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Side by Side Diff: content/browser/web_contents/aura/shadow_layer_delegate.cc

Issue 2523673004: [NOT FOR COMMIT] Fully replace SkCanvas uses.
Patch Set: Support Android build. Created 3 years, 12 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/web_contents/aura/shadow_layer_delegate.h" 5 #include "content/browser/web_contents/aura/shadow_layer_delegate.h"
6 6
7 #include "base/macros.h" 7 #include "base/macros.h"
8 #include "third_party/skia/include/effects/SkGradientShader.h" 8 #include "third_party/skia/include/effects/SkGradientShader.h"
9 #include "ui/aura/window.h" 9 #include "ui/aura/window.h"
10 #include "ui/compositor/layer.h" 10 #include "ui/compositor/layer.h"
(...skipping 25 matching lines...) Expand all
36 36
37 void ShadowLayerDelegate::OnPaintLayer(const ui::PaintContext& context) { 37 void ShadowLayerDelegate::OnPaintLayer(const ui::PaintContext& context) {
38 SkPoint points[2]; 38 SkPoint points[2];
39 const SkColor kShadowColors[2] = { kShadowLightColor, kShadowDarkColor }; 39 const SkColor kShadowColors[2] = { kShadowLightColor, kShadowDarkColor };
40 40
41 points[0].iset(0, 0); 41 points[0].iset(0, 0);
42 points[1].iset(kShadowThick, 0); 42 points[1].iset(kShadowThick, 0);
43 43
44 gfx::Rect paint_rect = gfx::Rect(0, 0, kShadowThick, 44 gfx::Rect paint_rect = gfx::Rect(0, 0, kShadowThick,
45 layer_->bounds().height()); 45 layer_->bounds().height());
46 SkPaint paint; 46 CdlPaint paint;
47 paint.setShader(SkGradientShader::MakeLinear(points, kShadowColors, NULL, 47 paint.setShader(WrapSkShader(SkGradientShader::MakeLinear(
48 arraysize(points), 48 points, kShadowColors, NULL, arraysize(points),
49 SkShader::kRepeat_TileMode)); 49 SkShader::kRepeat_TileMode)));
50 ui::PaintRecorder recorder(context, layer_->size()); 50 ui::PaintRecorder recorder(context, layer_->size());
51 recorder.canvas()->DrawRect(paint_rect, paint); 51 recorder.canvas()->DrawRect(paint_rect, paint);
52 } 52 }
53 53
54 void ShadowLayerDelegate::OnDelegatedFrameDamage( 54 void ShadowLayerDelegate::OnDelegatedFrameDamage(
55 const gfx::Rect& damage_rect_in_dip) { 55 const gfx::Rect& damage_rect_in_dip) {
56 } 56 }
57 57
58 void ShadowLayerDelegate::OnDeviceScaleFactorChanged(float scale_factor) { 58 void ShadowLayerDelegate::OnDeviceScaleFactorChanged(float scale_factor) {
59 } 59 }
60 60
61 } // namespace content 61 } // namespace content
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