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| 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 import os | 4 import os |
| 5 | 5 |
| 6 from gpu_tests.gpu_test_expectations import GpuTestExpectations | 6 from gpu_tests.gpu_test_expectations import GpuTestExpectations |
| 7 | 7 |
| 8 # See the GpuTestExpectations class for documentation. | 8 # See the GpuTestExpectations class for documentation. |
| 9 | 9 |
| 10 class WebGLConformanceExpectations(GpuTestExpectations): | 10 class WebGLConformanceExpectations(GpuTestExpectations): |
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| 126 self.Fail('conformance/glsl/constructors/' + | 126 self.Fail('conformance/glsl/constructors/' + |
| 127 'glsl-construct-vec-mat-index.html', | 127 'glsl-construct-vec-mat-index.html', |
| 128 ['win'], bug=525188) | 128 ['win'], bug=525188) |
| 129 self.Fail('conformance/rendering/point-specific-shader-variables.html', | 129 self.Fail('conformance/rendering/point-specific-shader-variables.html', |
| 130 ['win'], bug=616335) | 130 ['win'], bug=616335) |
| 131 self.Fail('deqp/data/gles2/shaders/functions.html', | 131 self.Fail('deqp/data/gles2/shaders/functions.html', |
| 132 ['win'], bug=478572) | 132 ['win'], bug=478572) |
| 133 | 133 |
| 134 # Win NVIDIA failures | 134 # Win NVIDIA failures |
| 135 self.Flaky('conformance/textures/misc/texture-npot-video.html', | 135 self.Flaky('conformance/textures/misc/texture-npot-video.html', |
| 136 ['win', 'nvidia'], bug=626524) | 136 ['win', 'nvidia', 'no_passthrough'], bug=626524) |
| 137 self.Flaky('conformance/textures/misc/texture-upload-size.html', | 137 self.Flaky('conformance/textures/misc/texture-upload-size.html', |
| 138 ['win', 'nvidia'], bug=630860) | 138 ['win', 'nvidia'], bug=630860) |
| 139 | 139 |
| 140 # Win7 / Intel failures | 140 # Win7 / Intel failures |
| 141 self.Fail('conformance/textures/misc/' + | 141 self.Fail('conformance/textures/misc/' + |
| 142 'copy-tex-image-and-sub-image-2d.html', | 142 'copy-tex-image-and-sub-image-2d.html', |
| 143 ['win7', 'intel']) | 143 ['win7', 'intel', 'no_passthrough']) |
| 144 | 144 |
| 145 # Win / AMD flakiness seen on new tryservers. | 145 # Win / AMD flakiness seen on new tryservers. |
| 146 # It's unfortunate that this suppression needs to be so broad, but | 146 # It's unfortunate that this suppression needs to be so broad, but |
| 147 # basically any test that uses readPixels is potentially flaky, and | 147 # basically any test that uses readPixels is potentially flaky, and |
| 148 # it's infeasible to suppress individual failures one by one. | 148 # it's infeasible to suppress individual failures one by one. |
| 149 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) | 149 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) |
| 150 | 150 |
| 151 # Win AMD failures | 151 # Win AMD failures |
| 152 # This test is probably flaky on all AMD, but only visible on the | 152 # This test is probably flaky on all AMD, but only visible on the |
| 153 # new AMD (the whole test suite is flaky on the old config). | 153 # new AMD (the whole test suite is flaky on the old config). |
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| 207 self.Flaky('conformance/*', ['win', 'amd', 'opengl'], bug=582083) | 207 self.Flaky('conformance/*', ['win', 'amd', 'opengl'], bug=582083) |
| 208 | 208 |
| 209 # Win / OpenGL / Intel failures | 209 # Win / OpenGL / Intel failures |
| 210 self.Fail('conformance/glsl/functions/glsl-function-normalize.html', | 210 self.Fail('conformance/glsl/functions/glsl-function-normalize.html', |
| 211 ['win', 'intel', 'opengl'], bug=1007) # angle bug ID | 211 ['win', 'intel', 'opengl'], bug=1007) # angle bug ID |
| 212 self.Fail('conformance/glsl/misc/shader-struct-scope.html', | 212 self.Fail('conformance/glsl/misc/shader-struct-scope.html', |
| 213 ['win', 'intel', 'opengl'], bug=1007) # angle bug ID | 213 ['win', 'intel', 'opengl'], bug=1007) # angle bug ID |
| 214 self.Fail('conformance/uniforms/uniform-default-values.html', | 214 self.Fail('conformance/uniforms/uniform-default-values.html', |
| 215 ['win', 'intel', 'opengl'], bug=1007) # angle bug ID | 215 ['win', 'intel', 'opengl'], bug=1007) # angle bug ID |
| 216 | 216 |
| 217 # Win / Passthrough command decoder |
| 218 self.Fail('conformance/attribs/gl-vertexattribpointer.html', |
| 219 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID |
