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1 // To regenerate this list of includes run the following command from skia/inclu
de: | 1 // To regenerate this list of includes run the following command from skia/inclu
de: |
2 // | 2 // |
3 // find core effects -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "
s/\(.*\)/#include \"\1\"/" | sort | 3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort |
4 // | 4 // |
5 #include "Sk1DPathEffect.h" | 5 #include "Sk1DPathEffect.h" |
6 #include "Sk2DPathEffect.h" | 6 #include "Sk2DPathEffect.h" |
7 #include "SkAdvancedTypefaceMetrics.h" | 7 #include "SkAdvancedTypefaceMetrics.h" |
8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
9 #include "SkAnnotation.h" | 9 #include "SkAnnotation.h" |
10 #include "SkArithmeticMode.h" | 10 #include "SkArithmeticMode.h" |
11 #include "SkAvoidXfermode.h" | 11 #include "SkAvoidXfermode.h" |
| 12 #include "SkBBHFactory.h" |
12 #include "SkBicubicImageFilter.h" | 13 #include "SkBicubicImageFilter.h" |
13 #include "SkBitmapDevice.h" | 14 #include "SkBitmapDevice.h" |
14 #include "SkBitmap.h" | 15 #include "SkBitmap.h" |
15 #include "SkBitmapSource.h" | 16 #include "SkBitmapSource.h" |
16 #include "SkBlitRow.h" | 17 #include "SkBlitRow.h" |
17 #include "SkBlurDrawLooper.h" | 18 #include "SkBlurDrawLooper.h" |
18 #include "SkBlurImageFilter.h" | 19 #include "SkBlurImageFilter.h" |
19 #include "SkBlurMaskFilter.h" | 20 #include "SkBlurMaskFilter.h" |
20 #include "SkBounder.h" | 21 #include "SkBounder.h" |
21 #include "SkCanvas.h" | 22 #include "SkCanvas.h" |
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94 #include "SkOffsetImageFilter.h" | 95 #include "SkOffsetImageFilter.h" |
95 #include "SkOnce.h" | 96 #include "SkOnce.h" |
96 #include "SkOSFile.h" | 97 #include "SkOSFile.h" |
97 #include "SkPackBits.h" | 98 #include "SkPackBits.h" |
98 #include "SkPaintFlagsDrawFilter.h" | 99 #include "SkPaintFlagsDrawFilter.h" |
99 #include "SkPaint.h" | 100 #include "SkPaint.h" |
100 #include "SkPaintOptionsAndroid.h" | 101 #include "SkPaintOptionsAndroid.h" |
101 #include "SkPathEffect.h" | 102 #include "SkPathEffect.h" |
102 #include "SkPath.h" | 103 #include "SkPath.h" |
103 #include "SkPathMeasure.h" | 104 #include "SkPathMeasure.h" |
| 105 #include "SkPathOps.h" |
104 #include "SkPathRef.h" | 106 #include "SkPathRef.h" |
105 #include "SkPerlinNoiseShader.h" | 107 #include "SkPerlinNoiseShader.h" |
106 #include "SkPicture.h" | 108 #include "SkPicture.h" |
107 #include "SkPictureImageFilter.h" | 109 #include "SkPictureImageFilter.h" |
| 110 #include "SkPictureRecorder.h" |
108 #include "SkPixelRef.h" | 111 #include "SkPixelRef.h" |
109 #include "SkPixelXorXfermode.h" | 112 #include "SkPixelXorXfermode.h" |
110 #include "SkPoint.h" | 113 #include "SkPoint.h" |
111 #include "SkPorterDuff.h" | 114 #include "SkPorterDuff.h" |
112 #include "SkPostConfig.h" | 115 #include "SkPostConfig.h" |
113 #include "SkPreConfig.h" | 116 #include "SkPreConfig.h" |
114 #include "SkRasterizer.h" | 117 #include "SkRasterizer.h" |
115 #include "SkReadBuffer.h" | 118 #include "SkReadBuffer.h" |
116 #include "SkReader32.h" | 119 #include "SkReader32.h" |
117 #include "SkRect.h" | 120 #include "SkRect.h" |
118 #include "SkRectShaderImageFilter.h" | 121 #include "SkRectShaderImageFilter.h" |
119 #include "SkRefCnt.h" | 122 #include "SkRefCnt.h" |
120 #include "SkRegion.h" | 123 #include "SkRegion.h" |
121 #include "SkRRect.h" | 124 #include "SkRRect.h" |
| 125 #include "SkRTreePicture.h" |
122 #include "SkScalar.h" | 126 #include "SkScalar.h" |
123 #include "SkShader.h" | 127 #include "SkShader.h" |
124 #include "SkSize.h" | 128 #include "SkSize.h" |
125 #include "SkStippleMaskFilter.h" | 129 #include "SkStippleMaskFilter.h" |
126 #include "SkStream.h" | 130 #include "SkStream.h" |
127 #include "SkString.h" | 131 #include "SkString.h" |
128 #include "SkStringUtils.h" | 132 #include "SkStringUtils.h" |
129 #include "SkStrokeRec.h" | 133 #include "SkStrokeRec.h" |
130 #include "SkSurface.h" | 134 #include "SkSurface.h" |
131 #include "SkTableColorFilter.h" | 135 #include "SkTableColorFilter.h" |
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152 #include "SkUtils.h" | 156 #include "SkUtils.h" |
153 #include "SkWeakRefCnt.h" | 157 #include "SkWeakRefCnt.h" |
154 #include "SkWriteBuffer.h" | 158 #include "SkWriteBuffer.h" |
155 #include "SkWriter32.h" | 159 #include "SkWriter32.h" |
156 #include "SkXfermode.h" | 160 #include "SkXfermode.h" |
157 #include "SkXfermodeImageFilter.h" | 161 #include "SkXfermodeImageFilter.h" |
158 | 162 |
159 void draw(SkCanvas* canvas) { | 163 void draw(SkCanvas* canvas) { |
160 {{.Code}} | 164 {{.Code}} |
161 } | 165 } |
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