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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/animation/element_animations.h" | 5 #include "cc/animation/element_animations.h" |
| 6 | 6 |
| 7 #include "cc/animation/animation_delegate.h" | 7 #include "cc/animation/animation_delegate.h" |
| 8 #include "cc/animation/animation_events.h" | 8 #include "cc/animation/animation_events.h" |
| 9 #include "cc/animation/animation_host.h" | 9 #include "cc/animation/animation_host.h" |
| 10 #include "cc/animation/animation_id_provider.h" | 10 #include "cc/animation/animation_id_provider.h" |
| (...skipping 3615 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 3626 EXPECT_FALSE(player_->IsPotentiallyAnimatingProperty( | 3626 EXPECT_FALSE(player_->IsPotentiallyAnimatingProperty( |
| 3627 TargetProperty::OPACITY, ElementListType::PENDING)); | 3627 TargetProperty::OPACITY, ElementListType::PENDING)); |
| 3628 EXPECT_FALSE(player_->IsPotentiallyAnimatingProperty( | 3628 EXPECT_FALSE(player_->IsPotentiallyAnimatingProperty( |
| 3629 TargetProperty::OPACITY, ElementListType::ACTIVE)); | 3629 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
| 3630 EXPECT_FALSE(player_->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3630 EXPECT_FALSE(player_->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, |
| 3631 ElementListType::PENDING)); | 3631 ElementListType::PENDING)); |
| 3632 EXPECT_FALSE(player_->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3632 EXPECT_FALSE(player_->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, |
| 3633 ElementListType::ACTIVE)); | 3633 ElementListType::ACTIVE)); |
| 3634 } | 3634 } |
| 3635 | 3635 |
| 3636 TEST_F(ElementAnimationsTest, UnregisterElementBeforePushProperties) { | |
| 3637 CreateTestLayer(false, false); | |
| 3638 AttachTimelinePlayerLayer(); | |
| 3639 EXPECT_EQ(0u, host_->active_element_animations_for_testing().size()); | |
| 3640 | |
| 3641 player_->AddAnimation(CreateAnimation( | |
| 3642 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)), | |
| 3643 2, TargetProperty::OPACITY)); | |
| 3644 EXPECT_EQ(1u, host_->active_element_animations_for_testing().size()); | |
| 3645 | |
| 3646 host_->UnregisterElement(element_id_, ElementListType::ACTIVE); | |
|
loyso (OOO)
2016/11/28 00:05:53
Please, introduce
void AnimationTimelinesTest::Des
junchao.han
2016/11/28 04:09:03
Done.
| |
| 3647 EXPECT_EQ(0u, host_->active_element_animations_for_testing().size()); | |
| 3648 | |
| 3649 PushProperties(); | |
| 3650 EXPECT_EQ(0u, host_->active_element_animations_for_testing().size()); | |
| 3651 EXPECT_EQ(1u, host_impl_->active_element_animations_for_testing().size()); | |
|
loyso (OOO)
2016/11/27 23:38:53
This should be 0 since we don't have any impl-side
junchao.han
2016/11/28 04:09:03
Done.
| |
| 3652 | |
| 3653 host_impl_->AnimateLayers(kInitialTickTime); | |
| 3654 EXPECT_EQ(0u, host_impl_->active_element_animations_for_testing().size()); | |
| 3655 } | |
| 3656 | |
| 3636 } // namespace | 3657 } // namespace |
| 3637 } // namespace cc | 3658 } // namespace cc |
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