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Issue 2522843002: Convert Gamepad IPC messages into mojo interface. (Closed)
Patch Set: code rebase Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gamepad_shared_memory_reader.h" 5 #include "content/renderer/gamepad_shared_memory_reader.h"
6 6
7 #include "base/metrics/histogram_macros.h" 7 #include "base/metrics/histogram_macros.h"
8 #include "base/trace_event/trace_event.h" 8 #include "base/trace_event/trace_event.h"
9 #include "content/common/gamepad_hardware_buffer.h" 9 #include "content/common/gamepad_hardware_buffer.h"
10 #include "content/public/renderer/render_thread.h" 10 #include "content/public/renderer/render_thread.h"
11 #include "content/renderer/renderer_blink_platform_impl.h" 11 #include "content/renderer/renderer_blink_platform_impl.h"
12 #include "ipc/ipc_sync_message_filter.h" 12 #include "ipc/ipc_sync_message_filter.h"
13 #include "services/service_manager/public/cpp/interface_provider.h"
13 #include "third_party/WebKit/public/platform/WebGamepadListener.h" 14 #include "third_party/WebKit/public/platform/WebGamepadListener.h"
14 #include "third_party/WebKit/public/platform/WebPlatformEventListener.h" 15 #include "third_party/WebKit/public/platform/WebPlatformEventListener.h"
15 16
16 namespace content { 17 namespace content {
17 18
18 GamepadSharedMemoryReader::GamepadSharedMemoryReader(RenderThread* thread) 19 GamepadSharedMemoryReader::GamepadSharedMemoryReader(RenderThread* thread)
19 : RendererGamepadProvider(thread), 20 : RendererGamepadProvider(thread),
20 gamepad_hardware_buffer_(NULL), 21 gamepad_hardware_buffer_(NULL),
21 ever_interacted_with_(false) { 22 ever_interacted_with_(false),
23 binding_(this) {
24 if (thread) {
25 thread->GetRemoteInterfaces()->GetInterface(
26 mojo::GetProxy(&gamepad_monitor_));
27 gamepad_monitor_->SetObserver(binding_.CreateInterfacePtrAndBind());
28 }
22 } 29 }
23 30
24 void GamepadSharedMemoryReader::SendStartMessage() { 31 void GamepadSharedMemoryReader::SendStartMessage() {
25 CHECK(RenderThread::Get()->Send(new GamepadHostMsg_StartPolling( 32 if (gamepad_monitor_) {
26 &renderer_shared_memory_handle_))); 33 mojo::ScopedSharedBufferHandle buffer_handle;
34 gamepad_monitor_->GamepadStartPolling(&buffer_handle);
35 // TODO(heke): Use mojo::SharedBuffer rather than base::SharedMemory. See
36 // crbug.com/670655.
37 MojoResult result = mojo::UnwrapSharedMemoryHandle(
38 std::move(buffer_handle), &renderer_shared_memory_handle_, nullptr,
39 nullptr);
40 CHECK_EQ(MOJO_RESULT_OK, result);
41 }
27 } 42 }
28 43
29 void GamepadSharedMemoryReader::SendStopMessage() { 44 void GamepadSharedMemoryReader::SendStopMessage() {
30 RenderThread::Get()->Send(new GamepadHostMsg_StopPolling()); 45 if (gamepad_monitor_) {
46 gamepad_monitor_->GamepadStopPolling();
47 }
31 } 48 }
32 49
33 void GamepadSharedMemoryReader::Start( 50 void GamepadSharedMemoryReader::Start(
34 blink::WebPlatformEventListener* listener) { 51 blink::WebPlatformEventListener* listener) {
35 PlatformEventObserver::Start(listener); 52 PlatformEventObserver::Start(listener);
36 53
37 // If we don't get a valid handle from the browser, don't try to Map (we're 54 // If we don't get a valid handle from the browser, don't try to Map (we're
38 // probably out of memory or file handles). 55 // probably out of memory or file handles).
39 bool valid_handle = base::SharedMemory::IsHandleValid( 56 bool valid_handle = base::SharedMemory::IsHandleValid(
40 renderer_shared_memory_handle_); 57 renderer_shared_memory_handle_);
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 // gamepads so this is sufficient. 117 // gamepads so this is sufficient.
101 for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++) 118 for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++)
102 gamepads.items[i].connected = false; 119 gamepads.items[i].connected = false;
103 } 120 }
104 } 121 }
105 122
106 GamepadSharedMemoryReader::~GamepadSharedMemoryReader() { 123 GamepadSharedMemoryReader::~GamepadSharedMemoryReader() {
107 StopIfObserving(); 124 StopIfObserving();
108 } 125 }
109 126
110 bool GamepadSharedMemoryReader::OnControlMessageReceived( 127 void GamepadSharedMemoryReader::GamepadConnected(
111 const IPC::Message& message) {
112 bool handled = true;
113 IPC_BEGIN_MESSAGE_MAP(GamepadSharedMemoryReader, message)
114 IPC_MESSAGE_HANDLER(GamepadMsg_GamepadConnected, OnGamepadConnected)
115 IPC_MESSAGE_HANDLER(GamepadMsg_GamepadDisconnected, OnGamepadDisconnected)
116 IPC_MESSAGE_UNHANDLED(handled = false)
117 IPC_END_MESSAGE_MAP()
118 return handled;
119 }
120
121 void GamepadSharedMemoryReader::OnGamepadConnected(
122 int index, 128 int index,
123 const blink::WebGamepad& gamepad) { 129 const blink::WebGamepad& gamepad) {
124 // The browser already checks if the user actually interacted with a device. 130 // The browser already checks if the user actually interacted with a device.
125 ever_interacted_with_ = true; 131 ever_interacted_with_ = true;
126 132
127 if (listener()) 133 if (listener())
128 listener()->didConnectGamepad(index, gamepad); 134 listener()->didConnectGamepad(index, gamepad);
129 } 135 }
130 136
131 void GamepadSharedMemoryReader::OnGamepadDisconnected( 137 void GamepadSharedMemoryReader::GamepadDisconnected(
132 int index, 138 int index,
133 const blink::WebGamepad& gamepad) { 139 const blink::WebGamepad& gamepad) {
134 if (listener()) 140 if (listener())
135 listener()->didDisconnectGamepad(index, gamepad); 141 listener()->didDisconnectGamepad(index, gamepad);
136 } 142 }
137 143
138 } // namespace content 144 } // namespace content
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