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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2008 Torch Mobile, Inc. | 4 * Copyright (C) 2008 Torch Mobile, Inc. |
| 5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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| 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef Gradient_h | 29 #ifndef Gradient_h |
| 30 #define Gradient_h | 30 #define Gradient_h |
| 31 | 31 |
| 32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
| 33 #include "platform/geometry/FloatPoint.h" | 33 #include "platform/geometry/FloatPoint.h" |
| 34 #include "platform/graphics/Color.h" | 34 #include "platform/graphics/Color.h" |
| 35 #include "platform/graphics/GraphicsTypes.h" | 35 #include "platform/graphics/GraphicsTypes.h" |
| 36 #include "skia/ext/cdl_common.h" |
| 36 #include "third_party/skia/include/core/SkRefCnt.h" | 37 #include "third_party/skia/include/core/SkRefCnt.h" |
| 37 #include "wtf/Noncopyable.h" | 38 #include "wtf/Noncopyable.h" |
| 38 #include "wtf/PassRefPtr.h" | 39 #include "wtf/PassRefPtr.h" |
| 39 #include "wtf/RefCounted.h" | 40 #include "wtf/RefCounted.h" |
| 40 #include "wtf/Vector.h" | 41 #include "wtf/Vector.h" |
| 41 | 42 |
| 42 class SkMatrix; | 43 class SkMatrix; |
| 43 class SkPaint; | |
| 44 class SkShader; | |
| 45 | 44 |
| 46 namespace blink { | 45 namespace blink { |
| 47 | 46 |
| 48 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { | 47 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { |
| 49 WTF_MAKE_NONCOPYABLE(Gradient); | 48 WTF_MAKE_NONCOPYABLE(Gradient); |
| 50 | 49 |
| 51 public: | 50 public: |
| 52 static PassRefPtr<Gradient> create(const FloatPoint& p0, | 51 static PassRefPtr<Gradient> create(const FloatPoint& p0, |
| 53 const FloatPoint& p1) { | 52 const FloatPoint& p1) { |
| 54 return adoptRef(new Gradient(p0, p1)); | 53 return adoptRef(new Gradient(p0, p1)); |
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| 107 m_r0 = r; | 106 m_r0 = r; |
| 108 } | 107 } |
| 109 | 108 |
| 110 void setEndRadius(float r) { | 109 void setEndRadius(float r) { |
| 111 if (m_r1 == r) | 110 if (m_r1 == r) |
| 112 return; | 111 return; |
| 113 | 112 |
| 114 m_r1 = r; | 113 m_r1 = r; |
| 115 } | 114 } |
| 116 | 115 |
| 117 void applyToPaint(SkPaint&, const SkMatrix& localMatrix); | 116 void applyToPaint(CdlPaint&, const SkMatrix& localMatrix); |
| 118 | 117 |
| 119 void setDrawsInPMColorSpace(bool drawInPMColorSpace); | 118 void setDrawsInPMColorSpace(bool drawInPMColorSpace); |
| 120 | 119 |
| 121 void setSpreadMethod(GradientSpreadMethod); | 120 void setSpreadMethod(GradientSpreadMethod); |
| 122 GradientSpreadMethod spreadMethod() const { return m_spreadMethod; } | 121 GradientSpreadMethod spreadMethod() const { return m_spreadMethod; } |
| 123 | 122 |
| 124 private: | 123 private: |
| 125 Gradient(const FloatPoint& p0, const FloatPoint& p1); | 124 Gradient(const FloatPoint& p0, const FloatPoint& p1); |
| 126 Gradient(const FloatPoint& p0, | 125 Gradient(const FloatPoint& p0, |
| 127 float r0, | 126 float r0, |
| 128 const FloatPoint& p1, | 127 const FloatPoint& p1, |
| 129 float r1, | 128 float r1, |
| 130 float aspectRatio); | 129 float aspectRatio); |
| 131 | 130 |
| 132 sk_sp<SkShader> createShader(const SkMatrix& localMatrix); | 131 sk_sp<CdlShader> createShader(const SkMatrix& localMatrix); |
| 133 | 132 |
| 134 void sortStopsIfNecessary(); | 133 void sortStopsIfNecessary(); |
| 135 | 134 |
| 136 FloatPoint m_p0; | 135 FloatPoint m_p0; |
| 137 FloatPoint m_p1; | 136 FloatPoint m_p1; |
| 138 float m_r0; | 137 float m_r0; |
| 139 float m_r1; | 138 float m_r1; |
| 140 float m_aspectRatio; // For elliptical gradient, width / height. | 139 float m_aspectRatio; // For elliptical gradient, width / height. |
| 141 Vector<ColorStop, 2> m_stops; | 140 Vector<ColorStop, 2> m_stops; |
| 142 bool m_radial; | 141 bool m_radial; |
| 143 bool m_stopsSorted; | 142 bool m_stopsSorted; |
| 144 bool m_drawInPMColorSpace; | 143 bool m_drawInPMColorSpace; |
| 145 GradientSpreadMethod m_spreadMethod; | 144 GradientSpreadMethod m_spreadMethod; |
| 146 | 145 |
| 147 mutable sk_sp<SkShader> m_cachedShader; | 146 mutable sk_sp<CdlShader> m_cachedShader; |
| 148 }; | 147 }; |
| 149 | 148 |
| 150 } // namespace blink | 149 } // namespace blink |
| 151 | 150 |
| 152 #endif | 151 #endif |
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