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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/child/font_warmup_win.h" | 5 #include "content/child/font_warmup_win.h" |
6 | 6 |
7 #include <dwrite.h> | 7 #include <dwrite.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 #include <map> | 9 #include <map> |
10 | 10 |
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143 return handle_entry->second; | 143 return handle_entry->second; |
144 } | 144 } |
145 } | 145 } |
146 return nullptr; | 146 return nullptr; |
147 } | 147 } |
148 | 148 |
149 scoped_refptr<FakeGdiObject> Create(uint32_t magic) { | 149 scoped_refptr<FakeGdiObject> Create(uint32_t magic) { |
150 base::AutoLock scoped_lock(objects_lock_); | 150 base::AutoLock scoped_lock(objects_lock_); |
151 curr_handle_++; | 151 curr_handle_++; |
152 // We don't support wrapping the fake handle value. | 152 // We don't support wrapping the fake handle value. |
153 void* handle = reinterpret_cast<void*>(curr_handle_.ValueOrDie()); | 153 void* handle = reinterpret_cast<void*>( |
| 154 static_cast<uintptr_t>(curr_handle_.ValueOrDie())); |
154 scoped_refptr<FakeGdiObject> object(new FakeGdiObject(magic, handle)); | 155 scoped_refptr<FakeGdiObject> object(new FakeGdiObject(magic, handle)); |
155 objects_[handle] = object; | 156 objects_[handle] = object; |
156 return object; | 157 return object; |
157 } | 158 } |
158 | 159 |
159 bool DeleteObject(void* obj, uint32_t magic) { | 160 bool DeleteObject(void* obj, uint32_t magic) { |
160 base::AutoLock scoped_lock(objects_lock_); | 161 base::AutoLock scoped_lock(objects_lock_); |
161 auto handle_entry = objects_.find(obj); | 162 auto handle_entry = objects_.find(obj); |
162 if (handle_entry != objects_.end() && | 163 if (handle_entry != objects_.end() && |
163 handle_entry->second->magic() == magic) { | 164 handle_entry->second->magic() == magic) { |
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426 | 427 |
427 void ResetEmulatedGdiHandlesForTesting() { | 428 void ResetEmulatedGdiHandlesForTesting() { |
428 g_fake_gdi_object_factory.Get().ResetObjectHandles(); | 429 g_fake_gdi_object_factory.Get().ResetObjectHandles(); |
429 } | 430 } |
430 | 431 |
431 void SetPreSandboxWarmupFontMgrForTesting(SkFontMgr* fontmgr) { | 432 void SetPreSandboxWarmupFontMgrForTesting(SkFontMgr* fontmgr) { |
432 g_warmup_fontmgr = fontmgr; | 433 g_warmup_fontmgr = fontmgr; |
433 } | 434 } |
434 | 435 |
435 } // namespace content | 436 } // namespace content |
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