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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h

Issue 2521833002: [LayoutNG] Add out-of-flow descendants and offsets to NGPhysicalFragment (Closed)
Patch Set: Fix windows build Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGPhysicalFragment_h 5 #ifndef NGPhysicalFragment_h
6 #define NGPhysicalFragment_h 6 #define NGPhysicalFragment_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/ng_physical_fragment_base.h" 9 #include "core/layout/ng/ng_physical_fragment_base.h"
10 #include "core/layout/ng/ng_units.h" 10 #include "core/layout/ng/ng_units.h"
11 #include "platform/heap/Handle.h" 11 #include "platform/heap/Handle.h"
12 12
13 namespace blink { 13 namespace blink {
14 14
15 class NGBox;
16
15 class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase { 17 class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase {
16 public: 18 public:
17 // This modifies the passed-in children vector. 19 // This modifies the passed-in children vector.
18 NGPhysicalFragment(NGPhysicalSize size, 20 NGPhysicalFragment(
19 NGPhysicalSize overflow, 21 NGPhysicalSize size,
20 HeapVector<Member<const NGPhysicalFragmentBase>>& children, 22 NGPhysicalSize overflow,
21 NGMarginStrut margin_strut); 23 HeapVector<Member<const NGPhysicalFragmentBase>>& children,
24 HeapLinkedHashSet<WeakMember<NGBox>>& out_of_flow_descendants,
25 Vector<NGLogicalOffset> out_of_flow_offsets,
26 NGMarginStrut margin_strut);
22 27
23 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const { 28 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const {
24 return children_; 29 return children_;
25 } 30 }
26 31
32 const HeapLinkedHashSet<WeakMember<NGBox>>& OutOfFlowDescendants() const {
33 return out_of_flow_descendants_;
34 }
35
36 const Vector<NGLogicalOffset>& OutOfFlowOffsets() const {
37 return out_of_flow_offsets_;
38 }
39
27 NGMarginStrut MarginStrut() const { return margin_strut_; } 40 NGMarginStrut MarginStrut() const { return margin_strut_; }
28 41
29 DECLARE_TRACE_AFTER_DISPATCH(); 42 DECLARE_TRACE_AFTER_DISPATCH();
30 43
31 private: 44 private:
32 HeapVector<Member<const NGPhysicalFragmentBase>> children_; 45 HeapVector<Member<const NGPhysicalFragmentBase>> children_;
33 46 HeapLinkedHashSet<WeakMember<NGBox>> out_of_flow_descendants_;
47 Vector<NGLogicalOffset> out_of_flow_offsets_;
34 NGMarginStrut margin_strut_; 48 NGMarginStrut margin_strut_;
35 }; 49 };
36 50
37 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment); 51 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment);
38 52
39 DEFINE_TYPE_CASTS(NGPhysicalFragment, 53 DEFINE_TYPE_CASTS(NGPhysicalFragment,
40 NGPhysicalFragmentBase, 54 NGPhysicalFragmentBase,
41 fragment, 55 fragment,
42 fragment->Type() == NGPhysicalFragmentBase::FragmentBox, 56 fragment->Type() == NGPhysicalFragmentBase::FragmentBox,
43 fragment.Type() == NGPhysicalFragmentBase::FragmentBox); 57 fragment.Type() == NGPhysicalFragmentBase::FragmentBox);
44 58
45 } // namespace blink 59 } // namespace blink
46 60
47 #endif // NGPhysicalFragment_h 61 #endif // NGPhysicalFragment_h
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