| Index: content/browser/gamepad/gamepad_service.cc
|
| diff --git a/content/browser/gamepad/gamepad_service.cc b/content/browser/gamepad/gamepad_service.cc
|
| index a742cc817f645fe716acfc81fc5ba60c39aac51e..8450fe713b57da55032e3aa561c41e11731655a0 100644
|
| --- a/content/browser/gamepad/gamepad_service.cc
|
| +++ b/content/browser/gamepad/gamepad_service.cc
|
| @@ -11,11 +11,13 @@
|
| #include "base/memory/ptr_util.h"
|
| #include "base/memory/singleton.h"
|
| #include "content/browser/gamepad/gamepad_shared_buffer_impl.h"
|
| +#include "content/common/gamepad_hardware_buffer.h"
|
| #include "content/public/browser/browser_thread.h"
|
| #include "content/public/browser/render_process_host.h"
|
| #include "device/gamepad/gamepad_consumer.h"
|
| #include "device/gamepad/gamepad_data_fetcher.h"
|
| #include "device/gamepad/gamepad_provider.h"
|
| +#include "mojo/public/cpp/system/platform_handle.h"
|
|
|
| namespace content {
|
|
|
| @@ -153,6 +155,16 @@ base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess(
|
| return provider_->GetSharedMemoryHandleForProcess(handle);
|
| }
|
|
|
| +mojo::ScopedSharedBufferHandle GamepadService::GetSharedBufferHandle() {
|
| + DCHECK(thread_checker_.CalledOnValidThread());
|
| +
|
| + // TODO(heke): Use mojo::SharedBuffer rather than base::SharedMemory in
|
| + // GamepadSharedBuffer. See crbug.com/670655 for details.
|
| + return mojo::WrapSharedMemoryHandle(provider_->GetSharedMemoryHandle(),
|
| + sizeof(GamepadHardwareBuffer),
|
| + true /* read_only */);
|
| +}
|
| +
|
| void GamepadService::OnUserGesture() {
|
| DCHECK(thread_checker_.CalledOnValidThread());
|
|
|
|
|