Index: ash/display/cursor_window_controller_unittest.cc |
diff --git a/ash/display/cursor_window_controller_unittest.cc b/ash/display/cursor_window_controller_unittest.cc |
index 2d448a3655a4a1af941e14d69d73ac855644d951..a2612e461d5d922a686f784a7f69c10d9acf08c4 100644 |
--- a/ash/display/cursor_window_controller_unittest.cc |
+++ b/ash/display/cursor_window_controller_unittest.cc |
@@ -102,7 +102,7 @@ TEST_F(CursorWindowControllerTest, MoveToDifferentDisplay) { |
// asynchronously. This is implemented in a platform specific way. Generate a |
// fake mouse move instead of waiting. |
gfx::Point new_cursor_position_in_host(20, 50); |
- secondary_root->GetHost()->ConvertPointToHost(&new_cursor_position_in_host); |
+ secondary_root->GetHost()->ConvertDIPToPixels(&new_cursor_position_in_host); |
ui::test::EventGenerator secondary_generator(secondary_root); |
secondary_generator.MoveMouseToInHost(new_cursor_position_in_host); |