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Unified Diff: base/trace_event/malloc_dump_provider.cc

Issue 2526343002: WinHeap test (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: base/trace_event/malloc_dump_provider.cc
diff --git a/base/trace_event/malloc_dump_provider.cc b/base/trace_event/malloc_dump_provider.cc
index 7d0cb579315d4884e00327fa5175b01c5a3824bd..305def6c367924ddb78e95ade5c7b04e02a13b1b 100644
--- a/base/trace_event/malloc_dump_provider.cc
+++ b/base/trace_event/malloc_dump_provider.cc
@@ -25,6 +25,8 @@
#endif
#if defined(OS_WIN)
#include <windows.h>
+// See https://msdn.microsoft.com/en-us/library/windows/desktop/aa366703
+#define HEAP_LFH 2
#endif
namespace base {
@@ -103,18 +105,99 @@ struct WinHeapInfo {
size_t block_count;
};
-bool GetHeapInformation(WinHeapInfo* heap_info,
- const std::set<void*>& block_to_skip) {
+bool TryHeapLock(HANDLE heap) {
+ HANDLE main_heap = ::GetProcessHeap();
+ LOG(ERROR) << "Trying to lock the heap...";
+
+ // NOTE: crbug.com/665516
+ // We should never try to lock a heap created with HEAP_NO_SERIALIZE flag,
+ // since behaviour of HeapLock is undefined and confirmed to be crashy.
+ // Unfortunately, WinAPI lacks a function to tell the flags heap has been
+ // created with, so we don't account any potentially unsafe heap.
+ ULONG heap_info;
+ if (!::HeapQueryInformation(heap, HeapCompatibilityInformation,
+ &heap_info, sizeof(heap_info), nullptr)) {
+ LOG(ERROR) << "Unable to get heap info.";
+ return false;
+ }
+ // Low-fragmentation heaps are used by default since Windows Vista and
+ // incompatible with HEAP_NO_SERIALIZE flag, hence there is an indicator.
+ // However, main heap is always accountable even if not LFH because
+ // Windows Runtime could spawn some utility threads implicitly.
+ if (heap_info != HEAP_LFH && heap != main_heap) {
+ LOG(ERROR) << "Non-LFH heap skipped.";
+ return false;
+ }
+
// NOTE: crbug.com/464430
// As a part of the Client/Server Runtine Subsystem (CSRSS) lockdown in the
- // referenced bug, it will invalidate the heap used by CSRSS. The author has
- // not found a way to clean up an invalid heap handle, so it will be left in
- // the process's heap list. Therefore we need to support when there is this
- // invalid heap handle in the heap list.
- // HeapLock implicitly checks certain aspects of the HEAP structure, such as
- // the signature. If this passes, we assume that this heap is valid and is
- // not the one owned by CSRSS.
- if (!::HeapLock(heap_info->heap_id)) {
+ // referenced bug, it will invalidate the heap used by CSRSS.
+ // HeapLock implicitly checks certain aspects of heap structure.
+ // If this passes, we assume that this heap is valid and is not the heap
+ // owned by CSRSS nor some another corrupted heap.
+ if (!::HeapLock(heap)) {
+ LOG(ERROR) << "Unable to lock the heap.";
+ CHECK(heap != main_heap) << "Main WinHeap is not accessible.";
+ return false;
+ } else {
+ return true;
+ }
+}
+
+void TestWinHeapOps() {
+ HANDLE temp_heap;
+ ULONG heap_info;
+ LOG(ERROR) << "=== Testing WinHeap operations ===";
+
+ temp_heap = ::HeapCreate(0, 102400, 10240000);
+ ::HeapDestroy(temp_heap);
+ LOG(ERROR) << "Test 1: Heap created and destroyed (OK)";
+ if (!::HeapQueryInformation(temp_heap, HeapCompatibilityInformation,
+ &heap_info, sizeof(heap_info), nullptr)) {
+ LOG(ERROR) << "Test 1: HeapQueryInformation failed on destroyed heap (OK)";
+ }
+ if (!::HeapLock(temp_heap)) {
+ LOG(ERROR) << "Test 1: HeapLock failed on destroyed heap (OK)";
+ }
+
+ // NOTE: Surprise! It crashes.
