Chromium Code Reviews| Index: chrome/browser/ui/views/payments/payment_sheet_state.h |
| diff --git a/chrome/browser/ui/views/payments/payment_sheet_state.h b/chrome/browser/ui/views/payments/payment_sheet_state.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..3910aeaef55b067896b1c4d98531fbbe10ea62a5 |
| --- /dev/null |
| +++ b/chrome/browser/ui/views/payments/payment_sheet_state.h |
| @@ -0,0 +1,48 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CHROME_BROWSER_UI_VIEWS_PAYMENTS_PAYMENT_SHEET_STATE_H_ |
| +#define CHROME_BROWSER_UI_VIEWS_PAYMENTS_PAYMENT_SHEET_STATE_H_ |
| + |
| +#include "base/macros.h" |
| +#include "chrome/browser/ui/views/payments/payment_dialog_state.h" |
| +#include "ui/views/controls/button/button.h" |
| + |
| +namespace views { |
| +class View; |
| +} |
| + |
| +namespace payments { |
| + |
| +// Encapsulates view creation and event handling for the Payment Sheet screen of |
| +// the desktop WebPayments UI. |
| +class PaymentSheetState : public PaymentDialogState, |
| + public views::ButtonListener { |
| + public: |
| + class Observer { |
|
sky
2016/12/08 03:58:17
Similar comment about moving to standalone file.
anthonyvd
2016/12/08 20:31:23
Done.
|
| + public: |
| + virtual void OnOrderSummaryClicked() {} |
| + }; |
| + |
| + PaymentSheetState(); |
| + ~PaymentSheetState() override; |
| + |
| + void AddObserver(Observer* observer); |
| + void RemoveObserver(Observer* observer); |
| + |
| + private: |
| + // PaymentDialogState: |
| + views::View* CreateView() override; |
| + |
| + // views::ButtonListener: |
| + void ButtonPressed(views::Button* sender, const ui::Event& event) override; |
| + |
| + base::ObserverList<Observer> observers_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PaymentSheetState); |
| +}; |
| + |
| +} // namespace payments |
| + |
| +#endif // CHROME_BROWSER_UI_VIEWS_PAYMENTS_PAYMENT_SHEET_STATE_H_ |