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Side by Side Diff: content/renderer/gamepad_shared_memory_reader.cc

Issue 2522843002: Convert Gamepad IPC messages into mojo interface. (Closed)
Patch Set: Convert Gamepad IPC messages into mojo interface. Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gamepad_shared_memory_reader.h" 5 #include "content/renderer/gamepad_shared_memory_reader.h"
6 6
7 #include "base/metrics/histogram_macros.h" 7 #include "base/metrics/histogram_macros.h"
8 #include "base/trace_event/trace_event.h" 8 #include "base/trace_event/trace_event.h"
9 #include "content/common/gamepad_hardware_buffer.h" 9 #include "content/common/gamepad_hardware_buffer.h"
10 #include "content/public/renderer/render_thread.h" 10 #include "content/public/renderer/render_thread.h"
11 #include "content/renderer/renderer_blink_platform_impl.h" 11 #include "content/renderer/renderer_blink_platform_impl.h"
12 #include "ipc/ipc_sync_message_filter.h" 12 #include "ipc/ipc_sync_message_filter.h"
13 #include "services/service_manager/public/cpp/interface_provider.h"
13 #include "third_party/WebKit/public/platform/WebGamepadListener.h" 14 #include "third_party/WebKit/public/platform/WebGamepadListener.h"
14 #include "third_party/WebKit/public/platform/WebPlatformEventListener.h" 15 #include "third_party/WebKit/public/platform/WebPlatformEventListener.h"
15 16
16 namespace content { 17 namespace content {
17 18
18 GamepadSharedMemoryReader::GamepadSharedMemoryReader(RenderThread* thread) 19 GamepadSharedMemoryReader::GamepadSharedMemoryReader(RenderThread* thread)
19 : RendererGamepadProvider(thread), 20 : RendererGamepadProvider(thread),
20 gamepad_hardware_buffer_(NULL), 21 gamepad_hardware_buffer_(NULL),
21 ever_interacted_with_(false) { 22 ever_interacted_with_(false),
23 binding_(this) {
24 if (thread) {
25 thread->GetRemoteInterfaces()->GetInterface(
26 mojo::GetProxy(&gamepad_monitor_));
27 gamepad_monitor_->SetObserver(binding_.CreateInterfacePtrAndBind());
28 }
22 } 29 }
23 30
24 void GamepadSharedMemoryReader::SendStartMessage() { 31 void GamepadSharedMemoryReader::SendStartMessage() {
25 CHECK(RenderThread::Get()->Send(new GamepadHostMsg_StartPolling( 32 if (gamepad_monitor_) {
26 &renderer_shared_memory_handle_))); 33 mojo::ScopedSharedBufferHandle buffer_handle;
34 gamepad_monitor_->GamepadStartPolling(&buffer_handle);
35 MojoResult result = mojo::UnwrapSharedMemoryHandle(
blundell 2016/12/06 12:26:50 Can you add a TODO and bug for moving the renderer
ke.he 2016/12/07 08:05:10 Yes. we can do it independently in GamepadSharedMe
36 std::move(buffer_handle), &renderer_shared_memory_handle_, nullptr,
37 nullptr);
38 DCHECK_EQ(MOJO_RESULT_OK, result);
blundell 2016/12/06 12:26:50 This should be CHECK_EQ to keep the intent of line
ke.he 2016/12/07 08:05:10 Done.
39 }
27 } 40 }
28 41
29 void GamepadSharedMemoryReader::SendStopMessage() { 42 void GamepadSharedMemoryReader::SendStopMessage() {
30 RenderThread::Get()->Send(new GamepadHostMsg_StopPolling()); 43 if (gamepad_monitor_) {
44 gamepad_monitor_->GamepadStopPolling();
45 }
31 } 46 }
32 47
33 void GamepadSharedMemoryReader::Start( 48 void GamepadSharedMemoryReader::Start(
34 blink::WebPlatformEventListener* listener) { 49 blink::WebPlatformEventListener* listener) {
35 PlatformEventObserver::Start(listener); 50 PlatformEventObserver::Start(listener);
36 51
37 // If we don't get a valid handle from the browser, don't try to Map (we're 52 // If we don't get a valid handle from the browser, don't try to Map (we're
38 // probably out of memory or file handles). 53 // probably out of memory or file handles).
39 bool valid_handle = base::SharedMemory::IsHandleValid( 54 bool valid_handle = base::SharedMemory::IsHandleValid(
40 renderer_shared_memory_handle_); 55 renderer_shared_memory_handle_);
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 // gamepads so this is sufficient. 115 // gamepads so this is sufficient.
101 for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++) 116 for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++)
102 gamepads.items[i].connected = false; 117 gamepads.items[i].connected = false;
103 } 118 }
104 } 119 }
105 120
106 GamepadSharedMemoryReader::~GamepadSharedMemoryReader() { 121 GamepadSharedMemoryReader::~GamepadSharedMemoryReader() {
107 StopIfObserving(); 122 StopIfObserving();
108 } 123 }
109 124
110 bool GamepadSharedMemoryReader::OnControlMessageReceived( 125 void GamepadSharedMemoryReader::GamepadConnected(
111 const IPC::Message& message) {
112 bool handled = true;
113 IPC_BEGIN_MESSAGE_MAP(GamepadSharedMemoryReader, message)
114 IPC_MESSAGE_HANDLER(GamepadMsg_GamepadConnected, OnGamepadConnected)
115 IPC_MESSAGE_HANDLER(GamepadMsg_GamepadDisconnected, OnGamepadDisconnected)
116 IPC_MESSAGE_UNHANDLED(handled = false)
117 IPC_END_MESSAGE_MAP()
118 return handled;
119 }
120
121 void GamepadSharedMemoryReader::OnGamepadConnected(
122 int index, 126 int index,
123 const blink::WebGamepad& gamepad) { 127 const blink::WebGamepad& gamepad) {
124 // The browser already checks if the user actually interacted with a device. 128 // The browser already checks if the user actually interacted with a device.
125 ever_interacted_with_ = true; 129 ever_interacted_with_ = true;
126 130
127 if (listener()) 131 if (listener())
128 listener()->didConnectGamepad(index, gamepad); 132 listener()->didConnectGamepad(index, gamepad);
129 } 133 }
130 134
131 void GamepadSharedMemoryReader::OnGamepadDisconnected( 135 void GamepadSharedMemoryReader::GamepadDisconnected(
132 int index, 136 int index,
133 const blink::WebGamepad& gamepad) { 137 const blink::WebGamepad& gamepad) {
134 if (listener()) 138 if (listener())
135 listener()->didDisconnectGamepad(index, gamepad); 139 listener()->didDisconnectGamepad(index, gamepad);
136 } 140 }
137 141
138 } // namespace content 142 } // namespace content
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