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Side by Side Diff: content/browser/gamepad/gamepad_service.cc

Issue 2522843002: Convert Gamepad IPC messages into mojo interface. (Closed)
Patch Set: add GetSharedMemoryHandle() in GamepadService. Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_service.h" 5 #include "content/browser/gamepad/gamepad_service.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
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146 it->consumer->OnGamepadDisconnected(index, pad); 146 it->consumer->OnGamepadDisconnected(index, pad);
147 } 147 }
148 } 148 }
149 149
150 base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess( 150 base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess(
151 base::ProcessHandle handle) { 151 base::ProcessHandle handle) {
152 DCHECK(thread_checker_.CalledOnValidThread()); 152 DCHECK(thread_checker_.CalledOnValidThread());
153 return provider_->GetSharedMemoryHandleForProcess(handle); 153 return provider_->GetSharedMemoryHandleForProcess(handle);
154 } 154 }
155 155
156 base::SharedMemoryHandle GamepadService::GetSharedMemoryHandle() {
157 DCHECK(thread_checker_.CalledOnValidThread());
158 return provider_->GetSharedMemoryHandle();
159 }
160
156 void GamepadService::OnUserGesture() { 161 void GamepadService::OnUserGesture() {
157 DCHECK(thread_checker_.CalledOnValidThread()); 162 DCHECK(thread_checker_.CalledOnValidThread());
158 163
159 gesture_callback_pending_ = false; 164 gesture_callback_pending_ = false;
160 165
161 if (!provider_ || 166 if (!provider_ ||
162 num_active_consumers_ == 0) 167 num_active_consumers_ == 0)
163 return; 168 return;
164 169
165 for (ConsumerSet::iterator it = consumers_.begin(); 170 for (ConsumerSet::iterator it = consumers_.begin();
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176 } 181 }
177 } 182 }
178 } 183 }
179 } 184 }
180 185
181 void GamepadService::SetSanitizationEnabled(bool sanitize) { 186 void GamepadService::SetSanitizationEnabled(bool sanitize) {
182 provider_->SetSanitizationEnabled(sanitize); 187 provider_->SetSanitizationEnabled(sanitize);
183 } 188 }
184 189
185 } // namespace content 190 } // namespace content
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