| Index: runtime/vm/exceptions.cc
|
| diff --git a/runtime/vm/exceptions.cc b/runtime/vm/exceptions.cc
|
| index 71eb55aea03a9da9e539aa88bd832ee55d6c3105..560de5541be987a7166129c491c33907ff5e0b4c 100644
|
| --- a/runtime/vm/exceptions.cc
|
| +++ b/runtime/vm/exceptions.cc
|
| @@ -189,7 +189,6 @@ static bool FindExceptionHandler(Thread* thread,
|
| static void FindErrorHandler(uword* handler_pc,
|
| uword* handler_sp,
|
| uword* handler_fp) {
|
| - // TODO(turnidge): Is there a faster way to get the next entry frame?
|
| StackFrameIterator frames(StackFrameIterator::kDontValidateFrames);
|
| StackFrame* frame = frames.NextFrame();
|
| ASSERT(frame != NULL);
|
| @@ -228,7 +227,17 @@ static uword RemapExceptionPCForDeopt(Thread* thread,
|
| break;
|
| }
|
| }
|
| + }
|
| +#endif // !DBC
|
| + return program_counter;
|
| +}
|
| +
|
|
|
| +static void ClearLazyDeopts(Thread* thread, uword frame_pointer) {
|
| +#if !defined(TARGET_ARCH_DBC)
|
| + MallocGrowableArray<PendingLazyDeopt>* pending_deopts =
|
| + thread->isolate()->pending_deopts();
|
| + if (pending_deopts->length() > 0) {
|
| // We may be jumping over frames scheduled for lazy deopt. Remove these
|
| // frames from the pending deopt table, but only after unmarking them so
|
| // any stack walk that happens before the stack is unwound will still work.
|
| @@ -264,7 +273,6 @@ static uword RemapExceptionPCForDeopt(Thread* thread,
|
| #endif
|
| }
|
| #endif // !DBC
|
| - return program_counter;
|
| }
|
|
|
|
|
| @@ -281,14 +289,18 @@ static void JumpToExceptionHandler(Thread* thread,
|
| thread->set_resume_pc(remapped_pc);
|
| uword run_exception_pc = StubCode::RunExceptionHandler_entry()->EntryPoint();
|
| Exceptions::JumpToFrame(thread, run_exception_pc, stack_pointer,
|
| - frame_pointer);
|
| + frame_pointer, false /* do not clear deopt */);
|
| }
|
|
|
|
|
| void Exceptions::JumpToFrame(Thread* thread,
|
| uword program_counter,
|
| uword stack_pointer,
|
| - uword frame_pointer) {
|
| + uword frame_pointer,
|
| + bool clear_deopt_at_target) {
|
| + uword fp_for_clearing =
|
| + (clear_deopt_at_target ? frame_pointer + 1 : frame_pointer);
|
| + ClearLazyDeopts(thread, fp_for_clearing);
|
| #if defined(USING_SIMULATOR)
|
| // Unwinding of the C++ frames and destroying of their stack resources is done
|
| // by the simulator, because the target stack_pointer is a simulated stack
|
|
|