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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ | 5 #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
| 6 #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ | 6 #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "cc/ipc/display_compositor.mojom.h" | 11 #include "cc/ipc/display_compositor.mojom.h" |
| 12 #include "cc/surfaces/frame_sink_id.h" | 12 #include "cc/surfaces/frame_sink_id.h" |
| 13 #include "cc/surfaces/local_frame_id.h" | 13 #include "cc/surfaces/local_frame_id.h" |
| 14 #include "cc/surfaces/surface_id.h" | 14 #include "cc/surfaces/surface_id.h" |
| 15 #include "cc/surfaces/surface_manager.h" | 15 #include "cc/surfaces/surface_manager.h" |
| 16 #include "cc/surfaces/surface_observer.h" | 16 #include "cc/surfaces/surface_observer.h" |
| 17 #include "gpu/ipc/common/surface_handle.h" | 17 #include "gpu/ipc/common/surface_handle.h" |
| 18 #include "gpu/ipc/in_process_command_buffer.h" | 18 #include "gpu/ipc/in_process_command_buffer.h" |
| 19 #include "ipc/ipc_channel_handle.h" | 19 #include "ipc/ipc_channel_handle.h" |
| 20 #include "mojo/public/cpp/bindings/binding.h" |
| 20 #include "services/ui/surfaces/mus_gpu_memory_buffer_manager.h" | 21 #include "services/ui/surfaces/mus_gpu_memory_buffer_manager.h" |
| 21 | 22 |
| 22 namespace gpu { | 23 namespace gpu { |
| 23 class ImageFactory; | 24 class ImageFactory; |
| 24 } | 25 } |
| 25 | 26 |
| 26 namespace cc { | 27 namespace cc { |
| 27 class SurfaceHittest; | 28 class SurfaceHittest; |
| 28 class SurfaceManager; | 29 class SurfaceManager; |
| 29 } // namespace cc | 30 } // namespace cc |
| 30 | 31 |
| 31 namespace ui { | 32 namespace ui { |
| 32 | 33 |
| 33 class DisplayCompositorClient; | 34 class DisplayCompositorClient; |
| 34 class GpuCompositorFrameSink; | 35 class GpuCompositorFrameSink; |
| 35 class MusGpuMemoryBufferManager; | 36 class MusGpuMemoryBufferManager; |
| 36 | 37 |
| 37 // The DisplayCompositor object is an object global to the Window Server app | 38 // The DisplayCompositor object is an object global to the Window Server app |
| 38 // that holds the SurfaceServer and allocates new Surfaces namespaces. | 39 // that holds the SurfaceServer and allocates new Surfaces namespaces. |
| 39 // This object lives on the main thread of the Window Server. | 40 // This object lives on the main thread of the Window Server. |
| 40 // TODO(rjkroege, fsamuel): This object will need to change to support multiple | 41 // TODO(rjkroege, fsamuel): This object will need to change to support multiple |
| 41 // displays. | 42 // displays. |
| 42 class DisplayCompositor : public cc::SurfaceObserver, | 43 class DisplayCompositor : public cc::SurfaceObserver, |
| 43 public cc::mojom::DisplayCompositor { | 44 public cc::mojom::DisplayCompositor { |
| 44 public: | 45 public: |
| 45 DisplayCompositor( | 46 DisplayCompositor( |
| 46 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, | 47 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, |
| 47 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager, | 48 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager, |
| 48 gpu::ImageFactory* image_factory, | 49 gpu::ImageFactory* image_factory, |
| 50 cc::mojom::DisplayCompositorRequest request, |
| 49 cc::mojom::DisplayCompositorClientPtr client); | 51 cc::mojom::DisplayCompositorClientPtr client); |
| 50 ~DisplayCompositor() override; | 52 ~DisplayCompositor() override; |
| 51 | 53 |
| 52 // cc::mojom::DisplayCompositor implementation: | 54 // cc::mojom::DisplayCompositor implementation: |
| 53 void CreateCompositorFrameSink( | 55 void CreateCompositorFrameSink( |
| 54 const cc::FrameSinkId& frame_sink_id, | 56 const cc::FrameSinkId& frame_sink_id, |
