 839 Object.defineProperty(debug, 'ScopeType', { get: function() { |
| 841 const instance = debug.Debug; | 840 const instance = debug.Debug; |
| 842 return instance.ScopeType; | 841 return instance.ScopeType; |
| 843 }}); | 842 }}); |
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