Index: components/display_compositor/buffer_queue.cc |
diff --git a/components/display_compositor/buffer_queue.cc b/components/display_compositor/buffer_queue.cc |
index fafdb406b4feee839d0736a838647d135aa1101e..a827812a7796c5a4ee545b129d7d68b9e694cd84 100644 |
--- a/components/display_compositor/buffer_queue.cc |
+++ b/components/display_compositor/buffer_queue.cc |
@@ -218,7 +218,7 @@ std::unique_ptr<BufferQueue::AllocatedSurface> BufferQueue::GetNextSurface() { |
// We don't want to allow anything more than triple buffering. |
DCHECK_LT(allocated_count_, 4U); |
std::unique_ptr<gfx::GpuMemoryBuffer> buffer( |
- gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( |
+ gpu_memory_buffer_manager_->CreateGpuMemoryBuffer( |
size_, format_, gfx::BufferUsage::SCANOUT, surface_handle_)); |
if (!buffer.get()) { |
gl_->DeleteTextures(1, &texture); |