| Index: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.cpp
|
| diff --git a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.cpp b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.cpp
|
| index 2fbf8bbd1fd4e90232942f9620e8d22e1ac56ee9..40db2f99439ffa84904208796f65db116707bd88 100644
|
| --- a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.cpp
|
| +++ b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.cpp
|
| @@ -61,7 +61,8 @@
|
| #include "platform/graphics/skia/SkiaUtils.h"
|
| #include "platform/text/BidiTextRun.h"
|
| #include "public/platform/Platform.h"
|
| -#include "third_party/skia/include/core/SkCanvas.h"
|
| +#include "skia/ext/cdl_canvas.h"
|
| +#include "skia/ext/cdl_paint.h"
|
| #include "third_party/skia/include/core/SkImageFilter.h"
|
| #include "wtf/MathExtras.h"
|
| #include "wtf/text/StringBuilder.h"
|
| @@ -92,14 +93,14 @@ class CanvasRenderingContext2DAutoRestoreSkCanvas {
|
| CanvasRenderingContext2D* context)
|
| : m_context(context), m_saveCount(0) {
|
| ASSERT(m_context);
|
| - SkCanvas* c = m_context->drawingCanvas();
|
| + CdlCanvas* c = m_context->drawingCanvas();
|
| if (c) {
|
| m_saveCount = c->getSaveCount();
|
| }
|
| }
|
|
|
| ~CanvasRenderingContext2DAutoRestoreSkCanvas() {
|
| - SkCanvas* c = m_context->drawingCanvas();
|
| + CdlCanvas* c = m_context->drawingCanvas();
|
| if (c)
|
| c->restoreToCount(m_saveCount);
|
| m_context->validateStateStack();
|
| @@ -150,7 +151,7 @@ void CanvasRenderingContext2D::dispose() {
|
|
|
| void CanvasRenderingContext2D::validateStateStack() const {
|
| #if DCHECK_IS_ON()
|
| - if (SkCanvas* skCanvas = canvas()->existingDrawingCanvas()) {
|
| + if (CdlCanvas* skCanvas = canvas()->existingDrawingCanvas()) {
|
| // The canvas should always have an initial save frame, to support
|
| // resetting the top level matrix and clip.
|
| DCHECK_GT(skCanvas->getSaveCount(), 1);
|
| @@ -275,7 +276,8 @@ void CanvasRenderingContext2D::reset() {
|
| BaseRenderingContext2D::reset();
|
| }
|
|
|
| -void CanvasRenderingContext2D::restoreCanvasMatrixClipStack(SkCanvas* c) const {
|
| +void CanvasRenderingContext2D::restoreCanvasMatrixClipStack(
|
| + CdlCanvas* c) const {
|
| restoreMatrixClipStack(c);
|
| }
|
|
|
| @@ -367,13 +369,13 @@ void CanvasRenderingContext2D::snapshotStateForFilter() {
|
| modifiableState().setFontForFilter(accessFont());
|
| }
|
|
|
| -SkCanvas* CanvasRenderingContext2D::drawingCanvas() const {
|
| +CdlCanvas* CanvasRenderingContext2D::drawingCanvas() const {
|
| if (isContextLost())
|
| return nullptr;
|
| return canvas()->drawingCanvas();
|
| }
|
|
|
| -SkCanvas* CanvasRenderingContext2D::existingDrawingCanvas() const {
|
| +CdlCanvas* CanvasRenderingContext2D::existingDrawingCanvas() const {
|
| return canvas()->existingDrawingCanvas();
|
| }
|
|
|
| @@ -811,7 +813,7 @@ void CanvasRenderingContext2D::drawTextInternal(
|
| // to 0, for example), so update style before grabbing the drawingCanvas.
|
| canvas()->document().updateStyleAndLayoutTreeForNode(canvas());
|
|
|
| - SkCanvas* c = drawingCanvas();
|
| + CdlCanvas* c = drawingCanvas();
|
| if (!c)
|
| return;
|
|
|
| @@ -894,8 +896,9 @@ void CanvasRenderingContext2D::drawTextInternal(
|
|
|
| draw(
|
| [&font, this, &textRunPaintInfo, &location](
|
| - SkCanvas* c, const SkPaint* paint) // draw lambda
|
| + CdlCanvas* c, const CdlPaint* paint) // draw lambda
|
| {
|
| + (void)cDeviceScaleFactor;
|
| font.drawBidiText(c, textRunPaintInfo, location,
|
| Font::UseFallbackIfFontNotReady, cDeviceScaleFactor,
|
| *paint);
|
| @@ -1072,7 +1075,7 @@ void CanvasRenderingContext2D::addHitRegion(const HitRegionOptions& options,
|
|
|
| Path hitRegionPath = options.hasPath() ? options.path()->path() : m_path;
|
|
|
| - SkCanvas* c = drawingCanvas();
|
| + CdlCanvas* c = drawingCanvas();
|
|
|
| if (hitRegionPath.isEmpty() || !c || !state().isTransformInvertible() ||
|
| !c->getClipDeviceBounds(0)) {
|
|
|