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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ | 5 #ifndef MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ |
6 #define MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ | 6 #define MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 #include <unordered_map> | 11 #include <unordered_map> |
12 | 12 |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
| 15 #include "base/unguessable_token.h" |
15 #include "ipc/ipc_listener.h" | 16 #include "ipc/ipc_listener.h" |
16 #include "ipc/ipc_sender.h" | 17 #include "ipc/ipc_sender.h" |
17 #include "media/video/video_decode_accelerator.h" | 18 #include "media/video/video_decode_accelerator.h" |
18 | 19 |
19 namespace gpu { | 20 namespace gpu { |
| 21 class GpuChannel; |
20 class GpuChannelManager; | 22 class GpuChannelManager; |
21 } | 23 } |
22 | 24 |
23 namespace media { | 25 namespace media { |
24 | 26 |
25 class MediaGpuChannel; | 27 class MediaGpuChannel; |
26 | 28 |
27 class MediaGpuChannelManager | 29 class MediaGpuChannelManager |
28 : public base::SupportsWeakPtr<MediaGpuChannelManager> { | 30 : public base::SupportsWeakPtr<MediaGpuChannelManager> { |
29 public: | 31 public: |
30 explicit MediaGpuChannelManager(gpu::GpuChannelManager* channel_manager); | 32 explicit MediaGpuChannelManager(gpu::GpuChannelManager* channel_manager); |
31 ~MediaGpuChannelManager(); | 33 ~MediaGpuChannelManager(); |
32 | 34 |
33 void AddChannel(int32_t client_id); | 35 void AddChannel(int32_t client_id); |
34 void RemoveChannel(int32_t client_id); | 36 void RemoveChannel(int32_t client_id); |
35 void DestroyAllChannels(); | 37 void DestroyAllChannels(); |
36 | 38 |
| 39 // TODO(sandersd): Should we expose the MediaGpuChannel instead? |
| 40 gpu::GpuChannel* LookupChannel(const base::UnguessableToken& channel_token); |
| 41 |
37 private: | 42 private: |
38 gpu::GpuChannelManager* const channel_manager_; | 43 gpu::GpuChannelManager* const channel_manager_; |
39 std::unordered_map<int32_t, std::unique_ptr<MediaGpuChannel>> | 44 std::unordered_map<int32_t, std::unique_ptr<MediaGpuChannel>> |
40 media_gpu_channels_; | 45 media_gpu_channels_; |
| 46 std::map<base::UnguessableToken, int32_t> token_to_channel_; |
| 47 std::map<int32_t, base::UnguessableToken> channel_to_token_; |
41 DISALLOW_COPY_AND_ASSIGN(MediaGpuChannelManager); | 48 DISALLOW_COPY_AND_ASSIGN(MediaGpuChannelManager); |
42 }; | 49 }; |
43 | 50 |
44 } // namespace media | 51 } // namespace media |
45 | 52 |
46 #endif // MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ | 53 #endif // MEDIA_GPU_IPC_SERVICE_MEDIA_GPU_CHANNEL_MANAGER_H_ |
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