Chromium Code Reviews| Index: content/browser/gamepad/gamepad_service.cc |
| diff --git a/content/browser/gamepad/gamepad_service.cc b/content/browser/gamepad/gamepad_service.cc |
| index a742cc817f645fe716acfc81fc5ba60c39aac51e..7994616c70463f253aa022ccaf11e505a7c683b4 100644 |
| --- a/content/browser/gamepad/gamepad_service.cc |
| +++ b/content/browser/gamepad/gamepad_service.cc |
| @@ -11,6 +11,7 @@ |
| #include "base/memory/ptr_util.h" |
| #include "base/memory/singleton.h" |
| #include "content/browser/gamepad/gamepad_shared_buffer_impl.h" |
| +#include "content/common/gamepad_hardware_buffer.h" |
| #include "content/public/browser/browser_thread.h" |
| #include "content/public/browser/render_process_host.h" |
| #include "device/gamepad/gamepad_consumer.h" |
| @@ -153,6 +154,16 @@ base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess( |
| return provider_->GetSharedMemoryHandleForProcess(handle); |
| } |
| +mojo::ScopedSharedBufferHandle GamepadService::GetSharedMemoryHandle() { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + |
| + // TODO(heke): Use mojo::SharedBuffer rather than base::Sharedmemory in |
| + // GamepadSharedBuffer. See crbug.com/670655 for details. |
| + return mojo::WrapSharedMemoryHandle(provider_->GetSharedMemoryHandle(), |
|
ke.he
2016/12/06 09:51:27
We add the "mojo::WrapSharedMemoryHandle(...)" her
|
| + sizeof(GamepadHardwareBuffer), |
| + true /* read_only */); |
| +} |
| + |
| void GamepadService::OnUserGesture() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |