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1 # Copyright 2016 The Chromium Authors. All rights reserved. | 1 # Copyright 2016 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 import("//third_party/WebKit/Source/modules/modules.gni") | 5 import("//third_party/WebKit/Source/modules/modules.gni") |
6 | 6 |
7 blink_modules_sources("webgl") { | 7 blink_modules_sources("webgl") { |
8 sources = [ | 8 sources = [ |
9 "ANGLEInstancedArrays.cpp", | 9 "ANGLEInstancedArrays.cpp", |
10 "ANGLEInstancedArrays.h", | 10 "ANGLEInstancedArrays.h", |
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116 "WebGLTransformFeedback.h", | 116 "WebGLTransformFeedback.h", |
117 "WebGLUniformLocation.cpp", | 117 "WebGLUniformLocation.cpp", |
118 "WebGLUniformLocation.h", | 118 "WebGLUniformLocation.h", |
119 "WebGLVertexArrayObject.cpp", | 119 "WebGLVertexArrayObject.cpp", |
120 "WebGLVertexArrayObject.h", | 120 "WebGLVertexArrayObject.h", |
121 "WebGLVertexArrayObjectBase.cpp", | 121 "WebGLVertexArrayObjectBase.cpp", |
122 "WebGLVertexArrayObjectBase.h", | 122 "WebGLVertexArrayObjectBase.h", |
123 "WebGLVertexArrayObjectOES.cpp", | 123 "WebGLVertexArrayObjectOES.cpp", |
124 "WebGLVertexArrayObjectOES.h", | 124 "WebGLVertexArrayObjectOES.h", |
125 ] | 125 ] |
| 126 |
| 127 # The modules/webgl/ directly is a larger module, and |
| 128 # the implementation depends on a fair chunk of core/ -- |
| 129 # include the core pch for faster Windows compilation times. |
| 130 configs += [ "//third_party/WebKit/Source/core:blink_core_pch" ] |
126 } | 131 } |
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