| 220 self.Fail('conformance/extensions/*', ['win', 'passthrough', 'd3d11'], |
| 221 bug=1523) # angle bug ID |
| 222 self.Fail('conformance/canvas/framebuffer-bindings-unaffected-on-' + |
| 223 'resize.html', ['win', 'passthrough', 'd3d11'], bug=665521) |
| 224 self.Fail('conformance/glsl/bugs/essl3-shaders-with-webgl1.html', |
| 225 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 226 self.Fail('conformance/glsl/misc/attrib-location-length-limits.html', |
| 227 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 228 self.Fail('conformance/glsl/misc/shader-varying-packing-restrictions.html', |
| 229 ['win', 'passthrough', 'd3d11'], bug=1638) # angle bug ID |
| 230 self.Fail('conformance/glsl/misc/shader-with-257-character-define.html', |
| 231 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 232 self.Fail('conformance/glsl/misc/shader-with-257-character-identifier.' + |
| 233 'frag.html', ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 234 self.Fail('conformance/glsl/misc/shader-with-dfdx.frag.html', |
| 235 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 236 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
| 237 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 238 self.Fail('conformance/glsl/misc/shaders-with-name-conflicts.html', |
| 239 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 240 self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html', |
| 241 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 242 self.Fail('conformance/glsl/variables/glsl-built-ins.html', |
| 243 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 244 self.Fail('conformance/limits/gl-line-width.html', |
| 245 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID |
| 246 self.Fail('conformance/misc/error-reporting.html', |
| 247 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 248 self.Fail('conformance/misc/invalid-passed-params.html', |
| 249 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 250 self.Fail('conformance/misc/object-deletion-behaviour.html', |
| 251 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 252 self.Fail('conformance/misc/type-conversion-test.html', |
| 253 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 254 self.Fail('conformance/misc/uninitialized-test.html', |
| 255 ['win', 'passthrough', 'd3d11'], bug=1635) # angle bug ID |
| 256 self.Fail('conformance/misc/webgl-specific.html', |
| 257 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 258 self.Fail('conformance/more/conformance/quickCheckAPI-B2.html', |
| 259 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 260 self.Fail('conformance/more/conformance/quickCheckAPI-D_G.html', |
| 261 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 262 self.Fail('conformance/more/functions/copyTexImage2D.html', |
| 263 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 264 self.Fail('conformance/more/functions/copyTexImage2DBadArgs.html', |
| 265 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 266 self.Fail('conformance/more/functions/copyTexSubImage2D.html', |
| 267 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 268 self.Fail('conformance/more/functions/drawArrays.html', |
| 269 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 270 self.Fail('conformance/more/functions/drawArraysOutOfBounds.html', |
| 271 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 272 self.Fail('conformance/more/functions/drawElementsBadArgs.html', |
| 273 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 274 self.Fail('conformance/more/functions/texSubImage2DBadArgs.html', |
| 275 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 276 self.Fail('conformance/more/functions/texSubImage2DHTMLBadArgs.html', |
| 277 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 278 self.Fail('conformance/more/functions/vertexAttribPointerBadArgs.html', |
| 279 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 280 self.Fail('conformance/programs/get-active-test.html', |
| 281 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 282 self.Fail('conformance/programs/program-test.html', |
| 283 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 284 self.Fail('conformance/reading/read-pixels-test.html', |
| 285 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 286 self.Fail('conformance/renderbuffers/feedback-loop.html', |
| 287 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 288 self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html', |
