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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h" | 5 #include "chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/wm/window_util.h" | 9 #include "ash/wm/window_util.h" |
10 #include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" | 10 #include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" |
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73 // Return true if any windows are visible. | 73 // Return true if any windows are visible. |
74 for (const auto* window : windows_) { | 74 for (const auto* window : windows_) { |
75 if (window->GetNativeWindow()->IsVisible()) | 75 if (window->GetNativeWindow()->IsVisible()) |
76 return true; | 76 return true; |
77 } | 77 } |
78 return false; | 78 return false; |
79 } | 79 } |
80 | 80 |
81 void AppWindowLauncherItemController::Launch(ash::LaunchSource source, | 81 void AppWindowLauncherItemController::Launch(ash::LaunchSource source, |
82 int event_flags) { | 82 int event_flags) { |
83 launcher_controller()->LaunchApp(app_id(), source, ui::EF_NONE); | 83 launcher_controller()->LaunchAppWithLaunchId(app_id(), launch_id(), source, |
84 ui::EF_NONE); | |
stevenjb
2016/12/09 17:00:57
LaunchApp() ?
Andra Paraschiv
2016/12/12 14:28:22
Done.
| |
84 } | 85 } |
85 | 86 |
86 ash::ShelfItemDelegate::PerformedAction | 87 ash::ShelfItemDelegate::PerformedAction |
87 AppWindowLauncherItemController::Activate(ash::LaunchSource source) { | 88 AppWindowLauncherItemController::Activate(ash::LaunchSource source) { |
88 DCHECK(!windows_.empty()); | 89 DCHECK(!windows_.empty()); |
89 ui::BaseWindow* window_to_activate = | 90 ui::BaseWindow* window_to_activate = |
90 last_active_window_ ? last_active_window_ : windows_.back(); | 91 last_active_window_ ? last_active_window_ : windows_.back(); |
91 window_to_activate->Activate(); | 92 window_to_activate->Activate(); |
92 return kExistingWindowActivated; | 93 return kExistingWindowActivated; |
93 } | 94 } |
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188 if (window_to_show->IsActive()) { | 189 if (window_to_show->IsActive()) { |
189 // Coming here, only a single window is active. For keyboard activations | 190 // Coming here, only a single window is active. For keyboard activations |
190 // the window gets animated. | 191 // the window gets animated. |
191 AnimateWindow(window_to_show->GetNativeWindow(), | 192 AnimateWindow(window_to_show->GetNativeWindow(), |
192 wm::WINDOW_ANIMATION_TYPE_BOUNCE); | 193 wm::WINDOW_ANIMATION_TYPE_BOUNCE); |
193 } else { | 194 } else { |
194 return ShowAndActivateOrMinimize(window_to_show); | 195 return ShowAndActivateOrMinimize(window_to_show); |
195 } | 196 } |
196 return kNoAction; | 197 return kNoAction; |
197 } | 198 } |
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