Chromium Code Reviews| Index: third_party/WebKit/Source/core/win/Precompile-core.h |
| diff --git a/third_party/WebKit/Source/core/win/Precompile-core.h b/third_party/WebKit/Source/core/win/Precompile-core.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..304ea2f2ee36f14d897c0c46582363dc04459b39 |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/core/win/Precompile-core.h |
| @@ -0,0 +1,30 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +/* |
|
Nico
2016/11/21 15:42:25
why c-style comment
sof
2016/11/21 19:24:58
thanks, normalized them all.
|
| + * Precompiled header for WebKit when built on Windows. |
| + * |
| + * Using precompiled headers speeds the build up significantly. On a |
| + * fast machine (HP Z600, 12 GB of RAM), an ~18% decrease in full |
| + * build time was measured with only the stdlib headers added. More |
| + * with the Blink specific headers. |
| + */ |
| + |
| +#if defined(PrecompileCore_h_) |
| +#error You shouldn't include the precompiled header file more than once. |
| +#endif |
| + |
| +#define PrecompileCore_h_ |
| + |
| +#include "build/win/Precompile.h" |
| + |
| +// In Blink a lot of operations center around dom and Document, or around |
| +// layout/rendering and LayoutObject. Those two headers are in turn pulling |
| +// in large parts of Blink's other headers which means that every compilation |
| +// unit is compiling large parts of Blink. By precompiling Document.h |
| +// and LayoutObject.h we only have to compile those parts once rather |
| +// than 1500 times. It can make a large difference in compilation |
| +// times (3-4 times faster). |
| +#include "core/dom/Document.h" |
| +#include "core/layout/LayoutObject.h" |