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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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131 // a 8888 is opaque based on the config. | 131 // a 8888 is opaque based on the config. |
132 *isOpaque = false; | 132 *isOpaque = false; |
133 return SkBitmap::kARGB_8888_Config; | 133 return SkBitmap::kARGB_8888_Config; |
134 default: | 134 default: |
135 *isOpaque = false; | 135 *isOpaque = false; |
136 return SkBitmap::kNo_Config; | 136 return SkBitmap::kNo_Config; |
137 } | 137 } |
138 } | 138 } |
139 | 139 |
140 static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) { | 140 static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) { |
141 GrPixelConfig config = renderTarget->config(); | 141 bool isOpaque; |
142 SkBitmap::Config config = grConfig2skConfig(renderTarget->config(), &isOpaqu e); | |
142 | 143 |
143 bool isOpaque; | |
144 SkBitmap bitmap; | 144 SkBitmap bitmap; |
145 bitmap.setConfig(grConfig2skConfig(config, &isOpaque), | 145 bitmap.setConfig(config, renderTarget->width(), renderTarget->height(), 0, |
146 renderTarget->width(), renderTarget->height()); | 146 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); |
scroggo
2013/10/18 20:04:34
This seems to not be very future proof once we act
reed1
2013/10/18 21:37:35
Render targets don't support unpremul
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147 bitmap.setIsOpaque(isOpaque); | |
148 return bitmap; | 147 return bitmap; |
149 } | 148 } |
150 | 149 |
151 SkGpuDevice* SkGpuDevice::Create(GrSurface* surface) { | 150 SkGpuDevice* SkGpuDevice::Create(GrSurface* surface) { |
152 SkASSERT(NULL != surface); | 151 SkASSERT(NULL != surface); |
153 if (NULL == surface->asRenderTarget() || NULL == surface->getContext()) { | 152 if (NULL == surface->asRenderTarget() || NULL == surface->getContext()) { |
154 return NULL; | 153 return NULL; |
155 } | 154 } |
156 if (surface->asTexture()) { | 155 if (surface->asTexture()) { |
157 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asTextur e())); | 156 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asTextur e())); |
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1851 GrTexture* texture, | 1850 GrTexture* texture, |
1852 bool needClear) | 1851 bool needClear) |
1853 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1852 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1854 | 1853 |
1855 SkASSERT(texture && texture->asRenderTarget()); | 1854 SkASSERT(texture && texture->asRenderTarget()); |
1856 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture | 1855 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture |
1857 // cache. We pass true for the third argument so that it will get unlocked. | 1856 // cache. We pass true for the third argument so that it will get unlocked. |
1858 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1857 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1859 fNeedClear = needClear; | 1858 fNeedClear = needClear; |
1860 } | 1859 } |
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