+ std::unique_ptr<HANDLE[]> all_heaps(new HANDLE[100]);
+ int num_of_heaps = ::GetProcessHeaps(100, all_heaps.get());
+ LOG(ERROR) << "Test 1: GetProcessHeaps succeeded (OK)";
+ for (int i = 0; i < num_of_heaps; i++) {
+ if (temp_heap == all_heaps[i]) {
+ LOG(ERROR) << "Test 1: Destroyed heap found among process heaps (OK)";
+ }
+ }
+
+ // NOTE: This test crashes too.
+ // So, let's trust MSDN that LFH and HEAP_NO_SERIALIZE can't be enabled
+ // together.
+ //
+ // temp_heap = ::HeapCreate(HEAP_NO_SERIALIZE, 102400, 10240000);
+ // heap_info = HEAP_LFH;
+ // if (!::HeapSetInformation(temp_heap, HeapCompatibilityInformation,
+ // &heap_info, sizeof(heap_info))) {
+ // LOG(ERROR) << "Test 2: Unable to set LFH mode for non-serialized heap (OK)";
+ // }
+
+ // NOTE: This test crashes as well.
+ //
+ // if (!::HeapQueryInformation((HANDLE) 0xDEADBEEF, HeapCompatibilityInformation,
+ // &heap_info, sizeof(heap_info), nullptr)) {
+ // LOG(ERROR) << "Test 3: HeapQueryInformation is okay with wrong handle (OK)";
+ // }
+ // if (!::HeapLock((HANDLE) 0xDEADBEEF)) {
+ // LOG(ERROR) << "Test 3: HeapLock is okay with wrong handle (OK)";
+ // }
+
+ LOG(ERROR) << "=== [END] Testing WinHeap operations [END] ===";
+}
+
+bool GetWinHeapInformation(WinHeapInfo* heap_info,
+ const std::set<void*>& block_to_skip) {
+ // Some heaps aren't accountable, see TryHeapLock for details.
+ if (!TryHeapLock(heap_info->heap_id)) {
return false;
}
PROCESS_HEAP_ENTRY heap_entry;
@@ -141,9 +224,6 @@ void WinHeapMemoryDumpImpl(WinHeapInfo* all_heap_info) {
// available heaps, but there's no guarantee that that snapshot remains
// valid. If a heap disappears between GetProcessHeaps() and HeapWalk()
// then chaos should be assumed. This flakyness is acceptable for tracing.
-// - The MSDN page for HeapLock says: "If the HeapLock function is called on
-// a heap created with the HEAP_NO_SERIALIZATION flag, the results are
-// undefined."
// - Note that multiple heaps occur on Windows primarily because system and
// 3rd party DLLs will each create their own private heap. It's possible to
// retrieve the heap the CRT allocates from and report specifically on that
@@ -154,6 +234,10 @@ void WinHeapMemoryDumpImpl(WinHeapInfo* all_heap_info) {
return;
#endif
+ TestWinHeapOps();
+
+ LOG(ERROR) << "=== Dumping WinHeaps ===";
+
// Retrieves the number of heaps in the current process.
DWORD number_of_heaps = ::GetProcessHeaps(0, NULL);
@@ -171,23 +255,27 @@ void WinHeapMemoryDumpImpl(WinHeapInfo* all_heap_info) {
std::set<void*> block_to_skip;
block_to_skip.insert(all_heaps.get());
+ HANDLE main_heap = ::GetProcessHeap();
+ size_t committed_size_main = 0;
// Retrieves some metrics about each heap.
- size_t heap_info_errors = 0;
for (size_t i = 0; i < number_of_heaps; ++i) {
WinHeapInfo heap_info = {0};
heap_info.heap_id = all_heaps[i];
- if (GetHeapInformation(&heap_info, block_to_skip)) {
+ if (GetWinHeapInformation(&heap_info, block_to_skip)) {
all_heap_info->allocated_size += heap_info.allocated_size;
all_heap_info->committed_size += heap_info.committed_size;
all_heap_info->uncommitted_size += heap_info.uncommitted_size;
all_heap_info->block_count += heap_info.block_count;
- } else {
- ++heap_info_errors;
- // See notes in GetHeapInformation() but we only expect 1 heap to not be
- // able to be read.
- CHECK_EQ(1u, heap_info_errors);
+ if (heap_info.heap_id == main_heap) {
+ committed_size_main = heap_info.committed_size;
+ }
}
}
+
+ LOG(ERROR) << "Allocated in secondary heaps: "
+ << std::to_string(all_heap_info->committed_size -
+ committed_size_main)
+ << " bytes.";
}
#endif // defined(OS_WIN)
} // namespace
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