| Index: ui/views/controls/focusable_rounded_border_mac.cc
|
| diff --git a/ui/views/controls/focusable_rounded_border_mac.cc b/ui/views/controls/focusable_rounded_border_mac.cc
|
| index 3deaecbcae4972ac2cddeeddf370ffb6d29aa967..9a8653356f054f1cc865b1b2ed4adcde10833122 100644
|
| --- a/ui/views/controls/focusable_rounded_border_mac.cc
|
| +++ b/ui/views/controls/focusable_rounded_border_mac.cc
|
| @@ -28,8 +28,8 @@ FocusableRoundedBorder::~FocusableRoundedBorder() {}
|
| // likely diverge in future.
|
| // TODO(ellyjones): Diverge it by adding soft focus rings.
|
| void FocusableRoundedBorder::Paint(const View& view, gfx::Canvas* canvas) {
|
| - SkPaint paint;
|
| - paint.setStyle(SkPaint::kStroke_Style);
|
| + CdlPaint paint;
|
| + paint.setStyle(CdlPaint::kStroke_Style);
|
| paint.setStrokeWidth(kThickness);
|
| paint.setColor(GetCurrentColor(view));
|
| paint.setAntiAlias(true);
|
|
|