| 289 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 290 self.Fail('conformance/renderbuffers/framebuffer-test.html', |
| 291 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 292 self.Fail('conformance/rendering/draw-arrays-out-of-bounds.html', |
| 293 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 294 self.Fail('conformance/rendering/draw-elements-out-of-bounds.html', |
| 295 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 296 self.Fail('conformance/textures/misc/copy-tex-image-2d-formats.html', |
| 297 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 298 self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html', |
| 299 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 300 self.Fail('conformance/textures/misc/mipmap-fbo.html', |
| 301 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 302 self.Fail('conformance/textures/misc/tex-input-validation.html', |
| 303 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 304 self.Fail('conformance/textures/misc/texture-active-bind-2.html', |
| 305 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 306 self.Fail('conformance/textures/misc/texture-attachment-formats.html', |
| 307 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 308 self.Fail('conformance/textures/misc/texture-copying-feedback-loops.html', |
| 309 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 310 self.Fail('conformance/textures/misc/texture-fakeblack.html', |
| 311 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 312 self.Fail('conformance/textures/misc/texture-mips.html', |
| 313 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 314 self.Fail('conformance/textures/misc/texture-npot.html', |
| 315 ['win', 'passthrough', 'd3d11'], bug=665518) |
| 316 self.Fail('conformance/textures/misc/texture-npot-video.html', |
| 317 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 318 self.Fail('conformance/uniforms/uniform-samplers-test.html', |
| 319 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID |
| 320 self.Fail('WebglExtension_OES_texture_float_linear', |
| 321 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID |
| 322 self.Fail('WebglExtension_OES_texture_half_float_linear', |
| 323 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID |
| 324 |
| 217 # Mac failures | 325 # Mac failures |
| 218 self.Flaky('conformance/extensions/oes-texture-float-with-video.html', | 326 self.Flaky('conformance/extensions/oes-texture-float-with-video.html', |
| 219 ['mac'], bug=599272) | 327 ['mac'], bug=599272) |
| 220 | 328 |
| 221 # Mac AMD failures | 329 # Mac AMD failures |
| 222 self.Fail('conformance/glsl/bugs/bool-type-cast-bug-int-float.html', | 330 self.Fail('conformance/glsl/bugs/bool-type-cast-bug-int-float.html', |
| 223 ['mac', 'amd'], bug=483282) | 331 ['mac', 'amd'], bug=483282) |
| 224 self.Fail('conformance/extensions/webgl-draw-buffers.html', | 332 self.Fail('conformance/extensions/webgl-draw-buffers.html', |
| 225 ['mac', 'amd'], bug=625365) | 333 ['mac', 'amd'], bug=625365) |
| 226 self.Fail('conformance/rendering/clipping-wide-points.html', | 334 self.Fail('conformance/rendering/clipping-wide-points.html', |
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| 707 self.Fail('conformance/textures/misc/texture-npot.html', | 815 self.Fail('conformance/textures/misc/texture-npot.html', |
| 708 ['chromeos', ('intel', 0xa011)], bug=375554) | 816 ['chromeos', ('intel', 0xa011)], bug=375554) |
| 709 self.Fail('conformance/textures/misc/texture-npot-video.html', | 817 self.Fail('conformance/textures/misc/texture-npot-video.html', |
| 710 ['chromeos', ('intel', 0xa011)], bug=375554) | 818 ['chromeos', ('intel', 0xa011)], bug=375554) |
| 711 self.Fail('conformance/textures/misc/texture-size.html', | 819 self.Fail('conformance/textures/misc/texture-size.html', |
| 712 ['chromeos', ('intel', 0xa011)], bug=375554) | 820 ['chromeos', ('intel', 0xa011)], bug=375554) |
| 713 self.Fail('conformance/uniforms/gl-uniform-arrays.html', | 821 self.Fail('conformance/uniforms/gl-uniform-arrays.html', |
| 714 ['chromeos', ('intel', 0xa011)], bug=375554) | 822 ['chromeos', ('intel', 0xa011)], bug=375554) |
| 715 self.Skip('conformance/uniforms/uniform-default-values.html', | 823 self.Skip('conformance/uniforms/uniform-default-values.html', |
| 716 ['chromeos', ('intel', 0xa011)], bug=375554) | 824 ['chromeos', ('intel', 0xa011)], bug=375554) |
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