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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_DEBUG_INTERFACE_TYPES_H_ | |
| 6 #define V8_DEBUG_INTERFACE_TYPES_H_ | |
| 7 | |
| 8 #include <cstdint> | |
| 9 #include <string> | |
| 10 #include <vector> | |
| 11 | |
| 12 namespace v8 { | |
| 13 namespace debug { | |
|
Yang
2016/12/05 12:44:49
Having Location in the namespace v8::debug, and De
Clemens Hammacher
2016/12/05 13:30:04
It's here: http://crrev.com/2549133002
I don't par
| |
| 14 | |
| 15 /** | |
| 16 * Defines location inside script. | |
| 17 * Lines and columns are 0-based. | |
| 18 */ | |
| 19 class Location { | |
| 20 public: | |
| 21 Location(int line_number, int column_number); | |
| 22 /** | |
| 23 * Create empty location. | |
| 24 */ | |
| 25 Location(); | |
| 26 | |
| 27 int GetLineNumber() const; | |
| 28 int GetColumnNumber() const; | |
| 29 bool IsEmpty() const; | |
| 30 | |
| 31 private: | |
| 32 int line_number_; | |
| 33 int column_number_; | |
| 34 }; | |
| 35 | |
| 36 /** | |
| 37 * The result of disassembling a wasm function. | |
| 38 * Consists of the disassembly string and an offset table mapping wasm byte | |
| 39 * offsets to line and column in the disassembly. | |
| 40 * The offset table entries are ordered by the byte_offset. | |
| 41 * All numbers are 0-based. | |
| 42 */ | |
| 43 struct WasmDisassemblyOffsetTableEntry { | |
| 44 WasmDisassemblyOffsetTableEntry(uint32_t byte_offset, int line, int column) | |
| 45 : byte_offset(byte_offset), line(line), column(column) {} | |
| 46 | |
| 47 uint32_t byte_offset; | |
| 48 int line; | |
| 49 int column; | |
| 50 }; | |
| 51 struct WasmDisassembly { | |
| 52 using OffsetTable = std::vector<WasmDisassemblyOffsetTableEntry>; | |
| 53 WasmDisassembly() {} | |
| 54 WasmDisassembly(std::string disassembly, OffsetTable offset_table) | |
| 55 : disassembly(std::move(disassembly)), | |
| 56 offset_table(std::move(offset_table)) {} | |
| 57 | |
| 58 std::string disassembly; | |
| 59 OffsetTable offset_table; | |
| 60 }; | |
| 61 | |
| 62 } // namespace debug | |
| 63 } // namespace v8 | |
| 64 | |
| 65 #endif // V8_DEBUG_INTERFACE_TYPES_H_ | |
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