| OLD | NEW |
| (Empty) |
| 1 /* | |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * | |
| 8 * * Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * * Redistributions in binary form must reproduce the above | |
| 11 * copyright notice, this list of conditions and the following disclaimer | |
| 12 * in the documentation and/or other materials provided with the | |
| 13 * distribution. | |
| 14 * * Neither the name of Google Inc. nor the names of its | |
| 15 * contributors may be used to endorse or promote products derived from | |
| 16 * this software without specific prior written permission. | |
| 17 * | |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 #ifndef AnimationStack_h | |
| 32 #define AnimationStack_h | |
| 33 | |
| 34 #include "core/CoreExport.h" | |
| 35 #include "core/animation/Animation.h" | |
| 36 #include "core/animation/EffectModel.h" | |
| 37 #include "core/animation/KeyframeEffect.h" | |
| 38 #include "core/animation/PropertyHandle.h" | |
| 39 #include "core/animation/SampledEffect.h" | |
| 40 #include "platform/geometry/FloatBox.h" | |
| 41 #include "wtf/HashSet.h" | |
| 42 #include "wtf/Vector.h" | |
| 43 | |
| 44 namespace blink { | |
| 45 | |
| 46 using ActiveInterpolationsMap = HashMap<PropertyHandle, ActiveInterpolations>; | |
| 47 | |
| 48 class InertEffect; | |
| 49 | |
| 50 // Represents the order in which a sequence of SampledEffects should apply. | |
| 51 // This sequence is broken down to per PropertyHandle granularity. | |
| 52 class CORE_EXPORT AnimationStack { | |
| 53 DISALLOW_NEW(); | |
| 54 WTF_MAKE_NONCOPYABLE(AnimationStack); | |
| 55 | |
| 56 public: | |
| 57 AnimationStack(); | |
| 58 | |
| 59 void add(SampledEffect* sampledEffect) { | |
| 60 m_sampledEffects.append(sampledEffect); | |
| 61 } | |
| 62 bool isEmpty() const { return m_sampledEffects.isEmpty(); } | |
| 63 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; | |
| 64 | |
| 65 using PropertyHandleFilter = bool (*)(const PropertyHandle&); | |
| 66 static ActiveInterpolationsMap activeInterpolations( | |
| 67 AnimationStack*, | |
| 68 const HeapVector<Member<const InertEffect>>* newAnimations, | |
| 69 const HeapHashSet<Member<const Animation>>* suppressedAnimations, | |
| 70 KeyframeEffectReadOnly::Priority, | |
| 71 PropertyHandleFilter = nullptr); | |
| 72 | |
| 73 bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; | |
| 74 DECLARE_TRACE(); | |
| 75 | |
| 76 private: | |
| 77 void removeRedundantSampledEffects(); | |
| 78 | |
| 79 // Effects sorted by priority. Lower priority at the start of the list. | |
| 80 HeapVector<Member<SampledEffect>> m_sampledEffects; | |
| 81 | |
| 82 friend class AnimationAnimationStackTest; | |
| 83 }; | |
| 84 | |
| 85 } // namespace blink | |
| 86 | |
| 87 #endif // AnimationStack_h | |
| OLD | NEW |