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Side by Side Diff: media/gpu/ipc/service/media_gpu_channel_manager.h

Issue 2526953003: Add MediaGpuChannelManager::LookupChannel(). (Closed)
Patch Set: Implement MockGpuVideoAcceleratorFactories::GetCommandBufferRouteId(). Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ 5 #ifndef MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_
6 #define MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ 6 #define MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <unordered_map> 11 #include <unordered_map>
12 12
13 #include "base/macros.h" 13 #include "base/macros.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/unguessable_token.h"
15 #include "ipc/ipc_listener.h" 16 #include "ipc/ipc_listener.h"
16 #include "ipc/ipc_sender.h" 17 #include "ipc/ipc_sender.h"
17 #include "media/video/video_decode_accelerator.h" 18 #include "media/video/video_decode_accelerator.h"
18 19
19 namespace gpu { 20 namespace gpu {
21 class GpuChannel;
20 class GpuChannelManager; 22 class GpuChannelManager;
21 } 23 }
22 24
23 namespace media { 25 namespace media {
24 26
25 class MediaGpuChannel; 27 class MediaGpuChannel;
26 28
27 class MediaGpuChannelManager 29 class MediaGpuChannelManager
28 : public base::SupportsWeakPtr<MediaGpuChannelManager> { 30 : public base::SupportsWeakPtr<MediaGpuChannelManager> {
29 public: 31 public:
30 explicit MediaGpuChannelManager(gpu::GpuChannelManager* channel_manager); 32 explicit MediaGpuChannelManager(gpu::GpuChannelManager* channel_manager);
31 ~MediaGpuChannelManager(); 33 ~MediaGpuChannelManager();
32 34
33 void AddChannel(int32_t client_id); 35 void AddChannel(int32_t client_id);
34 void RemoveChannel(int32_t client_id); 36 void RemoveChannel(int32_t client_id);
35 void DestroyAllChannels(); 37 void DestroyAllChannels();
36 38
39 // TODO(sandersd): Should we expose the MediaGpuChannel instead?
40 gpu::GpuChannel* LookupChannel(const base::UnguessableToken& channel_token);
41
37 private: 42 private:
38 gpu::GpuChannelManager* const channel_manager_; 43 gpu::GpuChannelManager* const channel_manager_;
39 std::unordered_map<int32_t, std::unique_ptr<MediaGpuChannel>> 44 std::unordered_map<int32_t, std::unique_ptr<MediaGpuChannel>>
40 media_gpu_channels_; 45 media_gpu_channels_;
46 std::map<base::UnguessableToken, int32_t> token_to_channel_;
47 std::map<int32_t, base::UnguessableToken> channel_to_token_;
41 DISALLOW_COPY_AND_ASSIGN(MediaGpuChannelManager); 48 DISALLOW_COPY_AND_ASSIGN(MediaGpuChannelManager);
42 }; 49 };
43 50
44 } // namespace media 51 } // namespace media
45 52
46 #endif // MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ 53 #endif // MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_
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