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Issue 2523673004: [NOT FOR COMMIT] Fully replace SkCanvas uses.
Patch Set: Support Android build. Created 3 years, 12 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "cdl_common.h"
9
10 #if CDL_ENABLED
11
12 #include "cdl_surface.h"
13
14 #include "base/memory/ptr_util.h"
15 #include "cdl_canvas.h"
16
17 CdlSurface::CdlSurface(sk_sp<SkSurface> surface)
18 : surface_(std::move(surface)) {}
19 CdlSurface::~CdlSurface() {}
20
21 sk_sp<SkImage> CdlSurface::makeImageSnapshot(SkBudgeted budgeted) {
22 return surface_->makeImageSnapshot(budgeted);
23 }
24
25 sk_sp<CdlSurface> CdlSurface::MakeRasterDirect(const SkImageInfo& info,
26 void* pixels,
27 size_t rowBytes,
28 const SkSurfaceProps* props) {
29 sk_sp<SkSurface> surface =
30 SkSurface::MakeRasterDirect(info, pixels, rowBytes, props);
31 if (surface.get())
32 return sk_make_sp<CdlSurface>(surface);
33 return nullptr;
34 }
35
36 /**
37 * The same as NewRasterDirect, but also accepts a call-back routine, which is
38 * invoked
39 * when the surface is deleted, and is passed the pixel memory and the specified
40 * context.
41 */
42 sk_sp<CdlSurface> CdlSurface::MakeRasterDirectReleaseProc(
43 const SkImageInfo& info,
44 void* pixels,
45 size_t rowBytes,
46 void (*releaseProc)(void* pixels, void* context),
47 void* context,
48 const SkSurfaceProps* props) {
49 sk_sp<SkSurface> surface = SkSurface::MakeRasterDirectReleaseProc(
50 info, pixels, rowBytes, releaseProc, context, props);
51 if (surface.get())
52 return sk_make_sp<CdlSurface>(surface);
53 return nullptr;
54 }
55
56 /**
57 * Return a new surface, with the memory for the pixels automatically allocated
58 * and
59 * zero-initialized, but respecting the specified rowBytes. If rowBytes==0, then
60 * a default
61 * value will be chosen. If a non-zero rowBytes is specified, then any images
62 * snapped off of
63 * this surface (via makeImageSnapshot()) are guaranteed to have the same
64 * rowBytes.
65 *
66 * If the requested surface cannot be created, or the request is not a
67 * supported configuration, NULL will be returned.
68 */
69 sk_sp<CdlSurface> CdlSurface::MakeRaster(const SkImageInfo& info,
70 size_t rowBytes,
71 const SkSurfaceProps* props) {
72 sk_sp<SkSurface> surface = SkSurface::MakeRaster(info, rowBytes, props);
73 if (surface.get())
74 return sk_make_sp<CdlSurface>(surface);
75 return nullptr;
76 }
77
78 #if 0
79 /**
80 * Used to wrap a pre-existing backend 3D API texture as a SkSurface. The kRende rTarget flag
81 * must be set on GrBackendTextureDesc for this to succeed. Skia will not assume ownership
82 * of the texture and the client must ensure the texture is valid for the lifeti me of the
83 * SkSurface.
84 */
85 static sk_sp<CdlSurface> CdlSurface::MakeFromBackendTexture(GrContext* context, const GrBackendTextureDesc& desc,
86 sk_sp<SkColorSpace> color, const SkSu rfaceProps* props) {
87 return sk_make_sp<CdlSurface>(SkSurface::MakeFromBackendTexture(context, desc, color, props));
88 }
89
90 /**
91 * Used to wrap a pre-existing 3D API rendering target as a SkSurface. Skia will not assume
92 * ownership of the render target and the client must ensure the render target i s valid for the
93 * lifetime of the SkSurface.
94 */
95 static sk_sp<CdlSurface> CdlSurface::MakeFromBackendRenderTarget(GrContext*,
96 const GrBackendRenderTargetDesc& ,
97 sk_sp<SkColorSpace>,
98 const SkSurfaceProps*) {
99
100 }
101
102 /**
103 * Used to wrap a pre-existing 3D API texture as a SkSurface. Skia will treat th e texture as
104 * a rendering target only, but unlike NewFromBackendRenderTarget, Skia will man age and own
105 * the associated render target objects (but not the provided texture). The kRen derTarget flag
106 * must be set on GrBackendTextureDesc for this to succeed. Skia will not assume ownership
107 * of the texture and the client must ensure the texture is valid for the lifeti me of the
108 * SkSurface.
109 */
110 static sk_sp<CdlSurface> CdlSurface::MakeFromBackendTextureAsRenderTarget(
111 GrContext*, const GrBackendTextureDesc&, sk_sp<SkColorSpace>, const SkSurfacePro ps*) {
112
113 }
114 #endif
115
116 /**
117 * Return a new surface whose contents will be drawn to an offscreen
118 * render target, allocated by the surface.
119 */
120 sk_sp<CdlSurface> CdlSurface::MakeRenderTarget(GrContext* gc,
121 SkBudgeted budgeted,
122 const SkImageInfo& info,
123 int sampleCount,
124 GrSurfaceOrigin origin,
125 const SkSurfaceProps* props) {
126 sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(
127 gc, budgeted, info, sampleCount, origin, props);
128 if (surface.get())
129 return sk_make_sp<CdlSurface>(surface);
130 return nullptr;
131 }
132
133 CdlCanvas* CdlSurface::getCanvas() {
134 if (canvas_.get())
135 return canvas_.get();
136 canvas_ = base::MakeUnique<CdlPassThroughCanvas>(surface_->getCanvas());
137 return canvas_.get();
138 }
139
140 void CdlSurface::draw(CdlCanvas* canvas,
141 SkScalar x,
142 SkScalar y,
143 const CdlPaint* paint) {
144 auto image = this->makeImageSnapshot(SkBudgeted::kYes);
145 if (image) {
146 canvas->drawImage(image, x, y, paint);
147 }
148 }
149
150 #endif // CDL_ENABLED
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