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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/counters.h" | 5 #include "src/counters.h" |
| 6 | 6 |
| 7 #include <iomanip> | 7 #include <iomanip> |
| 8 | 8 |
| 9 #include "src/base/platform/platform.h" | 9 #include "src/base/platform/platform.h" |
| 10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
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| 306 #undef CALL_BUILTIN_COUNTER | 306 #undef CALL_BUILTIN_COUNTER |
| 307 #define CALL_BUILTIN_COUNTER(name) &RuntimeCallStats::Handler_##name, | 307 #define CALL_BUILTIN_COUNTER(name) &RuntimeCallStats::Handler_##name, |
| 308 FOR_EACH_HANDLER_COUNTER(CALL_BUILTIN_COUNTER) | 308 FOR_EACH_HANDLER_COUNTER(CALL_BUILTIN_COUNTER) |
| 309 #undef CALL_BUILTIN_COUNTER | 309 #undef CALL_BUILTIN_COUNTER |
| 310 }; | 310 }; |
| 311 | 311 |
| 312 // static | 312 // static |
| 313 void RuntimeCallStats::Enter(RuntimeCallStats* stats, RuntimeCallTimer* timer, | 313 void RuntimeCallStats::Enter(RuntimeCallStats* stats, RuntimeCallTimer* timer, |
| 314 CounterId counter_id) { | 314 CounterId counter_id) { |
| 315 RuntimeCallCounter* counter = &(stats->*counter_id); | 315 RuntimeCallCounter* counter = &(stats->*counter_id); |
| 316 DCHECK(counter->name != NULL); | 316 DCHECK(counter->name != nullptr); |
| 317 timer->Start(counter, stats->current_timer_.Value()); | 317 timer->Start(counter, stats->current_timer_.Value()); |
| 318 stats->current_timer_.SetValue(timer); | 318 stats->current_timer_.SetValue(timer); |
| 319 } | 319 } |
| 320 | 320 |
| 321 // static | 321 // static |
| 322 void RuntimeCallStats::Leave(RuntimeCallStats* stats, RuntimeCallTimer* timer) { | 322 void RuntimeCallStats::Leave(RuntimeCallStats* stats, RuntimeCallTimer* timer) { |
| 323 if (stats->current_timer_.Value() == timer) { | 323 if (stats->current_timer_.Value() == timer) { |
| 324 stats->current_timer_.SetValue(timer->Stop()); | 324 stats->current_timer_.SetValue(timer->Stop()); |
| 325 } else { | 325 } else { |
| 326 // Must be a Threading cctest. Walk the chain of Timers to find the | 326 // Must be a Threading cctest. Walk the chain of Timers to find the |
| 327 // buried one that's leaving. We don't care about keeping nested timings | 327 // buried one that's leaving. We don't care about keeping nested timings |
| 328 // accurate, just avoid crashing by keeping the chain intact. | 328 // accurate, just avoid crashing by keeping the chain intact. |
| 329 RuntimeCallTimer* next = stats->current_timer_.Value(); | 329 RuntimeCallTimer* next = stats->current_timer_.Value(); |
| 330 while (next->parent() != timer) next = next->parent(); | 330 while (next && next->parent() != timer) next = next->parent(); |
| 331 if (next == nullptr) return; |
| 331 next->parent_.SetValue(timer->Stop()); | 332 next->parent_.SetValue(timer->Stop()); |
| 332 } | 333 } |
| 333 } | 334 } |
| 334 | 335 |
| 335 void RuntimeCallStats::Add(RuntimeCallStats* other) { | 336 void RuntimeCallStats::Add(RuntimeCallStats* other) { |
| 336 for (const RuntimeCallStats::CounterId counter_id : | 337 for (const RuntimeCallStats::CounterId counter_id : |
| 337 RuntimeCallStats::counters) { | 338 RuntimeCallStats::counters) { |
| 338 RuntimeCallCounter* counter = &(this->*counter_id); | 339 RuntimeCallCounter* counter = &(this->*counter_id); |
| 339 RuntimeCallCounter* other_counter = &(other->*counter_id); | 340 RuntimeCallCounter* other_counter = &(other->*counter_id); |
| 340 counter->Add(other_counter); | 341 counter->Add(other_counter); |
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| 388 RuntimeCallStats::counters) { | 389 RuntimeCallStats::counters) { |
| 389 RuntimeCallCounter* counter = &(this->*counter_id); | 390 RuntimeCallCounter* counter = &(this->*counter_id); |
| 390 if (counter->count > 0) counter->Dump(value); | 391 if (counter->count > 0) counter->Dump(value); |
| 391 } | 392 } |
| 392 | 393 |
| 393 in_use_ = false; | 394 in_use_ = false; |
| 394 } | 395 } |
| 395 | 396 |
| 396 } // namespace internal | 397 } // namespace internal |
| 397 } // namespace v8 | 398 } // namespace v8 |
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