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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/AcceleratedImageBufferSurface.cpp

Issue 2523673004: [NOT FOR COMMIT] Fully replace SkCanvas uses.
Patch Set: Support Android build. Created 3 years, 12 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 15 matching lines...) Expand all
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" 31 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h"
32 32
33 #include "platform/graphics/gpu/SharedGpuContext.h" 33 #include "platform/graphics/gpu/SharedGpuContext.h"
34 #include "platform/graphics/skia/SkiaUtils.h" 34 #include "platform/graphics/skia/SkiaUtils.h"
35 #include "skia/ext/texture_handle.h" 35 #include "skia/ext/texture_handle.h"
36 #include "skia/ext/cdl_canvas.h"
36 #include "third_party/skia/include/gpu/GrContext.h" 37 #include "third_party/skia/include/gpu/GrContext.h"
37 #include "wtf/PtrUtil.h" 38 #include "wtf/PtrUtil.h"
38 #include "wtf/RefPtr.h" 39 #include "wtf/RefPtr.h"
39 40
40 namespace blink { 41 namespace blink {
41 42
42 AcceleratedImageBufferSurface::AcceleratedImageBufferSurface( 43 AcceleratedImageBufferSurface::AcceleratedImageBufferSurface(
43 const IntSize& size, 44 const IntSize& size,
44 OpacityMode opacityMode, 45 OpacityMode opacityMode,
45 sk_sp<SkColorSpace> colorSpace, 46 sk_sp<SkColorSpace> colorSpace,
46 SkColorType colorType) 47 SkColorType colorType)
47 : ImageBufferSurface(size, opacityMode, colorSpace, colorType) { 48 : ImageBufferSurface(size, opacityMode, colorSpace, colorType) {
48 if (!SharedGpuContext::isValid()) 49 if (!SharedGpuContext::isValid())
49 return; 50 return;
50 GrContext* grContext = SharedGpuContext::gr(); 51 GrContext* grContext = SharedGpuContext::gr();
51 m_contextId = SharedGpuContext::contextId(); 52 m_contextId = SharedGpuContext::contextId();
52 CHECK(grContext); 53 CHECK(grContext);
53 54
54 SkAlphaType alphaType = 55 SkAlphaType alphaType =
55 (Opaque == opacityMode) ? kOpaque_SkAlphaType : kPremul_SkAlphaType; 56 (Opaque == opacityMode) ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
56 SkImageInfo info = SkImageInfo::Make(size.width(), size.height(), colorType, 57 SkImageInfo info = SkImageInfo::Make(size.width(), size.height(), colorType,
57 alphaType, colorSpace); 58 alphaType, colorSpace);
58 SkSurfaceProps disableLCDProps(0, kUnknown_SkPixelGeometry); 59 SkSurfaceProps disableLCDProps(0, kUnknown_SkPixelGeometry);
59 m_surface = SkSurface::MakeRenderTarget( 60 m_surface = SkSurface::MakeRenderTarget(
60 grContext, SkBudgeted::kYes, info, 0 /* sampleCount */, 61 grContext, SkBudgeted::kYes, info, 0 /* sampleCount */,
61 Opaque == opacityMode ? nullptr : &disableLCDProps); 62 Opaque == opacityMode ? nullptr : &disableLCDProps);
62 if (!m_surface) 63 if (!m_surface)
63 return; 64 return;
65 m_canvas.reset(new CdlPassThroughCanvas(m_surface->getCanvas()));
64 clear(); 66 clear();
65 67
66 // Always save an initial frame, to support resetting the top level matrix 68 // Always save an initial frame, to support resetting the top level matrix
67 // and clip. 69 // and clip.
68 m_surface->getCanvas()->save(); 70 canvas()->save();
69 } 71 }
70 72
71 bool AcceleratedImageBufferSurface::isValid() const { 73 bool AcceleratedImageBufferSurface::isValid() const {
72 return m_surface && SharedGpuContext::isValid() && 74 return m_canvas && SharedGpuContext::isValid() &&
73 m_contextId == SharedGpuContext::contextId(); 75 m_contextId == SharedGpuContext::contextId();
74 } 76 }
75 77
76 sk_sp<SkImage> AcceleratedImageBufferSurface::newImageSnapshot(AccelerationHint, 78 sk_sp<SkImage> AcceleratedImageBufferSurface::newImageSnapshot(AccelerationHint,
77 SnapshotReason) { 79 SnapshotReason) {
78 return m_surface->makeImageSnapshot(); 80 return m_surface->makeImageSnapshot();
79 } 81 }
80 82
81 GLuint AcceleratedImageBufferSurface::getBackingTextureHandleForOverwrite() { 83 GLuint AcceleratedImageBufferSurface::getBackingTextureHandleForOverwrite() {
82 if (!m_surface) 84 if (!m_surface)
83 return 0; 85 return 0;
84 return skia::GrBackendObjectToGrGLTextureInfo( 86 return skia::GrBackendObjectToGrGLTextureInfo(
85 m_surface->getTextureHandle( 87 m_surface->getTextureHandle(
86 SkSurface::kDiscardWrite_TextureHandleAccess)) 88 SkSurface::kDiscardWrite_TextureHandleAccess))
87 ->fID; 89 ->fID;
88 } 90 }
89 91
90 } // namespace blink 92 } // namespace blink
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