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Side by Side Diff: src/inspector/wasm-translation.h

Issue 2531163010: [inspector] Introduce debug::WasmScript (Closed)
Patch Set: Fix expected output Created 4 years ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_INSPECTOR_WASMTRANSLATION_H_ 5 #ifndef V8_INSPECTOR_WASMTRANSLATION_H_
6 #define V8_INSPECTOR_WASMTRANSLATION_H_ 6 #define V8_INSPECTOR_WASMTRANSLATION_H_
7 7
8 #include <unordered_map> 8 #include <unordered_map>
9 9
10 #include "include/v8.h" 10 #include "include/v8.h"
11 #include "src/base/macros.h" 11 #include "src/base/macros.h"
12 #include "src/debug/debug-interface.h"
12 #include "src/inspector/string-16.h" 13 #include "src/inspector/string-16.h"
13 14
14 namespace v8_inspector { 15 namespace v8_inspector {
15 16
16 // Forward declarations. 17 // Forward declarations.
17 class V8Debugger; 18 class V8DebuggerAgentImpl;
18 class V8DebuggerScript;
19 struct ScriptBreakpoint;
20 namespace protocol {
21 namespace Debugger {
22 class Location;
23 }
24 }
25 19
26 class WasmTranslation { 20 class WasmTranslation {
27 public: 21 public:
28 enum Mode { Raw, Disassemble }; 22 enum Mode { Raw, Disassemble };
29 23
30 WasmTranslation(v8::Isolate* isolate, V8Debugger* debugger); 24 explicit WasmTranslation(v8::Isolate* isolate);
31 ~WasmTranslation(); 25 ~WasmTranslation();
32 26
33 // Set translation mode. 27 // Set translation mode.
34 void SetMode(Mode mode) { mode_ = mode; } 28 void SetMode(Mode mode) { mode_ = mode; }
35 29
36 // Make a wasm script known to the translation. Only locations referencing a 30 // Make a wasm script known to the translation. This will trigger a number of
37 // registered script will be translated by the Translate functions below. 31 // didParseScript calls to the given debugger agent.
38 void AddScript(v8::Local<v8::Object> script_wrapper); 32 // Only locations referencing a registered script will be translated by the
33 // Translate functions below.
34 void AddScript(v8::Local<v8::debug::WasmScript> script,
35 V8DebuggerAgentImpl* agent);
39 36
40 // Clear all registered scripts. 37 // Clear all registered scripts.
41 void Clear(); 38 void Clear();
42 39
43 // Translate a location as generated by V8 to a location that should be sent 40 // Translate a location as generated by V8 to a location that should be sent
44 // over protocol. 41 // over protocol.
45 // Does nothing for locations referencing a script which was not registered 42 // Does nothing for locations referencing a script which was not registered
46 // before via AddScript. 43 // before via AddScript.
47 // Line and column are 0-based. 44 // Line and column are 0-based.
48 // The context group id specifies the context of the script.
49 // If the script was registered and the respective wasm function was not seen
50 // before, a new artificial script representing this function will be created
51 // and made public to the frontend.
52 // Returns true if the location was translated, false otherwise. 45 // Returns true if the location was translated, false otherwise.
53 bool TranslateWasmScriptLocationToProtocolLocation(String16* script_id, 46 bool TranslateWasmScriptLocationToProtocolLocation(String16* script_id,
54 int* line_number, 47 int* line_number,
55 int* column_number, 48 int* column_number);
56 int context_group_id);
57 49
58 // Translate back from protocol locations (potentially referencing artificial 50 // Translate back from protocol locations (potentially referencing artificial
59 // scripts for individual wasm functions) to locations that make sense to V8. 51 // scripts for individual wasm functions) to locations that make sense to V8.
60 // Does nothing if the location was not generated by the translate method 52 // Does nothing if the location was not generated by the translate method
61 // above. 53 // above.
62 // Returns true if the location was translated, false otherwise. 54 // Returns true if the location was translated, false otherwise.
63 bool TranslateProtocolLocationToWasmScriptLocation(String16* script_id, 55 bool TranslateProtocolLocationToWasmScriptLocation(String16* script_id,
64 int* line_number, 56 int* line_number,
65 int* column_number); 57 int* column_number);
66 58
67 private: 59 private:
68 class TranslatorImpl; 60 class TranslatorImpl;
69 friend class TranslatorImpl; 61 friend class TranslatorImpl;
70 62
71 void AddFakeScript(std::unique_ptr<V8DebuggerScript> fake_script, 63 void AddFakeScript(const String16& scriptId, TranslatorImpl* translator);
72 TranslatorImpl* translator, int context_group_id);
73 64
74 v8::Isolate* isolate_; 65 v8::Isolate* isolate_;
75 V8Debugger* debugger_;
76 std::unordered_map<int, std::unique_ptr<TranslatorImpl>> wasm_translators_; 66 std::unordered_map<int, std::unique_ptr<TranslatorImpl>> wasm_translators_;
77 std::unordered_map<String16, TranslatorImpl*> fake_scripts_; 67 std::unordered_map<String16, TranslatorImpl*> fake_scripts_;
78 Mode mode_; 68 Mode mode_;
79 69
80 DISALLOW_COPY_AND_ASSIGN(WasmTranslation); 70 DISALLOW_COPY_AND_ASSIGN(WasmTranslation);
81 }; 71 };
82 72
83 } // namespace v8_inspector 73 } // namespace v8_inspector
84 74
85 #endif // V8_INSPECTOR_WASMTRANSLATION_H_ 75 #endif // V8_INSPECTOR_WASMTRANSLATION_H_
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