| 55 gpu::SurfaceHandle surface_handle, | 57 gpu::SurfaceHandle surface_handle, |
| 56 cc::mojom::MojoCompositorFrameSinkRequest request, | 58 cc::mojom::MojoCompositorFrameSinkRequest request, |
| 57 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, | 59 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, |
| 58 cc::mojom::MojoCompositorFrameSinkClientPtr client) override; | 60 cc::mojom::MojoCompositorFrameSinkClientPtr client) override; |
| (...skipping 22 matching lines...) Expand all Loading... |
| 81 void OnSurfaceCreated(const cc::SurfaceId& surface_id, | 83 void OnSurfaceCreated(const cc::SurfaceId& surface_id, |
| 82 const gfx::Size& frame_size, | 84 const gfx::Size& frame_size, |
| 83 float device_scale_factor) override; | 85 float device_scale_factor) override; |
| 84 void OnSurfaceDamaged(const cc::SurfaceId& surface_id, | 86 void OnSurfaceDamaged(const cc::SurfaceId& surface_id, |
| 85 bool* changed) override; | 87 bool* changed) override; |
| 86 | 88 |
| 87 // SurfaceManager should be the first object constructed and the last object | 89 // SurfaceManager should be the first object constructed and the last object |
| 88 // destroyed in order to ensure that all other objects that depend on it have | 90 // destroyed in order to ensure that all other objects that depend on it have |
| 89 // access to a valid pointer for the entirety of their liftimes. | 91 // access to a valid pointer for the entirety of their liftimes. |
| 90 cc::SurfaceManager manager_; | 92 cc::SurfaceManager manager_; |
| 93 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service_; |
| 91 std::unordered_map<cc::FrameSinkId, | 94 std::unordered_map<cc::FrameSinkId, |
| 92 std::unique_ptr<GpuCompositorFrameSink>, | 95 std::unique_ptr<GpuCompositorFrameSink>, |
| 93 cc::FrameSinkIdHash> | 96 cc::FrameSinkIdHash> |
| 94 compositor_frame_sinks_; | 97 compositor_frame_sinks_; |
| 95 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service_; | |
| 96 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager_; | 98 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager_; |
| 97 gpu::ImageFactory* image_factory_; | 99 gpu::ImageFactory* image_factory_; |
| 98 cc::mojom::DisplayCompositorClientPtr client_; | 100 cc::mojom::DisplayCompositorClientPtr client_; |
| 99 | 101 |
| 100 // SurfaceIds that have temporary references from top level root so they | 102 // SurfaceIds that have temporary references from top level root so they |
| 101 // aren't GC'd before DisplayCompositorClient can add a real reference. This | 103 // aren't GC'd before DisplayCompositorClient can add a real reference. This |
| 102 // is basically a collection of surface ids, for example: | 104 // is basically a collection of surface ids, for example: |
| 103 // cc::SurfaceId surface_id(key, value[index]); | 105 // cc::SurfaceId surface_id(key, value[index]); |
| 104 // The LocalFrameIds are stored in the order the surfaces are created in. | 106 // The LocalFrameIds are stored in the order the surfaces are created in. |
| 105 std::unordered_map<cc::FrameSinkId, | 107 std::unordered_map<cc::FrameSinkId, |
| 106 std::vector<cc::LocalFrameId>, | 108 std::vector<cc::LocalFrameId>, |
| 107 cc::FrameSinkIdHash> | 109 cc::FrameSinkIdHash> |
| 108 temp_references_; | 110 temp_references_; |
| 109 | 111 |
| 112 mojo::Binding<cc::mojom::DisplayCompositor> binding_; |
| 113 |
| 110 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); | 114 DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); |
| 111 }; | 115 }; |
| 112 | 116 |
| 113 } // namespace ui | 117 } // namespace ui |
| 114 | 118 |
| 115 #endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ | 119 #endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
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