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Issue 2520863002: Enable precompiled headers for Blink on Windows. (Closed)
Patch Set: rebased Created 4 years, 1 month ago
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1 # Copyright 2016 The Chromium Authors. All rights reserved. 1 # Copyright 2016 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//third_party/WebKit/Source/modules/modules.gni") 5 import("//third_party/WebKit/Source/modules/modules.gni")
6 6
7 blink_modules_sources("webgl") { 7 blink_modules_sources("webgl") {
8 sources = [ 8 sources = [
9 "ANGLEInstancedArrays.cpp", 9 "ANGLEInstancedArrays.cpp",
10 "ANGLEInstancedArrays.h", 10 "ANGLEInstancedArrays.h",
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 "WebGLTransformFeedback.h", 116 "WebGLTransformFeedback.h",
117 "WebGLUniformLocation.cpp", 117 "WebGLUniformLocation.cpp",
118 "WebGLUniformLocation.h", 118 "WebGLUniformLocation.h",
119 "WebGLVertexArrayObject.cpp", 119 "WebGLVertexArrayObject.cpp",
120 "WebGLVertexArrayObject.h", 120 "WebGLVertexArrayObject.h",
121 "WebGLVertexArrayObjectBase.cpp", 121 "WebGLVertexArrayObjectBase.cpp",
122 "WebGLVertexArrayObjectBase.h", 122 "WebGLVertexArrayObjectBase.h",
123 "WebGLVertexArrayObjectOES.cpp", 123 "WebGLVertexArrayObjectOES.cpp",
124 "WebGLVertexArrayObjectOES.h", 124 "WebGLVertexArrayObjectOES.h",
125 ] 125 ]
126
127 # The modules/webgl/ directly is a larger module, and
128 # the implementation depends on a fair chunk of core/ --
129 # include the core pch for faster Windows compilation times.
130 configs += [ "//third_party/WebKit/Source/core:blink_core_pch" ]
126 } 131 }
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