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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/memory/shared_memory.h" | 11 #include "base/memory/shared_memory.h" |
12 #include "content/common/gamepad_messages.h" | |
13 #include "content/public/renderer/renderer_gamepad_provider.h" | 12 #include "content/public/renderer/renderer_gamepad_provider.h" |
| 13 #include "device/gamepad/public/interfaces/gamepad.mojom.h" |
| 14 #include "mojo/public/cpp/bindings/binding.h" |
| 15 #include "mojo/public/cpp/system/platform_handle.h" |
14 #include "third_party/WebKit/public/platform/WebGamepads.h" | 16 #include "third_party/WebKit/public/platform/WebGamepads.h" |
15 | 17 |
16 namespace content { | 18 namespace content { |
17 | 19 |
18 struct GamepadHardwareBuffer; | 20 struct GamepadHardwareBuffer; |
19 | 21 |
20 class GamepadSharedMemoryReader : public RendererGamepadProvider { | 22 class GamepadSharedMemoryReader : public RendererGamepadProvider, |
| 23 public device::mojom::GamepadObserver { |
21 public: | 24 public: |
22 explicit GamepadSharedMemoryReader(RenderThread* thread); | 25 explicit GamepadSharedMemoryReader(RenderThread* thread); |
23 ~GamepadSharedMemoryReader() override; | 26 ~GamepadSharedMemoryReader() override; |
24 | 27 |
25 // RendererGamepadProvider implementation. | 28 // RendererGamepadProvider implementation. |
26 void SampleGamepads(blink::WebGamepads& gamepads) override; | 29 void SampleGamepads(blink::WebGamepads& gamepads) override; |
27 bool OnControlMessageReceived(const IPC::Message& message) override; | |
28 void Start(blink::WebPlatformEventListener* listener) override; | 30 void Start(blink::WebPlatformEventListener* listener) override; |
29 | 31 |
30 protected: | 32 protected: |
31 // PlatformEventObserver protected methods. | 33 // PlatformEventObserver protected methods. |
32 void SendStartMessage() override; | 34 void SendStartMessage() override; |
33 void SendStopMessage() override; | 35 void SendStopMessage() override; |
34 | 36 |
35 private: | 37 private: |
36 void OnGamepadConnected(int index, const blink::WebGamepad& gamepad); | 38 // device::mojom::GamepadObserver methods. |
37 void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad); | 39 void GamepadConnected(int index, const blink::WebGamepad& gamepad) override; |
| 40 void GamepadDisconnected(int index, |
| 41 const blink::WebGamepad& gamepad) override; |
38 | 42 |
39 base::SharedMemoryHandle renderer_shared_memory_handle_; | 43 base::SharedMemoryHandle renderer_shared_memory_handle_; |
40 std::unique_ptr<base::SharedMemory> renderer_shared_memory_; | 44 std::unique_ptr<base::SharedMemory> renderer_shared_memory_; |
41 GamepadHardwareBuffer* gamepad_hardware_buffer_; | 45 GamepadHardwareBuffer* gamepad_hardware_buffer_; |
42 | 46 |
43 bool ever_interacted_with_; | 47 bool ever_interacted_with_; |
44 | 48 |
| 49 mojo::Binding<device::mojom::GamepadObserver> binding_; |
| 50 device::mojom::GamepadMonitorPtr gamepad_monitor_; |
| 51 |
45 DISALLOW_COPY_AND_ASSIGN(GamepadSharedMemoryReader); | 52 DISALLOW_COPY_AND_ASSIGN(GamepadSharedMemoryReader); |
46 }; | 53 }; |
47 | 54 |
48 } // namespace content | 55 } // namespace content |
49 | 56 |
50 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 57 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
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