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Side by Side Diff: media/video/gpu_memory_buffer_video_frame_pool_unittest.cc

Issue 2526683002: gpu: Rename AllocateGpuMemoryBuffer to CreateGpuMemoryBuffer. (Closed)
Patch Set: . Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdint.h> 5 #include <stdint.h>
6 #include <memory> 6 #include <memory>
7 7
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/test/test_simple_task_runner.h" 9 #include "base/test/test_simple_task_runner.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
(...skipping 246 matching lines...) Expand 10 before | Expand all | Expand 10 after
257 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame)); 257 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame));
258 258
259 RunUntilIdle(); 259 RunUntilIdle();
260 260
261 EXPECT_NE(software_frame.get(), frame.get()); 261 EXPECT_NE(software_frame.get(), frame.get());
262 EXPECT_EQ(2u, gles2_->gen_textures); 262 EXPECT_EQ(2u, gles2_->gen_textures);
263 EXPECT_TRUE(frame->metadata()->IsTrue( 263 EXPECT_TRUE(frame->metadata()->IsTrue(
264 media::VideoFrameMetadata::READ_LOCK_FENCES_ENABLED)); 264 media::VideoFrameMetadata::READ_LOCK_FENCES_ENABLED));
265 } 265 }
266 266
267 // AllocateGpuMemoryBuffer can return null (e.g: when the GPU process is down). 267 // CreateGpuMemoryBuffer can return null (e.g: when the GPU process is down).
268 // This test checks that in that case we don't crash and still create the 268 // This test checks that in that case we don't crash and still create the
269 // textures. 269 // textures.
270 TEST_F(GpuMemoryBufferVideoFramePoolTest, AllocateGpuMemoryBufferFail) { 270 TEST_F(GpuMemoryBufferVideoFramePoolTest, CreateGpuMemoryBufferFail) {
271 scoped_refptr<VideoFrame> software_frame = CreateTestYUVVideoFrame(10); 271 scoped_refptr<VideoFrame> software_frame = CreateTestYUVVideoFrame(10);
272 scoped_refptr<VideoFrame> frame; 272 scoped_refptr<VideoFrame> frame;
273 mock_gpu_factories_->SetFailToAllocateGpuMemoryBufferForTesting(true); 273 mock_gpu_factories_->SetFailToAllocateGpuMemoryBufferForTesting(true);
274 gpu_memory_buffer_pool_->MaybeCreateHardwareFrame( 274 gpu_memory_buffer_pool_->MaybeCreateHardwareFrame(
275 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame)); 275 software_frame, base::Bind(MaybeCreateHardwareFrameCallback, &frame));
276 276
277 RunUntilIdle(); 277 RunUntilIdle();
278 278
279 EXPECT_NE(software_frame.get(), frame.get()); 279 EXPECT_NE(software_frame.get(), frame.get());
280 EXPECT_EQ(3u, gles2_->gen_textures); 280 EXPECT_EQ(3u, gles2_->gen_textures);
281 } 281 }
282 282
283 } // namespace media 283 } // namespace media
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