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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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31 typedef SkSurface_Base INHERITED; | 31 typedef SkSurface_Base INHERITED; |
32 }; | 32 }; |
33 | 33 |
34 SK_DEFINE_INST_COUNT(SkSurface_Gpu) | 34 SK_DEFINE_INST_COUNT(SkSurface_Gpu) |
35 | 35 |
36 /////////////////////////////////////////////////////////////////////////////// | 36 /////////////////////////////////////////////////////////////////////////////// |
37 | 37 |
38 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, const SkImage::Info& info, | 38 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, const SkImage::Info& info, |
39 int sampleCount) | 39 int sampleCount) |
40 : INHERITED(info.fWidth, info.fHeight) { | 40 : INHERITED(info.fWidth, info.fHeight) { |
41 bool isOpaque; | 41 SkBitmap::Config config = SkImageInfoToBitmapConfig(info); |
42 SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque); | |
43 | 42 |
44 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, config, info.fWidth, info.fHeight, s ampleCount)); | 43 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, config, info.fWidth, info.fHeight, s ampleCount)); |
45 | 44 |
46 if (!isOpaque) { | 45 if (!SkAlphaTypeIsOpaque(info.fAlphaType)) { |
47 fDevice->clear(0x0); | 46 fDevice->clear(0x0); |
scroggo
2013/10/18 21:52:41
Not needed for this CL, obviously, but is this a c
reed1
2013/10/21 12:24:25
The clear() turns into a GPU command, and does not
bsalomon
2013/10/21 13:18:04
Not that I know of. On some OSes newly created tex
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48 } | 47 } |
49 } | 48 } |
50 | 49 |
51 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, GrRenderTarget* renderTarget) | 50 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, GrRenderTarget* renderTarget) |
52 : INHERITED(renderTarget->width(), renderTarget->height()) { | 51 : INHERITED(renderTarget->width(), renderTarget->height()) { |
53 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, renderTarget)); | 52 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, renderTarget)); |
54 | 53 |
55 if (kRGB_565_GrPixelConfig != renderTarget->config()) { | 54 if (kRGB_565_GrPixelConfig != renderTarget->config()) { |
56 fDevice->clear(0x0); | 55 fDevice->clear(0x0); |
57 } | 56 } |
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112 } | 111 } |
113 | 112 |
114 return SkNEW_ARGS(SkSurface_Gpu, (ctx, target)); | 113 return SkNEW_ARGS(SkSurface_Gpu, (ctx, target)); |
115 } | 114 } |
116 | 115 |
117 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImage::Info& info, int sampleCount) { | 116 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImage::Info& info, int sampleCount) { |
118 if (NULL == ctx) { | 117 if (NULL == ctx) { |
119 return NULL; | 118 return NULL; |
120 } | 119 } |
121 | 120 |
122 bool isOpaque; | 121 SkBitmap::Config config = SkImageInfoToBitmapConfig(info); |
123 SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque); | |
124 | 122 |
125 GrTextureDesc desc; | 123 GrTextureDesc desc; |
126 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla gBit; | 124 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla gBit; |
127 desc.fWidth = info.fWidth; | 125 desc.fWidth = info.fWidth; |
128 desc.fHeight = info.fHeight; | 126 desc.fHeight = info.fHeight; |
129 desc.fConfig = SkBitmapConfig2GrPixelConfig(config); | 127 desc.fConfig = SkBitmapConfig2GrPixelConfig(config); |
130 desc.fSampleCnt = sampleCount; | 128 desc.fSampleCnt = sampleCount; |
131 | 129 |
132 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); | 130 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); |
133 if (NULL == tex) { | 131 if (NULL == tex) { |
134 return NULL; | 132 return NULL; |
135 } | 133 } |
136 | 134 |
137 return SkNEW_ARGS(SkSurface_Gpu, (ctx, tex->asRenderTarget())); | 135 return SkNEW_ARGS(SkSurface_Gpu, (ctx, tex->asRenderTarget())); |
138 } | 136 } |
137 | |
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